Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
Serenιty
Nu Wa
Masters
Level 69
God Stats
5W - 5L
1,694 SR
Queue Stats
142W - 129L
2,766 MMR
Solo
Hun Batz
Hun Batz
Masters
Vend0Empanadas
Hun Batz
Masters
Level 103
God Stats
8W - 8L
1,612 SR
Queue Stats
578W - 547L
2,720 MMR
Solo
Artemis
Artemis
Masters
Сaveman
Artemis
Masters
Level 160
God Stats
4W - 3L
1,586 SR
Queue Stats
56W - 71L
2,813 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 115
1,579 SR
2,260 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,635 SR
2,459 MMR
Kali
Kali
Masters
 
Kali
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
AgentBlur
Anhur
Masters
Level 148
God Stats
43W - 38L
1,637 SR
Queue Stats
419W - 399L
2,610 MMR
Party 2
King Arthur
King Arthur
Masters
BugeyDude
King Arthur
Masters
Level 159
God Stats
8W - 9L
1,518 SR
Queue Stats
285W - 255L
2,691 MMR
Solo
Sobek
Sobek
Masters
Squeeef
Sobek
Masters
Level 64
God Stats
29W - 19L
1,734 SR
Queue Stats
135W - 114L
2,606 MMR
Party 2
Mulan
Mulan
Masters
hideinmist
Mulan
Masters
Level 65
God Stats
6W - 2L
1,785 SR
Queue Stats
255W - 148L
2,891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 0
3,375
675
2,389
3,324
1,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
 
Ares
4
1 / 4 / 0
3,235
647
2,426
4,393
1,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Serenιty
Nu Wa
5
0 / 4 / 0
3,227
645
558
2,908
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
2
0 / 0 / 0
2,726
545
229
733
128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Сaveman
Artemis
3
0 / 2 / 0
2,705
541
1,192
1,881
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
OdinCliodhnaOlorunArtio

VS

Bans
HelKhepriNikeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
2 / 0 / 2
4,012
802
2,171
3,046
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
AgentBlur
Anhur
6
2 / 0 / 1
3,725
745
1,690
2,044
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
BugeyDude
King Arthur
6
1 / 0 / 0
3,330
666
1,505
3,414
1,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Squeeef
Sobek
5
1 / 0 / 4
3,604
721
1,117
1,660
707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
7
5 / 1 / 1
4,249
850
2,815
3,308
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Ares
 
Ares
1
4
0
0.25
W
Kali
 
Kali
2
0
2
3
W
Anhur
AgentBlur
Anhur
2
0
1
2.5
W
King Arthur
BugeyDude
King Arthur
1
0
0
1
L
Nu Wa
Serenιty
Nu Wa
0
4
0
0
W
Sobek
Squeeef
Sobek
1
0
4
3
L
Hun Batz
0
0
0
0
W
Mulan
5
1
1
5.5
L
Artemis
Сaveman
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,794
Damage
9,298
13,239
Taken
13,472
3,883
Mitigated
4,516
3,372
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,389
519
0
1,822
3,324
1,116
0
0
2,979
0
11,358
L
Ares
 
Ares
2,426
243
78
328
4,393
1,760
0
549
3,684
5,084
0
W
Kali
 
Kali
2,171
865
0
1,357
3,046
752
0
45
2,884
0
13,718
W
Anhur
AgentBlur
Anhur
1,690
1,104
0
1,455
2,044
417
99
639
1,405
0
16,025
W
King Arthur
BugeyDude
King Arthur
1,505
147
0
1,680
3,414
1,254
0
0
3,186
0
11,487
L
Nu Wa
Serenιty
Nu Wa
558
294
0
272
2,908
676
0
0
2,796
10,112
2,585
W
Sobek
Squeeef
Sobek
1,117
589
0
1,139
1,660
707
0
457
1,203
4,589
0
L
Hun Batz
229
0
0
504
733
128
0
0
733
0
3,830
W
Mulan
2,815
1,211
0
1,900
3,308
1,386
0
1,747
1,561
0
15,394
L
Artemis
Сaveman
Artemis
1,192
520
0
368
1,881
203
0
568
1,313
0
3,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,268
Gold Earned
18,920
82
Minions Killed
144
0
Camps Cleared
0
419,123
Distance Traveled
492,415
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,375
675
28
6
0
102,601
0
L
Ares
3,235
647
7
1
0
96,791
2
W
Kali
4,012
802
33
7
0
106,875
1
W
Anhur
3,725
745
38
8
0
96,590
1
W
King Arthur
3,330
666
28
6
0
95,557
1
L
Nu Wa
3,227
645
29
6
0
90,677
2
W
Sobek
3,604
721
6
1
0
96,446
3
L
Hun Batz
2,726
545
14
3
0
44,818
1
W
Mulan
4,249
850
39
8
0
96,947
2
L
Artemis
2,705
541
4
1
0
84,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role