Player Matchup

Sol
Sol
A_H_I_Ninja
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
HelokittyOx
Hel
Level 13
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 11L
1,091 Elo+
Solo
Discordia
Discordia
PabloPollybar
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,301 Elo+
Solo
Ra
Ra
aSnickersBar
Ra
Level 28
God Stats
16W - 38L
1,309 SR
Queue Stats
37W - 66L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
crystal046
Gilgamesh
Level 25
God Stats
18W - 12L
1,459 SR
Queue Stats
86W - 102L
1,279 Elo+
Solo
Team Averages
Level 19
1,416 SR
1,291 Elo+

VS

Team Averages
Level 16
1,504 SR
1,402 Elo+
Chiron
Chiron
Arucerd
Chiron
Level 26
God Stats
4W - 4L
1,431 SR
Queue Stats
17W - 27L
1,208 Elo+
Solo
Ra
Ra
Blues-999_-
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DeathAwaits8983
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Louwinator
Cthulhu
Level 18
God Stats
4W - 1L
1,591 SR
Queue Stats
20W - 24L
1,402 Elo+
Solo
Bakasura
Bakasura
WinterKnight316
Bakasura
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 119L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
8,185
341
1,684
8,901
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 6 / 2
6,595
275
499
4,605
1,002
Discordia
PabloPollybar
Discordia
8
1 / 6 / 0
7,110
296
2,468
4,718
963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 10 / 2
10,720
447
15,278
22,677
8,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
crystal046
Gilgamesh
17
8 / 6 / 3
10,365
432
20,370
25,068
17,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arucerd
Chiron
19
7 / 1 / 0
13,516
563
5,305
15,087
5,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 8 / 0
11,640
485
11,525
11,505
4,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 14 / 7
11,482
478
13,883
17,361
6,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Louwinator
Cthulhu
16
2 / 1 / 5
11,501
479
9,031
18,600
20,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
19
12 / 0 / 3
13,984
583
13,546
21,450
10,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
18
Kills
36
36
Deaths
24
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Chiron
Arucerd
Chiron
7
1
0
7
W
9
8
0
1.13
W
6
14
7
0.68
L
0
6
2
0.17
W
Cthulhu
Louwinator
Cthulhu
2
1
5
4.5
L
Discordia
PabloPollybar
Discordia
1
6
0
0.17
W
Bakasura
12
0
3
13.5
L
7
10
2
0.8
L
Gilgamesh
crystal046
Gilgamesh
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
53,290
65,969
Taken
84,003
30,384
Mitigated
46,932
16,200
Healing
32,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,684
905
0
1,023
8,901
2,830
67
1,648
7,069
12,570
3,379
W
Chiron
Arucerd
Chiron
5,305
3,069
639
8,274
15,087
5,619
4,565
3,247
11,766
0
109,671
W
11,525
866
876
1,910
11,505
4,314
2,246
5,464
5,737
45,131
0
W
13,883
12,020
0
2,407
17,361
6,516
2,724
4,165
13,000
0
43,580
L
499
186
57
244
4,605
1,002
285
1,125
3,480
1,991
0
W
Cthulhu
Louwinator
Cthulhu
9,031
543
14
5,611
18,600
20,244
1,104
5,246
13,135
45,568
0
L
Discordia
PabloPollybar
Discordia
2,468
585
0
0
4,718
963
150
240
4,458
16,102
0
W
Bakasura
13,546
10,609
0
12,936
21,450
10,239
3,844
6,395
14,833
0
65,087
L
15,278
1,448
1,042
8,416
22,677
8,195
388
8,972
13,291
75,762
0
L
Gilgamesh
crystal046
Gilgamesh
20,370
4,932
0
5,418
25,068
17,394
0
8,571
15,967
5,447
42,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
62,123
252
Minions Killed
467
0
Camps Cleared
0
1,343,140
Distance Traveled
2,083,325
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,185
341
30
1
0
261,966
0
W
Chiron
13,516
563
162
7
0
386,843
4
W
Ra
11,640
485
56
2
0
354,675
0
W
Izanami
11,482
478
54
2
0
382,992
0
L
Hel
6,595
275
7
0
0
153,921
0
W
Cthulhu
11,501
479
69
3
0
407,578
0
L
Discordia
7,110
296
22
1
0
181,060
2
W
Bakasura
13,984
583
126
5
0
551,237
3
L
Ra
10,720
447
143
6
0
323,880
1
L
Gilgamesh
10,365
432
50
2
0
422,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role