Player Matchup

Merlin
Merlin
DustinKyleYDG
Merlin
Level 127
God Stats
26W - 29L
1,391 SR
Queue Stats
947W - 1,190L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Vitalitty
Gilgamesh
Level 28
God Stats
6W - 5L
1,471 SR
Queue Stats
56W - 48L
1,471 Elo+
Party 1
Osiris
Osiris
wetwada
Osiris
Level 63
God Stats
5W - 10L
1,399 SR
Queue Stats
37W - 73L
1,286 Elo+
Party 1
Team Averages
Level 73
1,420 SR
1,381 Elo+

VS

Team Averages
Level 20
1,440 SR
1,282 Elo+
Aphrodite
Aphrodite
Dobby900
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,269 Elo+
Party 2
Chaac
Chaac
Maritauk
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Solo
Charybdis
Charybdis
conman3241
Charybdis
Level 22
God Stats
1W - 3L
1,321 SR
Queue Stats
33W - 52L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
12,635
665
21,435
11,109
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Vitalitty
Gilgamesh
17
5 / 1 / 7
12,562
661
19,827
18,744
18,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
wetwada
Osiris
16
3 / 2 / 8
11,999
632
14,288
14,727
12,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dobby900
Aphrodite
14
1 / 4 / 3
10,341
544
5,000
12,897
11,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Maritauk
Chaac
14
2 / 5 / 3
11,397
600
16,149
32,870
33,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
conman3241
Charybdis
15
2 / 3 / 3
10,711
564
14,163
16,329
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
5
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dobby900
Aphrodite
1
4
3
0.63
W
4
2
6
3.5
L
Chaac
Maritauk
Chaac
2
5
3
0.7
W
Gilgamesh
Vitalitty
Gilgamesh
5
1
7
8.5
L
Charybdis
conman3241
Charybdis
2
3
3
1.17
W
Osiris
wetwada
Osiris
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
35,312
44,580
Taken
62,096
36,342
Mitigated
53,836
5,753
Healing
30,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dobby900
Aphrodite
5,000
1,032
5,208
6,113
12,897
11,265
216
3,535
9,043
26,731
0
W
21,435
1,808
0
279
11,109
5,216
0
1,659
9,450
78,718
0
L
Chaac
Maritauk
Chaac
16,149
2,382
582
13,567
32,870
33,742
290
10,909
20,841
0
33,531
W
Gilgamesh
Vitalitty
Gilgamesh
19,827
4,400
645
3,336
18,744
18,352
568
2,583
16,161
0
45,070
L
Charybdis
conman3241
Charybdis
14,163
5,828
1,589
3,628
16,329
8,829
495
7,468
8,603
0
58,984
W
Osiris
wetwada
Osiris
14,288
6,724
0
1,493
14,727
12,774
2,060
1,735
12,992
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,196
Gold Earned
32,449
207
Minions Killed
205
9
Camps Cleared
8
1,073,999
Distance Traveled
1,012,928
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,341
544
59
3
3
315,883
4
W
Merlin
12,635
665
101
5
7
303,858
10
L
Chaac
11,397
600
39
2
0
363,038
0
W
Gilgamesh
12,562
661
68
4
2
401,780
3
L
Charybdis
10,711
564
107
6
5
334,007
4
W
Osiris
11,999
632
38
2
0
368,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role