Player Matchup

Fenrir
Fenrir
Brago
Fenrir
Level 158
God Stats
4W - 6L
1,466 SR
Queue Stats
250W - 280L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
Rageluk
Baron Samedi
Level 45
God Stats
5W - 8L
1,482 SR
Queue Stats
26W - 59L
1,367 Elo+
Party 1
Anhur
Anhur
ZGregZ
Anhur
Level 59
God Stats
5W - 7L
1,618 SR
Queue Stats
192W - 224L
1,467 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,447 Elo+

VS

Team Averages
Level 83
1,408 SR
1,473 Elo+
Neith
Neith
Busthoes
Neith
Level 49
God Stats
5W - 1L
1,560 SR
Queue Stats
9W - 10L
1,507 Elo+
Party 2
Bellona
Bellona
Toxin1224
Bellona
Level 96
God Stats
1W - 0L
1,281 SR
Queue Stats
19W - 30L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
Unknown711
Ao Kuang
Level 105
God Stats
1W - 0L
1,381 SR
Queue Stats
33W - 49L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brago
Fenrir
14
5 / 8 / 3
10,379
692
10,441
16,994
13,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Rageluk
Baron Samedi
12
0 / 4 / 5
8,757
584
6,630
7,072
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
ZGregZ
Anhur
13
4 / 5 / 2
9,335
622
6,917
11,633
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Busthoes
Neith
15
4 / 5 / 10
11,265
751
10,802
10,439
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Toxin1224
Bellona
15
7 / 1 / 8
11,505
767
10,794
12,619
11,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Unknown711
Ao Kuang
15
6 / 3 / 8
11,318
755
8,864
16,083
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
17
17
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brago
Fenrir
5
8
3
0.81
W
Neith
Busthoes
Neith
4
5
10
1.8
L
Baron Samedi
Rageluk
Baron Samedi
0
4
5
0.63
W
Bellona
Toxin1224
Bellona
7
1
8
11
W
Ao Kuang
Unknown711
Ao Kuang
6
3
8
3.33
L
Anhur
ZGregZ
Anhur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
30,460
35,699
Taken
39,141
22,054
Mitigated
20,285
8,491
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brago
Fenrir
10,441
2,394
0
3,113
16,994
13,576
0
4,071
12,093
0
28,354
W
Neith
Busthoes
Neith
10,802
7,336
0
2,958
10,439
3,314
2,618
1,196
8,859
0
45,351
L
Baron Samedi
Rageluk
Baron Samedi
6,630
102
2,277
1,017
7,072
3,378
294
1,574
5,304
33,861
0
W
Bellona
Toxin1224
Bellona
10,794
2,036
0
3,858
12,619
11,900
55
3,973
8,368
204
28,682
W
Ao Kuang
Unknown711
Ao Kuang
8,864
1,778
0
6,319
16,083
5,071
749
2,403
13,554
33,268
0
L
Anhur
ZGregZ
Anhur
6,917
3,754
0
2,084
11,633
5,100
776
3,285
7,843
0
29,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
34,088
155
Minions Killed
165
6
Camps Cleared
7
772,215
Distance Traveled
817,910
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,379
692
39
3
5
252,886
6
W
Neith
11,265
751
88
6
3
260,528
2
L
Baron Samedi
8,757
584
50
3
0
269,698
4
W
Bellona
11,505
767
50
3
1
282,893
2
W
Ao Kuang
11,318
755
27
2
3
274,489
7
L
Anhur
9,335
622
66
4
1
249,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role