Player Matchup

Danzaburou
Danzaburou
AprilTenth
Danzaburou
Level 28
God Stats
5W - 1L
1,716 SR
Queue Stats
48W - 32L
1,553 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Armegius
Tsukuyomi
Level 18
God Stats
2W - 4L
1,218 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Saimarco
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 2
Geb
Geb
TheJustReaper
Geb
Level 15
God Stats
12W - 8L
1,429 SR
Queue Stats
31W - 32L
1,312 Elo+
Solo
Aphrodite
Aphrodite
yandere chan390
Aphrodite
Level 13
God Stats
11W - 11L
1,389 SR
Queue Stats
11W - 18L
1,244 Elo+
Party 2
Team Averages
Level 15
1,450 SR
1,379 Elo+

VS

Team Averages
Level 13
1,356 SR
1,386 Elo+
Ymir
Ymir
Jeromeister
Ymir
Level 16
God Stats
5W - 7L
1,451 SR
Queue Stats
46W - 61L
1,458 Elo+
Solo
Skadi
Skadi
Levferno
Skadi
Level 17
God Stats
1W - 7L
1,285 SR
Queue Stats
46W - 55L
1,355 Elo+
Party 1
Nemesis
Nemesis
RunaRozu
Nemesis
Level 6
God Stats
1W - 3L
1,254 SR
Queue Stats
19W - 25L
1,231 Elo+
Solo
Baron Samedi
Baron Samedi
TheCaptnCram
Baron Samedi
Level 24
God Stats
0W - 2L
1,293 SR
Queue Stats
66W - 73L
1,384 Elo+
Party 1
Neith
Neith
angelokk2p
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AprilTenth
Danzaburou
19
15 / 3 / 9
14,258
1,296
24,752
13,325
6,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Armegius
Tsukuyomi
19
17 / 4 / 11
14,049
1,277
31,772
14,143
7,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Saimarco
Kukulkan
18
5 / 5 / 12
11,086
1,008
14,289
12,310
6,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 0 / 21
12,071
1,097
10,205
12,508
14,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
yandere chan390
Aphrodite
19
2 / 2 / 20
11,578
1,053
6,300
9,657
11,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

214

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
10,416
947
5,189
15,750
14,039
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Levferno
Skadi
18
11 / 11 / 2
14,036
1,276
27,642
23,034
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
RunaRozu
Nemesis
18
1 / 11 / 6
10,610
965
10,394
23,795
10,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TheCaptnCram
Baron Samedi
18
1 / 7 / 7
10,777
980
6,080
15,840
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
16
1 / 10 / 4
9,907
901
5,316
14,630
4,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
40
Kills
14
14
Deaths
40
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AprilTenth
Danzaburou
15
3
9
6.5
W
Tsukuyomi
Armegius
Tsukuyomi
17
4
11
5.63
L
0
1
5
2.5
L
Skadi
Levferno
Skadi
11
11
2
1.09
L
Nemesis
RunaRozu
Nemesis
1
11
6
0.36
W
Kukulkan
Saimarco
Kukulkan
5
5
12
2.2
L
Baron Samedi
TheCaptnCram
Baron Samedi
1
7
7
0.64
W
1
0
21
11.5
L
Neith
1
10
4
0.3
W
Aphrodite
yandere chan390
Aphrodite
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,318
Damage
54,621
61,943
Taken
93,049
47,136
Mitigated
41,593
16,480
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AprilTenth
Danzaburou
24,752
14,939
0
4,163
13,325
6,614
0
2,006
11,267
0
42,271
W
Tsukuyomi
Armegius
Tsukuyomi
31,772
7,979
0
230
14,143
7,057
0
2,391
11,752
0
46,050
L
5,189
1,417
0
697
15,750
14,039
0
5,529
10,221
15,681
0
L
Skadi
Levferno
Skadi
27,642
16,845
0
1,953
23,034
7,132
0
5,449
17,585
0
58,147
L
Nemesis
RunaRozu
Nemesis
10,394
4,155
0
1,346
23,795
10,337
0
10,084
13,711
0
29,070
W
Kukulkan
Saimarco
Kukulkan
14,289
2,938
0
0
12,310
6,718
0
1,496
10,752
39,066
0
L
Baron Samedi
TheCaptnCram
Baron Samedi
6,080
1,726
397
349
15,840
5,326
0
6,181
9,659
22,540
0
W
10,205
1,567
777
2,557
12,508
14,882
0
2,197
10,158
28,323
0
L
Neith
5,316
1,614
0
370
14,630
4,759
0
3,551
11,079
0
10,629
W
Aphrodite
yandere chan390
Aphrodite
6,300
118
4,225
4,528
9,657
11,865
0
2,702
6,745
20,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,042
Gold Earned
55,746
203
Minions Killed
190
11
Camps Cleared
3
1,067,143
Distance Traveled
1,032,783
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,258
1,296
34
3
3
188,138
0
W
Tsukuyomi
14,049
1,277
25
2
3
222,593
2
L
Ymir
10,416
947
23
2
0
237,528
1
L
Skadi
14,036
1,276
80
7
1
208,613
0
L
Nemesis
10,610
965
36
3
1
232,266
4
W
Kukulkan
11,086
1,008
63
6
2
180,462
1
L
Baron Samedi
10,777
980
37
3
1
174,251
0
W
Geb
12,071
1,097
29
3
3
254,823
0
L
Neith
9,907
901
14
1
0
180,125
1
W
Aphrodite
11,578
1,053
52
5
0
221,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role