Player Matchup

Anubis
Anubis
JavieREKEEE
Anubis
Level 4
God Stats
0W - 3L
1,382 SR
Queue Stats
13W - 28L
1,548 Elo+
Solo
Hou Yi
Hou Yi
Kotql
Hou Yi
Level 4
God Stats
0W - 1L
1,199 SR
Queue Stats
39W - 31L
1,645 Elo+
Solo
Jormungandr
Jormungandr
LonleyLoli
Jormungandr
Level 6
God Stats
3W - 1L
1,723 SR
Queue Stats
6W - 8L
1,471 Elo+
Solo
Yemoja
Yemoja
Spritziel
Yemoja
Level 8
God Stats
0W - 3L
1,296 SR
Queue Stats
3W - 6L
1,480 Elo+
Solo
Thanatos
Thanatos
uqlee
Thanatos
Level 19
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Team Averages
Level 8
1,413 SR
1,577 Elo+

VS

Team Averages
Level 21
1,488 SR
1,557 Elo+
Agni
Agni
Beelzebossz
Agni
Level 27
God Stats
3W - 1L
1,603 SR
Queue Stats
132W - 143L
1,630 Elo+
Party 1
Neith
Neith
Ercalter
Neith
Level 18
God Stats
8W - 14L
1,417 SR
Queue Stats
12W - 24L
1,364 Elo+
Solo
Loki
Loki
Liein
Loki
Level 28
God Stats
22W - 24L
1,519 SR
Queue Stats
218W - 253L
1,470 Elo+
Solo
Aphrodite
Aphrodite
SmokeThemCookies
Aphrodite
Level 16
God Stats
7W - 5L
1,514 SR
Queue Stats
25W - 21L
1,645 Elo+
Party 1
Bastet
Bastet
snowiecutie
Bastet
Level 18
God Stats
3W - 0L
1,387 SR
Queue Stats
62W - 22L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 5 / 3
5,215
401
1,620
5,931
2,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Kotql
Hou Yi
9
1 / 7 / 6
5,829
448
5,465
9,790
2,573
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LonleyLoli
Jormungandr
10
4 / 7 / 0
6,931
533
5,947
10,867
8,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
Spritziel
Yemoja
9
0 / 4 / 4
5,537
426
2,049
8,609
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
uqlee
Thanatos
10
7 / 5 / 0
7,145
550
6,271
9,740
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,998
615
3,432
4,783
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ercalter
Neith
11
3 / 4 / 8
6,743
519
6,227
8,783
2,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Liein
Loki
14
6 / 2 / 4
8,158
628
9,125
8,944
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
12
6 / 1 / 6
7,599
585
6,225
9,239
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
9 / 3 / 1
8,815
678
11,335
10,297
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
27
28
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Neith
Ercalter
Neith
3
4
8
1.75
L
Anubis
0
5
3
0.3
L
Hou Yi
Kotql
Hou Yi
1
7
6
0.57
W
Loki
Liein
Loki
6
2
4
4
L
Jormungandr
LonleyLoli
Jormungandr
4
7
0
0.57
W
Aphrodite
6
1
6
9
L
Yemoja
Spritziel
Yemoja
0
4
4
0.5
W
Bastet
9
3
1
3.17
L
Thanatos
uqlee
Thanatos
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
36,344
44,937
Taken
42,046
22,421
Mitigated
15,198
10,601
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,432
0
0
1,262
4,783
1,307
195
181
4,602
49,865
0
W
Neith
Ercalter
Neith
6,227
2,606
402
2,215
8,783
2,230
1,485
1,801
6,982
0
37,185
L
Anubis
1,620
335
136
919
5,931
2,033
0
1,169
4,712
16,290
0
L
Hou Yi
Kotql
Hou Yi
5,465
3,010
0
2,096
9,790
2,573
0
2,552
7,238
0
26,511
W
Loki
Liein
Loki
9,125
3,226
0
2,019
8,944
3,503
0
1,362
7,582
0
60,580
L
Jormungandr
LonleyLoli
Jormungandr
5,947
2,982
0
1,420
10,867
8,120
0
760
10,075
22,899
0
W
Aphrodite
6,225
773
2,647
5,991
9,239
4,017
747
2,017
7,222
29,448
0
L
Yemoja
Spritziel
Yemoja
2,049
501
420
1,021
8,609
6,515
0
2,328
6,261
10,018
0
W
Bastet
11,335
2,680
0
4,986
10,297
4,141
68
4,255
6,042
0
53,360
L
Thanatos
uqlee
Thanatos
6,271
1,873
0
4,589
9,740
3,180
0
2,598
6,994
0
17,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
39,313
171
Minions Killed
417
0
Camps Cleared
0
1,071,675
Distance Traveled
1,226,365
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,998
615
121
9
0
247,448
3
W
Neith
6,743
519
66
5
0
216,340
1
L
Anubis
5,215
401
33
3
0
167,852
0
L
Hou Yi
5,829
448
43
3
0
238,240
3
W
Loki
8,158
628
99
8
0
252,721
0
L
Jormungandr
6,931
533
52
4
0
196,139
0
W
Aphrodite
7,599
585
37
3
0
223,635
0
L
Yemoja
5,537
426
7
1
0
214,993
0
W
Bastet
8,815
678
94
7
0
286,221
2
L
Thanatos
7,145
550
36
3
0
254,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role