Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dageca
Zhong Kui
Level 102
God Stats
1W - 1L
1,722 SR
Queue Stats
27W - 25L
1,551 Elo+
Party 1
Chang'e
Chang'e
Quørrah
Chang'e
Level 143
God Stats
2W - 4L
1,625 SR
Queue Stats
75W - 78L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Varoth
Kukulkan
Level 142
God Stats
0W - 1L
1,408 SR
Queue Stats
42W - 42L
1,528 Elo+
Party 1
Mulan
Mulan
XM3RLINX
Mulan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,549 Elo+
Party 1
Team Averages
Level 134
1,551 SR
1,539 Elo+

VS

Team Averages
Level 138
1,566 SR
1,530 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Bogrider601
Chernobog
Level 156
God Stats
2W - 3L
1,281 SR
Queue Stats
595W - 628L
1,517 Elo+
Solo
Ra
Ra
Ghostic5296
Ra
Level 126
God Stats
4W - 0L
1,604 SR
Queue Stats
189W - 200L
1,518 Elo+
Party 2
Sol
Sol
Houlier
Sol
Level 156
God Stats
6W - 1L
1,731 SR
Queue Stats
362W - 360L
1,567 Elo+
Party 3
Ares
Ares
Ryonite
Ares
Level 118
God Stats
3W - 0L
1,715 SR
Queue Stats
30W - 34L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 3 / 7
10,275
734
15,382
12,007
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Dageca
Zhong Kui
15
0 / 5 / 7
8,927
638
8,820
17,942
23,039
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Quørrah
Chang'e
16
1 / 4 / 8
9,411
672
5,302
12,677
8,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Varoth
Kukulkan
18
3 / 3 / 9
10,870
776
13,529
10,252
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
XM3RLINX
Mulan
17
6 / 6 / 4
10,391
742
12,885
23,699
19,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
5 / 5 / 10
10,617
758
8,421
16,836
19,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Bogrider601
Chernobog
17
3 / 4 / 9
10,240
731
8,777
13,071
5,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 2 / 11
11,000
786
13,475
10,047
4,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sol
20
9 / 1 / 10
12,347
882
30,919
13,285
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Ryonite
Ares
16
0 / 3 / 15
9,695
693
6,497
14,915
19,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
15
Kills
21
21
Deaths
15
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
3
7
2.83
W
Cu Chulainn
 
Cu Chulainn
5
5
10
2
W
Chernobog
Bogrider601
Chernobog
3
4
9
1.88
L
Zhong Kui
Dageca
Zhong Kui
0
5
7
0.7
W
4
2
11
4.75
W
Sol
9
1
10
14
L
Chang'e
Quørrah
Chang'e
1
4
8
1.25
W
Ares
Ryonite
Ares
0
3
15
2.5
L
Kukulkan
Varoth
Kukulkan
3
3
9
2.5
L
Mulan
XM3RLINX
Mulan
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,918
Damage
68,089
76,577
Taken
68,154
59,668
Mitigated
55,835
34,706
Healing
30,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,382
3,626
1,382
1,728
12,007
4,688
1,251
7,516
4,491
24,800
0
W
Cu Chulainn
 
Cu Chulainn
8,421
745
729
938
16,836
19,714
13
8,781
7,654
2,124
21,786
W
Chernobog
Bogrider601
Chernobog
8,777
3,203
890
3,739
13,071
5,997
264
8,801
4,052
0
29,750
L
Zhong Kui
Dageca
Zhong Kui
8,820
540
1,386
3,432
17,942
23,039
153
11,837
6,105
21,688
0
W
13,475
636
9,243
4,798
10,047
4,509
72
6,471
3,345
40,287
0
W
Sol
30,919
13,195
1,922
7,637
13,285
5,678
5,142
9,392
3,804
57,421
0
L
Chang'e
Quørrah
Chang'e
5,302
576
9,859
4,839
12,677
8,493
915
9,836
2,841
14,960
0
W
Ares
Ryonite
Ares
6,497
219
68
934
14,915
19,937
342
10,044
4,600
8,555
0
L
Kukulkan
Varoth
Kukulkan
13,529
755
1,371
2,205
10,252
4,315
1,293
6,959
3,293
41,196
0
L
Mulan
XM3RLINX
Mulan
12,885
2,232
1,888
6,616
23,699
19,133
140
15,507
8,192
456
18,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,874
Gold Earned
53,899
145
Minions Killed
192
0
Camps Cleared
0
1,254,554
Distance Traveled
1,302,149
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,275
734
36
3
0
252,896
0
W
Cu Chulainn
10,617
758
27
2
0
262,263
1
W
Chernobog
10,240
731
41
3
0
220,421
1
L
Zhong Kui
8,927
638
28
2
0
247,987
1
W
Ra
11,000
786
64
5
0
272,739
2
W
Sol
12,347
882
56
4
0
260,826
1
L
Chang'e
9,411
672
13
1
0
253,205
2
W
Ares
9,695
693
4
0
0
285,900
0
L
Kukulkan
10,870
776
62
4
0
254,398
2
L
Mulan
10,391
742
6
0
0
246,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role