Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AWetChinchilla
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,566 SR
Queue Stats
19W - 14L
1,585 Elo+
Party 2
Neith
Neith
Elpotatoe69
Neith
Level 22
God Stats
9W - 5L
1,701 SR
Queue Stats
42W - 28L
1,571 Elo+
Party 4
Zhong Kui
Zhong Kui
II OG chrome II
Zhong Kui
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 9L
1,430 Elo+
Solo
Da Ji
Da Ji
fbjjh
Da Ji
Level 22
God Stats
5W - 9L
1,267 SR
Queue Stats
117W - 125L
1,416 Elo+
Party 4
Team Averages
Level 22
1,507 SR
1,500 Elo+

VS

Team Averages
Level 31
1,515 SR
1,547 Elo+
Hera
Hera
HunnyBunzzz
Hera
Level 82
God Stats
21W - 27L
1,578 SR
Queue Stats
392W - 421L
1,537 Elo+
Party 3
Nemesis
Nemesis
JezzerF
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 3
Thanatos
Thanatos
TacoAvatar
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,493 Elo+
Party 1
Skadi
Skadi
chewylowkks745
Skadi
Level 18
God Stats
19W - 25L
1,465 SR
Queue Stats
138W - 193L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
nobucketrequierd
Ao Kuang
Level 39
God Stats
17W - 14L
1,533 SR
Queue Stats
81W - 63L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 4 / 25
10,001
1,000
4,503
9,698
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
AWetChinchilla
Morgan Le Fay
19
9 / 2 / 25
12,128
1,213
14,218
8,264
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
27 / 2 / 13
15,059
1,506
31,866
12,154
5,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
II OG chrome II
Zhong Kui
19
6 / 5 / 29
11,160
1,116
13,488
15,433
13,479
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
fbjjh
Da Ji
18
7 / 4 / 25
11,457
1,146
12,523
10,845
4,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 7
11,813
1,181
18,616
12,434
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
JezzerF
Nemesis
17
2 / 16 / 9
9,866
987
7,268
21,101
7,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TacoAvatar
Thanatos
17
6 / 11 / 5
11,188
1,119
11,768
17,794
5,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 5 / 9
10,060
1,006
8,771
13,579
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 12 / 4
9,363
936
4,901
18,884
5,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
51
50
Kills
17
17
Deaths
50
117
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
4
25
3.38
W
Morgan Le Fay
AWetChinchilla
Morgan Le Fay
9
2
25
10.75
W
27
2
13
16.75
L
6
6
7
1.58
W
Zhong Kui
II OG chrome II
Zhong Kui
6
5
29
4.1
L
Nemesis
JezzerF
Nemesis
2
16
9
0.41
L
Thanatos
TacoAvatar
Thanatos
6
11
5
0.77
L
2
5
9
1.3
W
Da Ji
fbjjh
Da Ji
7
4
25
4.88
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,598
Damage
51,324
56,394
Taken
83,792
31,120
Mitigated
25,599
9,807
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,503
433
0
1,326
9,698
5,398
0
3,620
5,915
7,521
0
W
Morgan Le Fay
AWetChinchilla
Morgan Le Fay
14,218
2,511
0
481
8,264
3,108
0
4,266
3,866
40,646
0
W
31,866
18,238
0
3,138
12,154
5,002
0
3,731
8,313
0
57,909
L
18,616
3,027
188
905
12,434
3,401
0
5,215
7,161
42,371
0
W
Zhong Kui
II OG chrome II
Zhong Kui
13,488
2,624
895
2,677
15,433
13,479
0
6,048
9,191
23,818
0
L
Nemesis
JezzerF
Nemesis
7,268
3,466
0
323
21,101
7,816
0
8,130
12,841
0
16,200
L
Thanatos
TacoAvatar
Thanatos
11,768
2,807
0
4,651
17,794
5,353
0
7,939
9,634
0
21,244
L
8,771
3,881
326
1,626
13,579
3,957
0
4,446
9,019
0
26,716
W
Da Ji
fbjjh
Da Ji
12,523
1,880
0
1,290
10,845
4,133
0
5,059
5,592
0
24,517
L
4,901
1,141
58
1,942
18,884
5,072
0
5,796
12,928
19,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,805
Gold Earned
52,290
175
Minions Killed
146
5
Camps Cleared
4
809,128
Distance Traveled
845,779
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,001
1,000
9
1
0
154,028
0
W
Morgan Le Fay
12,128
1,213
51
5
1
161,599
0
W
Neith
15,059
1,506
63
6
1
176,360
0
L
Hera
11,813
1,181
62
6
1
172,266
0
W
Zhong Kui
11,160
1,116
18
2
0
160,372
0
L
Nemesis
9,866
987
9
1
0
180,168
0
L
Thanatos
11,188
1,119
22
2
0
161,629
0
L
Skadi
10,060
1,006
39
4
2
166,359
2
W
Da Ji
11,457
1,146
34
3
3
156,769
1
L
Ao Kuang
9,363
936
14
1
1
165,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role