Player Matchup

Olorun
Olorun
BABATUNDEEE
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,105 Elo+
Party 3
Danzaburou
Danzaburou
Emmitlikescats
Danzaburou
Level 61
God Stats
1W - 0L
1,696 SR
Queue Stats
6W - 8L
1,288 Elo+
Party 3
Bellona
Bellona
Guidel-123
Bellona
Level 73
God Stats
3W - 2L
1,580 SR
Queue Stats
129W - 121L
1,489 Elo+
Party 4
Geb
Geb
JairLC
Geb
Level 129
God Stats
1W - 4L
1,092 SR
Queue Stats
180W - 149L
1,475 Elo+
Party 4
Thanatos
Thanatos
SpardaXIII
Thanatos
Level 146
God Stats
2W - 0L
1,448 SR
Queue Stats
12W - 10L
1,489 Elo+
Party 3
Team Averages
Level 83
1,463 SR
1,369 Elo+

VS

Team Averages
Level 98
1,446 SR
1,444 Elo+
Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KamiRiyu
Danzaburou
Level 60
God Stats
6W - 12L
1,715 SR
Queue Stats
52W - 56L
1,453 Elo+
Party 1
Mulan
Mulan
MILK---THISTLE
Mulan
Level 89
God Stats
33W - 32L
1,413 SR
Queue Stats
334W - 353L
1,401 Elo+
Party 2
Agni
Agni
XxZEPPAxX
Agni
Level 121
God Stats
3W - 11L
1,277 SR
Queue Stats
773W - 872L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
YungdaggerDakk
Tsukuyomi
Level 103
God Stats
10W - 12L
1,325 SR
Queue Stats
268W - 284L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 6 / 5
8,364
523
13,110
11,175
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Emmitlikescats
Danzaburou
13
3 / 2 / 3
8,271
517
5,714
7,051
2,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Guidel-123
Bellona
15
2 / 2 / 2
8,834
552
8,082
11,105
12,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
JairLC
Geb
11
0 / 3 / 10
7,396
462
5,131
15,589
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SpardaXIII
Thanatos
14
12 / 4 / 2
9,140
571
12,162
12,681
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 5 / 4
8,127
508
4,366
15,242
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
KamiRiyu
Danzaburou
12
3 / 3 / 5
7,737
484
6,168
8,859
2,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 2
8,319
520
11,190
13,438
9,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
12
3 / 4 / 8
7,799
487
10,682
9,043
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
YungdaggerDakk
Tsukuyomi
12
5 / 6 / 3
7,518
470
6,255
11,530
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
20
Kills
16
17
Deaths
20
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
4
1
W
Olorun
3
6
5
0.92
W
Danzaburou
Emmitlikescats
Danzaburou
3
2
3
2.25
W
Bellona
Guidel-123
Bellona
2
2
2
1.5
W
Geb
JairLC
Geb
0
3
10
1.67
L
Danzaburou
KamiRiyu
Danzaburou
3
3
5
1.83
L
2
2
2
1.5
W
Thanatos
SpardaXIII
Thanatos
12
4
2
3.25
L
Agni
3
4
8
1.75
L
Tsukuyomi
YungdaggerDakk
Tsukuyomi
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
38,661
57,601
Taken
58,112
41,761
Mitigated
29,122
22,039
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,366
1,168
316
3,328
15,242
10,782
46
5,921
9,321
21,341
0
W
Olorun
13,110
7,010
449
2,873
11,175
4,570
2,239
2,916
8,259
40,522
3,275
W
Danzaburou
Emmitlikescats
Danzaburou
5,714
2,918
0
1,867
7,051
2,529
1,454
2,972
4,079
0
49,069
W
Bellona
Guidel-123
Bellona
8,082
1,890
0
3,070
11,105
12,325
0
1,517
9,588
493
49,767
W
Geb
JairLC
Geb
5,131
590
698
2,424
15,589
15,803
208
6,614
8,975
18,747
0
L
Danzaburou
KamiRiyu
Danzaburou
6,168
2,770
0
2,070
8,859
2,663
962
2,475
6,384
0
30,977
L
11,190
1,399
0
4,981
13,438
9,094
0
2,149
11,289
5,275
51,802
W
Thanatos
SpardaXIII
Thanatos
12,162
3,088
0
10,658
12,681
6,534
53
3,040
9,641
0
46,889
L
Agni
10,682
1,019
0
1,241
9,043
2,774
206
3,397
5,646
38,840
0
L
Tsukuyomi
YungdaggerDakk
Tsukuyomi
6,255
1,162
0
2,098
11,530
3,809
0
3,146
8,384
0
37,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
39,500
396
Minions Killed
345
0
Camps Cleared
0
1,553,302
Distance Traveled
1,421,550
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,127
508
30
2
0
300,332
1
W
Olorun
8,364
523
95
6
0
279,735
1
W
Danzaburou
8,271
517
92
6
0
290,149
3
W
Bellona
8,834
552
109
7
0
327,378
6
W
Geb
7,396
462
29
2
0
319,622
1
L
Danzaburou
7,737
484
66
4
0
282,415
0
L
Mulan
8,319
520
119
7
0
265,433
4
W
Thanatos
9,140
571
71
4
0
336,418
2
L
Agni
7,799
487
71
4
0
256,478
1
L
Tsukuyomi
7,518
470
59
4
0
316,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role