Player Matchup

Chiron
Chiron
Brunssen
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,268 Elo+
Party 1
Bacchus
Bacchus
ROSE_xxDrakoxx1
Bacchus
Level 47
God Stats
2W - 5L
1,444 SR
Queue Stats
195W - 210L
1,333 Elo+
Party 1
Ganesha
Ganesha
abe51244
Ganesha
Level 17
God Stats
18W - 22L
1,534 SR
Queue Stats
45W - 68L
1,359 Elo+
Party 3
Mulan
Mulan
death_scary69
Mulan
Level 15
God Stats
1W - 4L
1,262 SR
Queue Stats
73W - 105L
1,252 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
flaming-charm247
Morgan Le Fay
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,459 Elo+
Party 3
Team Averages
Level 21
1,448 SR
1,334 Elo+

VS

Team Averages
Level 30
1,551 SR
1,385 Elo+
Chaac
Chaac
AveMaterDei
Chaac
Level 127
God Stats
23W - 19L
1,518 SR
Queue Stats
472W - 438L
1,467 Elo+
Party 4
Medusa
Medusa
Cohar4204266
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Set
Set
Dizzysteak
Set
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
28W - 40L
1,229 Elo+
Party 2
Yemoja
Yemoja
WhaleWatcher16
Yemoja
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
54W - 71L
1,229 Elo+
Party 2
Nu Wa
Nu Wa
holycroissant
Nu Wa
Level 8
God Stats
3W - 2L
1,735 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brunssen
Chiron
14
6 / 12 / 4
9,470
412
14,878
21,621
8,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 7 / 3
11,471
499
14,995
23,739
12,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
abe51244
Ganesha
14
1 / 7 / 8
8,857
385
10,440
19,872
17,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 11 / 3
10,259
446
13,835
24,707
20,051
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
flaming-charm247
Morgan Le Fay
14
6 / 13 / 1
10,092
439
9,657
20,555
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 11
14,899
648
31,929
31,346
35,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
20 / 4 / 4
15,878
690
22,863
23,120
9,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 8 / 8
10,364
451
4,522
15,466
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 4 / 14
12,338
536
8,496
15,689
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 5 / 12
13,897
604
22,233
11,332
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
25
Kills
50
50
Deaths
25
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
14
4
11
4.88
L
Chiron
Brunssen
Chiron
6
12
4
0.67
W
Medusa
20
4
4
5.5
W
2
8
8
0.75
L
8
7
3
1.36
W
2
4
14
2.25
L
Ganesha
abe51244
Ganesha
1
7
8
0.71
L
4
11
3
0.5
L
Morgan Le Fay
flaming-charm247
Morgan Le Fay
6
13
1
0.5
W
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,805
Damage
90,043
110,494
Taken
96,953
65,481
Mitigated
70,407
21,719
Healing
30,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,929
6,234
0
12,758
31,346
35,903
4,795
8,826
21,801
13,922
90,397
L
Chiron
Brunssen
Chiron
14,878
6,789
974
6,526
21,621
8,117
1,225
5,194
16,319
0
48,548
W
Medusa
22,863
13,421
0
12,641
23,120
9,038
2,230
9,844
13,232
0
156,897
W
4,522
2,708
0
27
15,466
5,423
884
6,046
9,324
0
27,697
L
14,995
1,366
311
6,248
23,739
12,604
238
6,427
17,055
64,346
0
W
8,496
2,334
2,640
1,912
15,689
16,146
1,100
5,028
10,364
34,041
0
L
Ganesha
abe51244
Ganesha
10,440
535
0
2,053
19,872
17,866
222
6,275
13,385
39,417
0
L
13,835
4,565
0
3,085
24,707
20,051
550
7,115
17,282
0
55,723
L
Morgan Le Fay
flaming-charm247
Morgan Le Fay
9,657
1,235
0
2,522
20,555
6,843
720
9,502
10,579
49,482
0
W
22,233
5,498
416
549
11,332
3,897
4,731
6,492
4,692
69,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
67,376
369
Minions Killed
559
0
Camps Cleared
0
1,679,624
Distance Traveled
1,925,616
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,899
648
186
8
0
414,425
3
L
Chiron
9,470
412
86
4
0
320,253
1
W
Medusa
15,878
690
168
7
0
406,991
0
W
Set
10,364
451
60
3
0
390,302
1
L
Bacchus
11,471
499
97
4
0
381,070
1
W
Yemoja
12,338
536
48
2
0
360,911
1
L
Ganesha
8,857
385
14
1
0
347,202
1
L
Mulan
10,259
446
95
4
0
326,658
0
L
Morgan Le Fay
10,092
439
77
3
0
304,441
0
W
Nu Wa
13,897
604
97
4
0
352,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role