Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PitchBlack5969
Tiamat
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,382 Elo+
Party 1
Sol
Sol
d2b BirdMan
Sol
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,374 Elo+
Party 1
Merlin
Merlin
stevorito
Merlin
Level 90
God Stats
1W - 3L
1,488 SR
Queue Stats
117W - 105L
1,472 Elo+
Solo
Raijin
Raijin
thejimmypop
Raijin
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,289 Elo+
Party 1
Team Averages
Level 120
1,498 SR
1,404 Elo+

VS

Team Averages
Level 78
1,515 SR
1,381 Elo+
Vamana
Vamana
Andrewlee3
Vamana
Level 58
God Stats
1W - 0L
1,555 SR
Queue Stats
85W - 89L
1,431 Elo+
Solo
Chang'e
Chang'e
BROGUY1093
Chang'e
Level 153
God Stats
9W - 5L
1,560 SR
Queue Stats
640W - 690L
1,411 Elo+
Solo
Khepri
Khepri
Intensebug
Khepri
Level 99
God Stats
3W - 4L
1,486 SR
Queue Stats
181W - 162L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
Victren
Xing Tian
Level 59
God Stats
8W - 3L
1,638 SR
Queue Stats
78W - 59L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
xTac0Fartx
Jing Wei
Level 23
God Stats
2W - 1L
1,334 SR
Queue Stats
45W - 52L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
3 / 5 / 8
11,889
626
18,169
23,119
12,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 4 / 11
11,221
591
14,568
16,770
10,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 4 / 4
11,264
593
13,199
16,967
7,791
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
stevorito
Merlin
20
5 / 5 / 8
12,459
656
21,271
16,233
8,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
18
4 / 7 / 5
11,506
606
14,093
20,992
9,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Andrewlee3
Vamana
20
11 / 4 / 8
14,715
774
26,139
27,212
36,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
BROGUY1093
Chang'e
17
2 / 4 / 13
11,218
590
15,412
20,480
11,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Intensebug
Khepri
20
2 / 3 / 14
13,126
691
14,195
23,504
38,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Victren
Xing Tian
20
7 / 3 / 12
13,545
713
20,033
27,657
42,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
xTac0Fartx
Jing Wei
20
3 / 2 / 8
12,296
647
8,088
16,017
8,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
16
Kills
25
25
Deaths
16
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
8
1.4
W
Vamana
Andrewlee3
Vamana
11
4
8
3.75
W
Chang'e
BROGUY1093
Chang'e
2
4
13
2.13
W
Khepri
Intensebug
Khepri
2
3
14
3
L
1
4
11
1.63
W
Xing Tian
Victren
Xing Tian
7
3
12
4.33
L
3
4
4
1.25
L
Merlin
stevorito
Merlin
5
5
8
1.8
L
Raijin
4
7
5
0.93
W
Jing Wei
xTac0Fartx
Jing Wei
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,300
Damage
83,867
94,081
Taken
114,870
49,617
Mitigated
137,813
47,985
Healing
54,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
18,169
2,017
22,166
12,147
23,119
12,910
128
10,650
11,878
24,010
0
W
Vamana
Andrewlee3
Vamana
26,139
8,879
957
11,841
27,212
36,605
340
15,963
11,249
316
44,912
W
Chang'e
BROGUY1093
Chang'e
15,412
878
12,501
8,813
20,480
11,872
1,140
17,240
3,240
31,646
0
W
Khepri
Intensebug
Khepri
14,195
677
3,776
6,426
23,504
38,285
295
14,135
9,369
36,205
0
L
14,568
1,156
255
2,948
16,770
10,617
104
7,465
8,862
33,206
0
W
Xing Tian
Victren
Xing Tian
20,033
963
1,570
2,453
27,657
42,395
416
18,293
9,364
41,337
0
L
13,199
6,140
1,969
4,278
16,967
7,791
1,276
8,896
7,740
31,079
0
L
Merlin
stevorito
Merlin
21,271
2,421
41
375
16,233
8,335
374
8,750
7,051
50,548
0
L
Raijin
14,093
1,569
913
2,893
20,992
9,964
0
14,085
6,623
28,758
0
W
Jing Wei
xTac0Fartx
Jing Wei
8,088
5,669
2,710
2,964
16,017
8,656
3,769
15,669
348
0
27,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
64,900
175
Minions Killed
216
0
Camps Cleared
0
1,567,795
Distance Traveled
1,788,773
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,889
626
10
1
0
295,872
0
W
Vamana
14,715
774
56
3
0
357,975
0
W
Chang'e
11,218
590
32
2
0
310,166
0
W
Khepri
13,126
691
44
2
0
367,797
0
L
Tiamat
11,221
591
30
2
0
338,739
1
W
Xing Tian
13,545
713
36
2
0
380,644
0
L
Sol
11,264
593
38
2
0
313,475
0
L
Merlin
12,459
656
64
3
0
322,424
0
L
Raijin
11,506
606
33
2
0
297,285
0
W
Jing Wei
12,296
647
48
3
0
372,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role