Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Just EliTz
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,775 Elo+
Solo
The Morrigan
The Morrigan
OmegaGreenD
The Morrigan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 228L
1,459 Elo+
Solo
Charybdis
Charybdis
PhatAn1meThighs
Charybdis
Level 46
God Stats
31W - 38L
1,379 SR
Queue Stats
392W - 388L
1,506 Elo+
Party 2
Bastet
Bastet
VampArsenic
Bastet
Level 38
God Stats
10W - 19L
1,546 SR
Queue Stats
458W - 458L
1,540 Elo+
Solo
Team Averages
Level 56
1,485 SR
1,556 Elo+

VS

Team Averages
Level 65
1,524 SR
1,562 Elo+
Pele
Pele
Bragi23
Pele
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
255W - 269L
1,483 Elo+
Party 1
Vulcan
Vulcan
IX King Sosa XI
Vulcan
Level 40
God Stats
6W - 3L
1,523 SR
Queue Stats
106W - 51L
1,699 Elo+
Solo
Khepri
Khepri
JuuNova
Khepri
Level 139
God Stats
2W - 0L
1,622 SR
Queue Stats
139W - 146L
1,517 Elo+
Party 3
Chang'e
Chang'e
SchwabBAM
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,659 Elo+
Party 3
Guan Yu
Guan Yu
Tyrsorg
Guan Yu
Level 29
God Stats
4W - 3L
1,477 SR
Queue Stats
152W - 188L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 3
10,216
1,022
9,406
18,114
19,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 3
9,378
938
6,169
14,596
4,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
OmegaGreenD
The Morrigan
15
1 / 1 / 3
9,041
904
8,023
9,898
3,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PhatAn1meThighs
Charybdis
15
1 / 1 / 2
8,906
891
9,571
9,251
3,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
15
2 / 3 / 0
9,236
924
12,820
10,887
3,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

234

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bragi23
Pele
16
2 / 0 / 7
9,884
988
8,281
10,048
5,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 3
10,925
1,093
31,242
7,102
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
JuuNova
Khepri
15
1 / 2 / 8
9,366
937
5,730
11,538
13,278
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
SchwabBAM
Chang'e
15
0 / 2 / 4
8,846
885
8,003
8,963
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Tyrsorg
Guan Yu
15
2 / 0 / 5
9,209
921
4,994
11,258
12,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
5
Kills
10
10
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
3
1.5
W
Pele
Bragi23
Pele
2
0
7
5.5
W
5
1
3
6.5
L
1
4
3
0.63
W
Khepri
JuuNova
Khepri
1
2
8
2.5
L
The Morrigan
OmegaGreenD
The Morrigan
1
1
3
2.5
L
Charybdis
PhatAn1meThighs
Charybdis
1
1
2
2
W
Chang'e
SchwabBAM
Chang'e
0
2
4
1
W
Guan Yu
Tyrsorg
Guan Yu
2
0
5
4.5
L
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,989
Damage
58,250
62,746
Taken
48,909
34,819
Mitigated
34,671
7,405
Healing
21,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,406
864
0
1,652
18,114
19,646
0
11,915
5,705
27,220
0
W
Pele
Bragi23
Pele
8,281
938
0
2,256
10,048
5,358
0
3,482
6,566
0
25,045
W
31,242
13,298
335
1,241
7,102
1,715
0
4,222
2,880
71,149
0
L
6,169
2,646
0
4,421
14,596
4,900
0
12,451
1,861
34,444
0
W
Khepri
JuuNova
Khepri
5,730
328
1,030
751
11,538
13,278
0
6,824
4,714
17,016
0
L
The Morrigan
OmegaGreenD
The Morrigan
8,023
1,271
0
0
9,898
3,405
0
6,964
2,664
19,470
1,697
L
Charybdis
PhatAn1meThighs
Charybdis
9,571
3,294
0
0
9,251
3,317
0
6,650
2,427
0
27,314
W
Chang'e
SchwabBAM
Chang'e
8,003
777
5,475
3,370
8,963
2,197
0
3,757
5,192
24,207
0
W
Guan Yu
Tyrsorg
Guan Yu
4,994
475
3,767
3,162
11,258
12,123
0
5,079
6,179
0
6,309
L
Bastet
12,820
2,487
0
1,332
10,887
3,551
0
5,633
5,114
0
23,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
48,230
195
Minions Killed
196
7
Camps Cleared
7
931,868
Distance Traveled
1,077,462
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,216
1,022
4
0
0
194,781
0
W
Pele
9,884
988
47
5
1
232,165
1
W
Vulcan
10,925
1,093
87
9
2
237,942
0
L
Sol
9,378
938
80
8
0
193,202
1
W
Khepri
9,366
937
13
1
1
200,406
0
L
The Morrigan
9,041
904
29
3
0
165,650
3
L
Charybdis
8,906
891
46
5
2
153,812
0
W
Chang'e
8,846
885
45
5
2
193,957
0
W
Guan Yu
9,209
921
4
0
1
212,992
0
L
Bastet
9,236
924
36
4
5
224,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role