Player Matchup

Mulan
Mulan
InklingHunter24
Mulan
Level 16
God Stats
5W - 3L
1,892 SR
Queue Stats
17W - 21L
1,535 Elo+
Solo
Achilles
Achilles
Jay-K-Fo7
Achilles
Level 46
God Stats
0W - 1L
1,327 SR
Queue Stats
39W - 39L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smite game4180
Morgan Le Fay
Level 17
God Stats
6W - 2L
1,988 SR
Queue Stats
30W - 15L
1,733 Elo+
Party 1
Hel
Hel
Zepheric_HK
Hel
Level 23
God Stats
3W - 11L
1,208 SR
Queue Stats
48W - 84L
1,200 Elo+
Solo
Hun Batz
Hun Batz
yUglyGodd
Hun Batz
Level 28
God Stats
3W - 4L
1,519 SR
Queue Stats
81W - 91L
1,568 Elo+
Party 1
Team Averages
Level 26
1,587 SR
1,500 Elo+

VS

Team Averages
Level 20
1,454 SR
1,523 Elo+
Vulcan
Vulcan
Depresión
Vulcan
Level 11
God Stats
2W - 0L
1,774 SR
Queue Stats
20W - 22L
1,518 Elo+
Solo
Pele
Pele
SoccerMadness22
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,713 Elo+
Solo
Neith
Neith
TKDachi90
Neith
Level 28
God Stats
3W - 4L
1,189 SR
Queue Stats
75W - 81L
1,486 Elo+
Solo
Ra
Ra
XGttbye
Ra
Level 14
God Stats
3W - 3L
1,328 SR
Queue Stats
26W - 33L
1,442 Elo+
Solo
Amaterasu
Amaterasu
sochi1984
Amaterasu
Level 29
God Stats
5W - 2L
1,480 SR
Queue Stats
306W - 305L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
6,177
386
7,864
15,614
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Jay-K-Fo7
Achilles
10
3 / 4 / 0
6,574
411
9,110
13,468
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Smite game4180
Morgan Le Fay
14
5 / 3 / 2
9,259
579
12,487
10,511
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 11 / 2
6,437
402
5,489
10,880
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
yUglyGodd
Hun Batz
10
0 / 6 / 4
6,581
411
6,621
12,589
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Depresión
Vulcan
15
4 / 1 / 6
8,750
547
9,294
8,335
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 4 / 10
7,488
468
5,575
12,021
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
TKDachi90
Neith
15
13 / 2 / 13
10,132
633
12,534
10,310
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 2 / 16
9,056
566
11,780
13,511
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
sochi1984
Amaterasu
13
4 / 1 / 4
8,548
534
9,367
13,824
11,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
10
Kills
34
34
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Depresión
Vulcan
4
1
6
7
L
1
10
3
0.25
L
Achilles
Jay-K-Fo7
Achilles
3
4
0
0.75
L
Morgan Le Fay
Smite game4180
Morgan Le Fay
5
3
2
2
W
4
4
10
2.25
W
Neith
TKDachi90
Neith
13
2
13
9.75
W
9
2
16
8.5
L
1
11
2
0.18
W
Amaterasu
sochi1984
Amaterasu
4
1
4
6
L
Hun Batz
yUglyGodd
Hun Batz
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
48,550
63,062
Taken
58,001
29,934
Mitigated
30,862
9,659
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Depresión
Vulcan
9,294
2,456
0
1,577
8,335
3,373
276
3,469
4,698
64,014
0
L
7,864
578
0
2,813
15,614
8,615
189
7,224
8,340
2,445
18,841
L
Achilles
Jay-K-Fo7
Achilles
9,110
2,258
0
1,900
13,468
10,982
0
3,939
9,441
7,532
21,412
L
Morgan Le Fay
Smite game4180
Morgan Le Fay
12,487
1,469
97
2,286
10,511
3,672
0
4,644
5,747
57,117
0
W
5,575
1,658
0
1,650
12,021
3,888
96
4,146
7,582
0
23,624
W
Neith
TKDachi90
Neith
12,534
5,675
0
2,106
10,310
4,289
2,794
4,686
5,431
0
47,326
W
11,780
1,326
7,064
6,656
13,511
8,229
523
5,066
8,064
43,170
0
L
5,489
708
554
639
10,880
2,999
250
4,366
6,400
23,475
0
W
Amaterasu
sochi1984
Amaterasu
9,367
2,342
0
2,594
13,824
11,083
598
3,624
9,492
10,425
33,231
L
Hun Batz
yUglyGodd
Hun Batz
6,621
1,081
0
1,370
12,589
3,666
0
3,115
9,438
0
38,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
43,974
292
Minions Killed
376
0
Camps Cleared
0
1,367,710
Distance Traveled
1,597,981
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,750
547
115
7
0
337,857
2
L
Mulan
6,177
386
29
2
0
279,471
0
L
Achilles
6,574
411
49
3
0
267,183
1
L
Morgan Le Fay
9,259
579
119
7
0
290,155
5
W
Pele
7,488
468
46
3
0
339,909
0
W
Neith
10,132
633
84
5
0
281,792
2
W
Ra
9,056
566
55
3
0
325,695
6
L
Hel
6,437
402
31
2
0
215,718
1
W
Amaterasu
8,548
534
76
5
0
312,728
0
L
Hun Batz
6,581
411
64
4
0
315,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role