Player Matchup

Neith
Neith
HolySpliffy
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,414 Elo+
Party 1
He Bo
He Bo
ItsAzure
He Bo
Level 29
God Stats
0W - 2L
1,457 SR
Queue Stats
105W - 128L
1,449 Elo+
Solo
Sylvanus
Sylvanus
PlagueCentral
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,414 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,426 Elo+

VS

Team Averages
Level 49
1,532 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
FazeMilkers
Nike
Level 31
God Stats
2W - 4L
1,597 SR
Queue Stats
97W - 96L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,071
607
4,854
6,904
2,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

He Bo
ItsAzure
He Bo
9
2 / 7 / 1
6,454
645
5,889
6,608
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
PlagueCentral
Sylvanus
8
0 / 4 / 0
6,013
601
2,092
9,583
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
11 / 0 / 6
8,766
877
8,854
5,020
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
11
3 / 2 / 9
7,460
746
2,782
8,238
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 11
7,913
791
8,903
9,985
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
17
17
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
0
6
14
W
Thor
 
Thor
3
2
9
3.75
W
3
2
11
4.25
L
1
6
0
0.17
L
He Bo
ItsAzure
He Bo
2
7
1
0.36
L
Sylvanus
PlagueCentral
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
20,539
23,095
Taken
23,243
10,929
Mitigated
12,426
3,959
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,854
1,342
0
590
5,020
1,788
974
2,217
2,803
30,759
0
W
Thor
 
Thor
2,782
390
0
1,272
8,238
3,438
1,157
3,890
4,348
0
17,543
W
8,903
1,579
495
2,421
9,985
7,200
878
2,656
7,329
3,919
13,517
L
4,854
1,378
0
678
6,904
2,495
0
2,709
3,912
0
16,373
L
He Bo
ItsAzure
He Bo
5,889
125
0
495
6,608
1,842
0
3,103
3,114
17,157
0
L
Sylvanus
PlagueCentral
Sylvanus
2,092
761
410
2,376
9,583
6,592
0
4,290
4,608
5,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,538
Gold Earned
24,139
66
Minions Killed
110
3
Camps Cleared
6
458,835
Distance Traveled
541,091
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,766
877
60
6
3
175,025
0
W
Thor
7,460
746
27
3
2
180,156
3
W
Nike
7,913
791
23
2
1
185,910
1
L
Neith
6,071
607
27
3
1
150,480
2
L
He Bo
6,454
645
33
3
2
149,029
3
L
Sylvanus
6,013
601
6
1
0
159,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role