Player Matchup

Pele
Pele
DangYouCute
Pele
Level 28
God Stats
10W - 14L
1,598 SR
Queue Stats
145W - 165L
1,465 Elo+
Solo
Merlin
Merlin
Iburkea
Merlin
Level 8
God Stats
1W - 2L
1,597 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
TJDish
Kukulkan
Level 6
God Stats
3W - 6L
1,446 SR
Queue Stats
5W - 9L
1,525 Elo+
Solo
Neith
Neith
Xtremejetpack
Neith
Level 7
God Stats
0W - 2L
1,592 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Guan Yu
Guan Yu
longestboi642
Guan Yu
Level 8
God Stats
3W - 2L
1,755 SR
Queue Stats
4W - 7L
1,444 Elo+
Solo
Team Averages
Level 11
1,597 SR
1,411 Elo+

VS

Team Averages
Level 18
1,631 SR
1,541 Elo+
Cliodhna
Cliodhna
Foxy Al Ghul
Cliodhna
Level 12
God Stats
3W - 0L
1,801 SR
Queue Stats
19W - 16L
1,560 Elo+
Solo
Izanami
Izanami
HeadHunterCR
Izanami
Level 27
God Stats
14W - 4L
1,697 SR
Queue Stats
21W - 13L
1,554 Elo+
Party 2
Cerberus
Cerberus
Leiliel
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,528 Elo+
Party 2
Ullr
Ullr
PocketMePls
Ullr
Level 9
God Stats
4W - 3L
1,813 SR
Queue Stats
4W - 5L
1,750 Elo+
Solo
Aphrodite
Aphrodite
VanquishtheW01F
Aphrodite
Level 24
God Stats
5W - 12L
1,344 SR
Queue Stats
45W - 74L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 4 / 0
7,904
659
8,422
8,793
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Iburkea
Merlin
7
0 / 5 / 2
4,864
405
5,348
5,867
1,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TJDish
Kukulkan
11
0 / 3 / 1
6,515
543
5,718
5,094
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 1
4,799
400
2,161
4,809
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
4
0 / 2 / 0
4,247
354
599
2,692
1,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Foxy Al Ghul
Cliodhna
13
10 / 2 / 2
7,789
649
6,292
7,115
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HeadHunterCR
Izanami
10
3 / 3 / 5
6,441
537
4,763
6,788
1,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Leiliel
Cerberus
9
3 / 3 / 8
6,726
561
3,309
11,028
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
6,680
557
2,013
6,506
1,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
VanquishtheW01F
Aphrodite
10
0 / 0 / 0
5,981
498
2,185
8,283
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
18
19
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
4
0
2.25
W
Cliodhna
Foxy Al Ghul
Cliodhna
10
2
2
5.5
W
Izanami
HeadHunterCR
Izanami
3
3
5
1.83
L
Merlin
Iburkea
Merlin
0
5
2
0.2
W
Cerberus
Leiliel
Cerberus
3
3
8
2.33
W
2
2
0
1
L
Kukulkan
TJDish
Kukulkan
0
3
1
0.17
W
Aphrodite
VanquishtheW01F
Aphrodite
0
0
0
0
L
0
5
1
0.1
L
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,248
Damage
18,562
27,255
Taken
39,720
8,079
Mitigated
17,474
2,539
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,422
1,839
0
1,613
8,793
2,607
0
2,061
6,732
0
34,664
W
Cliodhna
Foxy Al Ghul
Cliodhna
6,292
317
0
2,245
7,115
2,540
0
1,012
6,103
0
39,958
W
Izanami
HeadHunterCR
Izanami
4,763
3,823
355
1,927
6,788
1,835
1,014
1,923
4,865
0
42,418
L
Merlin
Iburkea
Merlin
5,348
892
0
0
5,867
1,273
412
1,119
4,748
22,875
0
W
Cerberus
Leiliel
Cerberus
3,309
583
0
1,183
11,028
8,382
473
2,703
8,325
14,544
0
W
2,013
1,159
0
1,681
6,506
1,975
688
478
6,028
0
36,435
L
Kukulkan
TJDish
Kukulkan
5,718
573
0
60
5,094
1,606
160
1,303
3,791
44,226
0
W
Aphrodite
VanquishtheW01F
Aphrodite
2,185
221
0
4,823
8,283
2,742
349
5,155
3,128
31,550
0
L
2,161
948
0
96
4,809
1,048
435
739
4,070
0
12,642
L
Guan Yu
599
240
0
770
2,692
1,545
23
272
2,420
0
5,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
33,617
234
Minions Killed
319
0
Camps Cleared
0
857,649
Distance Traveled
1,057,013
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,904
659
62
5
0
192,135
0
W
Cliodhna
7,789
649
76
6
0
218,785
0
W
Izanami
6,441
537
65
5
0
210,533
1
L
Merlin
4,864
405
36
3
0
196,048
1
W
Cerberus
6,726
561
37
3
0
224,227
1
W
Ullr
6,680
557
74
6
0
185,445
0
L
Kukulkan
6,515
543
91
8
0
190,430
0
W
Aphrodite
5,981
498
67
6
0
218,023
0
L
Neith
4,799
400
24
2
0
170,844
0
L
Guan Yu
4,247
354
21
2
0
108,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role