Player Matchup

Nemesis
Nemesis
Johncarwie3
Nemesis
Level 25
God Stats
10W - 9L
1,541 SR
Queue Stats
24W - 25L
1,538 Elo+
Party 3
The Morrigan
The Morrigan
Wolverine865
The Morrigan
Level 29
God Stats
0W - 2L
1,588 SR
Queue Stats
25W - 33L
1,499 Elo+
Party 3
Heimdallr
Heimdallr
brosox14
Heimdallr
Level 28
God Stats
7W - 11L
1,469 SR
Queue Stats
22W - 27L
1,367 Elo+
Party 2
Fafnir
Fafnir
monkeyman0109
Fafnir
Level 13
God Stats
19W - 27L
1,591 SR
Queue Stats
21W - 31L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
zicosis
Guan Yu
Level 15
God Stats
1W - 1L
1,443 SR
Queue Stats
27W - 24L
1,420 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,468 Elo+

VS

Team Averages
Level 24
1,482 SR
1,580 Elo+
Ullr
Ullr
BelmontSmurf
Ullr
Level 27
God Stats
36W - 20L
1,643 SR
Queue Stats
97W - 54L
1,680 Elo+
Party 1
Nemesis
Nemesis
DzoniChiquito
Nemesis
Level 49
God Stats
2W - 1L
1,582 SR
Queue Stats
111W - 64L
1,670 Elo+
Party 1
Ymir
Ymir
IHateMyJungle
Ymir
Level 9
God Stats
1W - 2L
1,348 SR
Queue Stats
16W - 10L
1,642 Elo+
Party 1
Mulan
Mulan
SSFERNANDO22
Mulan
Level 21
God Stats
28W - 19L
1,647 SR
Queue Stats
70W - 64L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Shaakkahh
Danzaburou
Level 13
God Stats
4W - 5L
1,188 SR
Queue Stats
9W - 12L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Johncarwie3
Nemesis
16
9 / 7 / 1
10,895
474
15,077
25,275
10,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Wolverine865
The Morrigan
14
1 / 11 / 1
8,727
379
6,739
17,202
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
brosox14
Heimdallr
16
1 / 5 / 0
9,405
409
7,825
15,831
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
8,873
386
3,900
16,720
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
zicosis
Guan Yu
17
1 / 7 / 2
9,934
432
9,812
21,293
20,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 4
14,126
614
19,311
12,151
5,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
20
15 / 1 / 5
14,924
649
18,384
19,789
9,017
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 11
12,057
524
7,342
14,465
19,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 10
12,599
548
16,146
19,188
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Shaakkahh
Danzaburou
17
5 / 9 / 7
12,416
540
10,096
15,987
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
12
Kills
34
34
Deaths
13
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Nemesis
15
1
5
17.5
W
2
0
11
7.5
L
Nemesis
Johncarwie3
Nemesis
9
7
1
1.36
W
4
3
10
3
W
Danzaburou
Shaakkahh
Danzaburou
5
9
7
0.94
L
The Morrigan
Wolverine865
The Morrigan
1
11
1
0.14
L
Heimdallr
brosox14
Heimdallr
1
5
0
0.2
L
0
4
0
0
L
Guan Yu
zicosis
Guan Yu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,353
Damage
71,279
96,321
Taken
81,580
60,336
Mitigated
55,468
21,038
Healing
25,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,311
5,923
0
3,964
12,151
5,360
5,045
1,780
10,371
0
151,274
W
Nemesis
18,384
11,123
0
8,168
19,789
9,017
1,506
1,522
17,850
0
128,852
W
7,342
1,639
0
3,313
14,465
19,831
910
2,204
12,261
38,396
0
L
Nemesis
Johncarwie3
Nemesis
15,077
6,533
0
6,678
25,275
10,352
0
2,724
22,122
0
70,538
W
16,146
3,406
0
9,031
19,188
16,228
1,284
1,574
17,614
8,634
61,111
W
Danzaburou
Shaakkahh
Danzaburou
10,096
3,832
0
1,410
15,987
5,032
3,616
2,898
13,089
0
50,046
L
The Morrigan
Wolverine865
The Morrigan
6,739
1,438
116
2,470
17,202
7,235
457
3,277
13,708
43,152
7,351
L
Heimdallr
brosox14
Heimdallr
7,825
1,505
0
2,898
15,831
5,101
1,144
385
15,446
0
75,354
L
3,900
785
0
3,127
16,720
16,701
0
776
15,703
18,447
0
L
Guan Yu
zicosis
Guan Yu
9,812
1,693
144
5,605
21,293
20,947
142
1,841
18,452
371
59,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
66,122
447
Minions Killed
639
0
Camps Cleared
0
1,985,128
Distance Traveled
2,209,471
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,126
614
226
10
0
469,302
2
W
Nemesis
14,924
649
168
7
0
542,799
1
W
Ymir
12,057
524
37
2
0
439,570
8
L
Nemesis
10,895
474
107
5
0
432,986
0
W
Mulan
12,599
548
105
5
0
446,586
2
W
Danzaburou
12,416
540
103
4
0
311,214
0
L
The Morrigan
8,727
379
76
3
0
356,586
0
L
Heimdallr
9,405
409
135
6
0
390,096
2
L
Fafnir
8,873
386
26
1
0
410,959
5
L
Guan Yu
9,934
432
103
4
0
394,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role