Player Matchup

Ravana
Ravana
Hmong_Daddy
Ravana
Level 93
God Stats
2W - 0L
1,587 SR
Queue Stats
158W - 127L
1,513 Elo+
Party 2
Skadi
Skadi
KirunaYuuto
Skadi
Level 68
God Stats
1W - 1L
1,257 SR
Queue Stats
22W - 27L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Yaboichang
Kukulkan
Level 15
God Stats
16W - 6L
1,637 SR
Queue Stats
36W - 18L
1,533 Elo+
Party 2
Tyr
Tyr
theyreinthetreez
Tyr
Level 44
God Stats
1W - 0L
1,508 SR
Queue Stats
15W - 11L
1,414 Elo+
Party 2
Hel
Hel
wan-som_boba-tea
Hel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,459 Elo+
Party 2
Team Averages
Level 60
1,498 SR
1,475 Elo+

VS

Team Averages
Level 101
1,538 SR
1,509 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BlackColorZ
Sobek
Level 154
God Stats
13W - 8L
1,734 SR
Queue Stats
512W - 460L
1,575 Elo+
Party 1
Neith
Neith
Dxmonslays
Neith
Level 63
God Stats
1W - 3L
1,295 SR
Queue Stats
18W - 31L
1,373 Elo+
Party 3
Ra
Ra
ZEAXMA
Ra
Level 153
God Stats
30W - 19L
1,659 SR
Queue Stats
663W - 596L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 0 / 1
5,606
561
1,856
4,226
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
4,872
487
3,341
2,666
625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Yaboichang
Kukulkan
12
3 / 0 / 1
7,081
708
4,920
2,150
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,496
550
2,797
6,473
3,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 0 / 2
4,824
482
1,719
2,318
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 1
5,557
556
817
4,916
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
9
0 / 0 / 2
5,242
524
2,413
5,174
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
5,082
508
806
8,042
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
8
0 / 2 / 1
4,793
479
1,212
2,578
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
10
0 / 2 / 1
5,688
569
2,017
3,619
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
2
2
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
L
Odin
 
Odin
0
0
2
1
L
1
2
0
0.5
L
Neith
0
2
1
0.25
W
Ravana
1
0
1
1.5
W
1
0
1
1.5
W
Kukulkan
Yaboichang
Kukulkan
3
0
1
3.5
L
Ra
0
2
1
0.25
W
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
7,265
17,833
Taken
24,329
7,974
Mitigated
9,460
6,734
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
817
31
0
2,666
4,916
1,330
0
207
4,669
0
31,828
L
Odin
 
Odin
2,413
665
0
2,342
5,174
1,451
165
332
4,779
0
22,444
L
806
112
0
2,849
8,042
4,558
0
3,477
4,184
8,700
0
L
Neith
1,212
57
236
571
2,578
786
921
644
1,832
0
20,626
W
Ravana
1,856
158
0
2,383
4,226
1,451
182
825
3,298
0
26,187
W
3,341
1,233
0
503
2,666
625
1,035
489
2,177
0
18,898
W
Kukulkan
Yaboichang
Kukulkan
4,920
873
0
250
2,150
697
816
766
1,324
47,881
0
L
Ra
2,017
404
48
1,093
3,619
1,335
0
1,768
1,741
36,488
0
W
2,797
212
0
1,818
6,473
3,994
0
511
5,920
3,577
22,266
W
1,719
0
646
1,134
2,318
1,207
663
27
2,291
13,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
26,362
297
Minions Killed
284
0
Camps Cleared
0
1,027,909
Distance Traveled
1,050,537
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,557
556
75
8
0
227,645
1
L
Odin
5,242
524
46
5
0
211,165
4
L
Sobek
5,082
508
17
2
0
209,209
4
L
Neith
4,793
479
51
5
0
180,901
2
W
Ravana
5,606
561
66
7
0
216,998
3
W
Skadi
4,872
487
43
4
0
188,307
2
W
Kukulkan
7,081
708
113
11
0
217,480
3
L
Ra
5,688
569
95
10
0
221,617
6
W
Tyr
5,496
550
50
5
0
200,027
3
W
Hel
4,824
482
25
3
0
205,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role