Player Matchup

Ra
Ra
BigBodyGang
Ra
Level 97
God Stats
6W - 6L
1,638 SR
Queue Stats
311W - 265L
1,521 Elo+
Party 2
Thanatos
Thanatos
Brucelee2388
Thanatos
Level 133
God Stats
1W - 5L
1,454 SR
Queue Stats
323W - 298L
1,583 Elo+
Party 1
Charybdis
Charybdis
CuckCity
Charybdis
Level 95
God Stats
0W - 6L
1,370 SR
Queue Stats
123W - 104L
1,518 Elo+
Party 2
Geb
Geb
FabledReaver
Geb
Level 155
God Stats
0W - 2L
1,298 SR
Queue Stats
240W - 204L
1,536 Elo+
Party 1
King Arthur
King Arthur
HotLineXing
King Arthur
Level 160
God Stats
6W - 7L
1,609 SR
Queue Stats
132W - 86L
1,637 Elo+
Party 2
Team Averages
Level 128
1,474 SR
1,559 Elo+

VS

Team Averages
Level 118
1,690 SR
1,596 Elo+
Mulan
Mulan
InVinceSable4
Mulan
Level 147
God Stats
30W - 21L
1,626 SR
Queue Stats
345W - 325L
1,528 Elo+
Solo
Chang'e
Chang'e
JustRinnegan
Chang'e
Level 141
God Stats
4W - 2L
1,555 SR
Queue Stats
150W - 135L
1,596 Elo+
Party 3
Ymir
Ymir
Loco310
Ymir
Level 65
God Stats
13W - 8L
1,786 SR
Queue Stats
54W - 51L
1,639 Elo+
Party 3
Anhur
Anhur
Rexquando
Anhur
Level 123
God Stats
5W - 4L
1,664 SR
Queue Stats
162W - 136L
1,605 Elo+
Party 3
Achilles
Achilles
WashedUpOldMan
Achilles
Level 112
God Stats
12W - 6L
1,817 SR
Queue Stats
200W - 185L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,441
544
1,745
5,524
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Brucelee2388
Thanatos
9
1 / 4 / 0
5,207
521
2,566
7,056
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
CuckCity
Charybdis
11
3 / 1 / 0
5,913
591
3,869
4,593
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,821
482
2,273
6,888
2,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
HotLineXing
King Arthur
9
0 / 2 / 0
5,062
506
3,240
9,333
6,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,399
640
8,279
7,496
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
JustRinnegan
Chang'e
11
2 / 1 / 4
6,335
634
3,853
4,423
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
Loco310
Ymir
8
0 / 0 / 3
5,262
526
1,784
4,743
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Rexquando
Anhur
9
0 / 3 / 1
5,131
513
2,699
5,324
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
9 / 0 / 1
6,829
683
5,883
4,691
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
12
12
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Thanatos
Brucelee2388
Thanatos
1
4
0
0.25
L
Charybdis
CuckCity
Charybdis
3
1
0
3
L
0
1
0
0
L
King Arthur
HotLineXing
King Arthur
0
2
0
0
W
1
0
1
1.5
W
Chang'e
JustRinnegan
Chang'e
2
1
4
4
W
Ymir
Loco310
Ymir
0
0
3
1.5
W
Anhur
Rexquando
Anhur
0
3
1
0.17
W
Achilles
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
22,498
33,394
Taken
26,677
12,887
Mitigated
11,797
13,202
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,745
379
157
993
5,524
1,456
0
1,567
3,779
40,406
0
L
Thanatos
Brucelee2388
Thanatos
2,566
980
0
5,071
7,056
2,019
0
838
6,132
0
26,376
L
Charybdis
CuckCity
Charybdis
3,869
2,392
0
2,047
4,593
875
537
552
4,041
0
38,309
L
2,273
417
888
1,619
6,888
2,411
0
2,870
3,866
7,809
0
L
King Arthur
HotLineXing
King Arthur
3,240
358
0
2,427
9,333
6,126
0
284
8,286
2,469
22,864
W
8,279
1,189
0
4,869
7,496
4,182
0
1,090
6,406
1,201
43,258
W
Chang'e
JustRinnegan
Chang'e
3,853
209
340
2,092
4,423
1,526
294
1,708
2,715
36,230
0
W
Ymir
Loco310
Ymir
1,784
423
0
1,536
4,743
2,609
81
1,245
3,498
10,291
0
W
Anhur
Rexquando
Anhur
2,699
1,722
0
1,635
5,324
882
0
367
4,957
0
30,300
W
Achilles
5,883
2,105
0
980
4,691
2,598
0
0
4,691
0
27,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
29,956
289
Minions Killed
319
0
Camps Cleared
0
960,694
Distance Traveled
970,182
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,441
544
86
9
0
194,160
2
L
Thanatos
5,207
521
62
6
0
203,070
2
L
Charybdis
5,913
591
79
8
0
193,190
2
L
Geb
4,821
482
4
0
0
193,852
3
L
King Arthur
5,062
506
58
6
0
176,422
2
W
Mulan
6,399
640
95
10
0
200,629
4
W
Chang'e
6,335
634
87
9
0
186,467
2
W
Ymir
5,262
526
11
1
0
198,005
6
W
Anhur
5,131
513
72
7
0
162,675
1
W
Achilles
6,829
683
54
5
0
222,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role