Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Brochl
Ra
Level 59
God Stats
4W - 4L
1,537 SR
Queue Stats
256W - 237L
1,504 Elo+
Party 1
Nike
Nike
Carnafex
Nike
Level 120
God Stats
8W - 13L
1,467 SR
Queue Stats
417W - 445L
1,508 Elo+
Party 1
Achilles
Achilles
Niromanti
Achilles
Level 120
God Stats
13W - 16L
1,564 SR
Queue Stats
418W - 446L
1,508 Elo+
Party 1
Anhur
Anhur
PapaSMOrc
Anhur
Level 119
God Stats
29W - 22L
1,632 SR
Queue Stats
416W - 445L
1,508 Elo+
Party 1
Team Averages
Level 109
1,540 SR
1,506 Elo+

VS

Team Averages
Level 137
1,641 SR
1,539 Elo+
Camazotz
Camazotz
AFluffyGazelle
Camazotz
Level 119
God Stats
4W - 3L
1,907 SR
Queue Stats
283W - 286L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
AFluffyGiraffe
Hou Yi
Level 160
God Stats
8W - 11L
1,514 SR
Queue Stats
412W - 433L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
AFluffyGoose
Erlang Shen
Level 107
God Stats
6W - 3L
1,714 SR
Queue Stats
410W - 388L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
AFluffyGorilla
Sylvanus
Level 156
God Stats
3W - 1L
1,651 SR
Queue Stats
243W - 252L
1,492 Elo+
Party 2
Ganesha
Ganesha
Drakus14
Ganesha
Level 143
God Stats
6W - 9L
1,419 SR
Queue Stats
112W - 141L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 4 / 2
5,890
535
3,014
7,520
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
9
0 / 6 / 1
5,212
474
3,489
5,237
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
11
0 / 1 / 1
5,698
518
4,916
7,308
4,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Niromanti
Achilles
10
0 / 2 / 1
5,450
495
2,993
6,687
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
PapaSMOrc
Anhur
11
2 / 1 / 0
6,395
581
3,209
4,568
905
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
3 / 0 / 1
6,460
587
4,409
7,451
4,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 0
6,784
617
3,936
5,965
1,152
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
AFluffyGoose
Erlang Shen
11
2 / 0 / 5
6,232
567
3,301
6,550
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
12
7 / 1 / 4
7,121
647
7,818
7,095
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Drakus14
Ganesha
10
0 / 1 / 9
5,936
540
2,423
4,986
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
Camazotz
3
0
1
3.5
W
2
1
0
2
W
Erlang Shen
AFluffyGoose
Erlang Shen
2
0
5
4.5
W
Sylvanus
7
1
4
9
L
Ra
0
6
1
0.08
L
Nike
0
1
1
0.5
W
Ganesha
Drakus14
Ganesha
0
1
9
4.5
L
Achilles
Niromanti
Achilles
0
2
1
0.25
L
Anhur
PapaSMOrc
Anhur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
21,887
31,320
Taken
32,047
12,639
Mitigated
16,695
9,307
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,014
464
653
1,678
7,520
3,861
0
3,074
4,446
10,974
0
W
Camazotz
4,409
1,398
0
2,713
7,451
4,898
0
784
6,641
0
36,500
W
3,936
2,223
0
1,425
5,965
1,152
58
566
5,399
0
47,740
W
Erlang Shen
AFluffyGoose
Erlang Shen
3,301
1,846
0
2,932
6,550
3,301
0
1,657
4,823
0
36,154
W
Sylvanus
7,818
2,056
2,423
3,927
7,095
3,841
32
2,297
4,566
33,025
7,655
L
Ra
3,489
192
26
446
5,237
1,163
0
3,446
1,791
27,622
0
L
Nike
4,916
542
0
2,565
7,308
4,887
0
381
6,927
2,657
30,425
W
Ganesha
Drakus14
Ganesha
2,423
324
0
1,135
4,986
3,503
0
1,557
3,307
17,472
0
L
Achilles
Niromanti
Achilles
2,993
838
0
3,182
6,687
1,823
0
2,737
3,950
0
30,029
L
Anhur
PapaSMOrc
Anhur
3,209
1,850
0
757
4,568
905
0
71
4,497
0
37,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
32,533
314
Minions Killed
369
0
Camps Cleared
0
1,069,017
Distance Traveled
1,070,544
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,890
535
11
1
0
205,995
2
W
Camazotz
6,460
587
80
7
0
202,724
1
W
Hou Yi
6,784
617
103
9
0
192,599
0
W
Erlang Shen
6,232
567
74
7
0
275,948
3
W
Sylvanus
7,121
647
112
10
0
194,203
4
L
Ra
5,212
474
69
6
0
205,658
4
L
Nike
5,698
518
68
6
0
226,401
1
W
Ganesha
5,936
540
0
0
0
205,070
0
L
Achilles
5,450
495
70
6
0
240,308
2
L
Anhur
6,395
581
96
9
0
190,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role