Player Matchup

Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Boomsnaggle
Zeus
Level 103
God Stats
11W - 5L
1,575 SR
Queue Stats
146W - 137L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
GhostOfTwilight
Ao Kuang
Level 103
God Stats
12W - 5L
1,598 SR
Queue Stats
70W - 79L
1,510 Elo+
Party 1
Khepri
Khepri
JuuNova
Khepri
Level 139
God Stats
2W - 0L
1,562 SR
Queue Stats
139W - 146L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SchwabBAM
Tsukuyomi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,632 Elo+
Party 3
Team Averages
Level 95
1,547 SR
1,537 Elo+

VS

Team Averages
Level 71
1,448 SR
1,436 Elo+
Kuzenbo
Kuzenbo
DAWS dre
Kuzenbo
Level 66
God Stats
20W - 30L
1,379 SR
Queue Stats
20W - 30L
1,401 Elo+
Party 2
Sol
Sol
DAWSSupreme
Sol
Level 119
God Stats
1W - 4L
1,328 SR
Queue Stats
66W - 70L
1,550 Elo+
Party 2
Bellona
Bellona
INS0N14
Bellona
Level 93
God Stats
3W - 1L
1,830 SR
Queue Stats
188W - 163L
1,527 Elo+
Solo
Medusa
Medusa
ImmediateEel3
Medusa
Level 76
God Stats
1W - 10L
1,449 SR
Queue Stats
40W - 48L
1,539 Elo+
Party 2
Ra
Ra
Luckram9
Ra
Level 3
God Stats
1W - 6L
1,253 SR
Queue Stats
2W - 12L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 0 / 21
11,018
1,002
6,815
11,349
18,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 0 / 13
12,391
1,126
29,478
3,387
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
18
9 / 0 / 13
11,099
1,009
8,605
8,618
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
JuuNova
Khepri
18
1 / 2 / 22
10,237
931
7,599
13,861
21,827
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SchwabBAM
Tsukuyomi
18
6 / 2 / 19
11,615
1,056
19,523
11,287
5,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

264

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DAWS dre
Kuzenbo
16
0 / 8 / 4
9,109
828
6,453
21,522
18,083
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 2
9,491
863
13,449
10,975
4,036
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
INS0N14
Bellona
16
1 / 7 / 1
9,607
873
6,711
18,939
13,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 1
9,699
882
10,781
15,387
6,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 3
9,091
826
4,646
9,509
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
15
31
Kills
4
4
Deaths
31
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
21
14.5
W
11
0
13
17.5
L
Kuzenbo
DAWS dre
Kuzenbo
0
8
4
0.25
L
1
4
2
0.5
W
Ao Kuang
9
0
13
15.5
L
Bellona
INS0N14
Bellona
1
7
1
0.21
L
2
5
1
0.5
W
Khepri
JuuNova
Khepri
1
2
22
6
L
0
7
3
0.21
W
Tsukuyomi
SchwabBAM
Tsukuyomi
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,020
Damage
42,040
48,502
Taken
76,332
50,935
Mitigated
45,762
13,058
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,815
914
609
5,205
11,349
18,877
0
5,980
5,369
0
17,045
W
29,478
3,190
0
0
3,387
1,522
0
2,277
1,110
67,419
0
L
Kuzenbo
DAWS dre
Kuzenbo
6,453
2,306
0
710
21,522
18,083
0
13,244
7,673
16,574
0
L
13,449
3,849
0
999
10,975
4,036
0
6,514
4,412
40,868
0
W
Ao Kuang
8,605
2,107
9
1,682
8,618
3,519
0
4,020
4,598
13,746
0
L
Bellona
INS0N14
Bellona
6,711
1,651
0
2,054
18,939
13,252
0
8,566
10,005
0
24,230
L
10,781
4,958
0
1,157
15,387
6,140
0
9,892
5,394
0
34,527
W
Khepri
JuuNova
Khepri
7,599
551
800
1,175
13,861
21,827
0
6,324
7,537
18,744
0
L
4,646
430
2,263
523
9,509
4,251
0
7,466
1,999
15,750
0
W
Tsukuyomi
SchwabBAM
Tsukuyomi
19,523
3,701
0
3,578
11,287
5,190
0
5,947
4,573
0
41,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,360
Gold Earned
46,997
222
Minions Killed
194
6
Camps Cleared
6
977,344
Distance Traveled
947,016
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,018
1,002
34
3
1
199,752
1
W
Zeus
12,391
1,126
109
10
1
179,860
0
L
Kuzenbo
9,109
828
15
1
0
190,920
0
L
Sol
9,491
863
64
6
1
174,523
0
W
Ao Kuang
11,099
1,009
13
1
3
199,172
0
L
Bellona
9,607
873
45
4
4
212,944
0
L
Medusa
9,699
882
41
4
1
197,853
0
W
Khepri
10,237
931
14
1
0
189,863
0
L
Ra
9,091
826
29
3
0
170,776
2
W
Tsukuyomi
11,615
1,056
52
5
1
208,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role