Player Matchup

Gilgamesh
Gilgamesh
KnightOfTheNite4
Gilgamesh
Level 106
God Stats
2W - 0L
1,270 SR
Queue Stats
63W - 66L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Switouski
Kukulkan
Level 129
God Stats
2W - 4L
1,428 SR
Queue Stats
32W - 44L
1,420 Elo+
Solo
Ne Zha
Ne Zha
ttien08
Ne Zha
Level 129
God Stats
5W - 1L
1,956 SR
Queue Stats
148W - 169L
1,408 Elo+
Solo
Team Averages
Level 121
1,551 SR
1,419 Elo+

VS

Team Averages
Level 85
1,598 SR
1,599 Elo+
Ra
Ra
Beaney4085
Ra
Level 128
God Stats
9W - 12L
1,448 SR
Queue Stats
1,052W - 1,064L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
D2K Feared
Ao Kuang
Level 119
God Stats
6W - 8L
1,522 SR
Queue Stats
250W - 235L
1,658 Elo+
Party 1
Bastet
Bastet
NAN_KILLED
Bastet
Level 8
God Stats
1W - 1L
1,825 SR
Queue Stats
25W - 9L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
7 / 2 / 8
12,401
653
11,864
15,013
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Switouski
Kukulkan
18
7 / 3 / 8
13,090
689
10,549
8,247
2,913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
ttien08
Ne Zha
15
3 / 1 / 11
11,713
616
14,530
13,268
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
10,792
568
7,574
11,881
4,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
D2K Feared
Ao Kuang
14
3 / 7 / 3
11,229
591
7,947
16,795
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
NAN_KILLED
Bastet
13
1 / 7 / 3
10,499
553
11,687
13,203
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Ao Kuang
D2K Feared
Ao Kuang
3
7
3
0.64
W
Gilgamesh
7
2
8
5.5
L
Bastet
NAN_KILLED
Bastet
1
7
3
0.36
W
Kukulkan
Switouski
Kukulkan
7
3
8
3.67
W
Ne Zha
ttien08
Ne Zha
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,943
Damage
27,208
36,528
Taken
41,879
17,728
Mitigated
15,554
12,114
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,574
228
798
3,251
11,881
4,332
0
4,437
7,024
55,874
0
L
Ao Kuang
D2K Feared
Ao Kuang
7,947
2,643
0
3,267
16,795
7,206
0
3,674
12,682
16,204
2,436
W
Gilgamesh
11,864
3,074
0
3,790
15,013
10,384
980
5,829
9,184
2,121
38,243
L
Bastet
NAN_KILLED
Bastet
11,687
1,425
0
640
13,203
4,016
0
2,901
9,818
0
31,281
W
Kukulkan
Switouski
Kukulkan
10,549
741
93
2,908
8,247
2,913
792
4,070
4,177
69,315
0
W
Ne Zha
ttien08
Ne Zha
14,530
2,518
0
5,323
13,268
4,431
1,092
5,512
7,756
0
37,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
32,520
245
Minions Killed
197
12
Camps Cleared
6
1,118,764
Distance Traveled
1,015,743
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,792
568
128
7
1
353,536
3
L
Ao Kuang
11,229
591
23
1
1
307,031
6
W
Gilgamesh
12,401
653
64
3
3
383,828
3
L
Bastet
10,499
553
46
2
4
355,176
4
W
Kukulkan
13,090
689
148
8
7
354,117
5
W
Ne Zha
11,713
616
33
2
2
380,819
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role