Player Matchup

Cerberus
Cerberus
HermanKaltz
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,770 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kainx69
Tsukuyomi
Level 42
God Stats
9W - 13L
1,728 SR
Queue Stats
50W - 60L
1,533 Elo+
Party 2
Nemesis
Nemesis
Schizophrenik
Nemesis
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Ra
Ra
Trumpetrie
Ra
Level 28
God Stats
39W - 43L
1,429 SR
Queue Stats
78W - 88L
1,406 Elo+
Solo
Medusa
Medusa
正义の味方
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,533 Elo+
Solo
Team Averages
Level 28
1,531 SR
1,548 Elo+

VS

Team Averages
Level 21
1,538 SR
1,477 Elo+
Ymir
Ymir
Cosmicwaffles
Ymir
Level 29
God Stats
3W - 0L
1,730 SR
Queue Stats
16W - 9L
1,583 Elo+
Party 1
Scylla
Scylla
FABDISKO
Scylla
Level 27
God Stats
8W - 18L
1,456 SR
Queue Stats
249W - 288L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shinoglitterset
Ah Muzen Cab
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 30L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
Vashmax1911
Kukulkan
Level 17
God Stats
19W - 17L
1,482 SR
Queue Stats
27W - 29L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
typicalgemini
Aphrodite
Level 18
God Stats
39W - 30L
1,524 SR
Queue Stats
46W - 47L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HermanKaltz
Cerberus
18
2 / 5 / 4
13,324
1,025
13,909
32,775
46,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Kainx69
Tsukuyomi
19
2 / 9 / 5
12,773
983
18,110
26,053
10,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
18
5 / 10 / 1
12,458
958
13,753
24,052
10,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 2
12,097
931
21,363
12,621
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 16 / 5
11,351
873
10,808
29,627
11,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 28
15,329
1,179
19,536
25,220
40,346
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
FABDISKO
Scylla
20
7 / 6 / 16
12,725
979
19,066
14,646
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Shinoglitterset
Ah Muzen Cab
20
17 / 1 / 18
15,757
1,212
34,485
16,086
7,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Vashmax1911
Kukulkan
20
3 / 1 / 31
14,146
1,088
25,970
9,357
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
typicalgemini
Aphrodite
20
9 / 1 / 25
14,150
1,088
16,571
16,488
14,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
162
10
Kills
44
44
Deaths
10
17
Assists
118
Player
Kills
Deaths
Assists
KDA
W
8
1
28
22
W
Scylla
FABDISKO
Scylla
7
6
16
2.5
L
Cerberus
HermanKaltz
Cerberus
2
5
4
0.8
L
Tsukuyomi
Kainx69
Tsukuyomi
2
9
5
0.5
L
Nemesis
5
10
1
0.55
W
Ah Muzen Cab
Shinoglitterset
Ah Muzen Cab
17
1
18
26
L
1
4
2
0.5
W
Kukulkan
Vashmax1911
Kukulkan
3
1
31
18.5
W
Aphrodite
typicalgemini
Aphrodite
9
1
25
21.5
L
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,943
Damage
115,628
125,128
Taken
81,797
84,811
Mitigated
72,098
13,504
Healing
35,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,536
4,628
0
4,603
25,220
40,346
0
11,291
13,929
31,399
0
W
Scylla
FABDISKO
Scylla
19,066
3,999
0
335
14,646
5,809
0
5,438
9,208
28,341
0
L
Cerberus
HermanKaltz
Cerberus
13,909
754
0
6,637
32,775
46,844
0
21,138
11,222
29,097
0
L
Tsukuyomi
Kainx69
Tsukuyomi
18,110
7,016
0
408
26,053
10,544
0
16,587
9,292
0
47,565
L
Nemesis
13,753
5,082
0
1,712
24,052
10,341
0
15,275
8,622
0
24,457
W
Ah Muzen Cab
Shinoglitterset
Ah Muzen Cab
34,485
16,163
1,061
6,504
16,086
7,661
0
7,459
8,627
0
70,039
L
21,363
734
3,170
1,577
12,621
5,420
0
7,059
5,474
71,866
0
W
Kukulkan
Vashmax1911
Kukulkan
25,970
4,732
0
3,476
9,357
4,225
0
3,099
6,258
63,637
0
W
Aphrodite
typicalgemini
Aphrodite
16,571
5,150
10,016
9,675
16,488
14,057
0
7,985
8,503
24,798
0
L
10,808
4,216
0
0
29,627
11,662
0
19,982
9,375
0
18,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,003
Gold Earned
72,107
269
Minions Killed
228
8
Camps Cleared
11
1,216,329
Distance Traveled
1,235,369
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,329
1,179
25
2
1
237,773
0
W
Scylla
12,725
979
29
2
0
221,942
0
L
Cerberus
13,324
1,025
47
4
0
247,260
0
L
Tsukuyomi
12,773
983
50
4
4
241,641
0
L
Nemesis
12,458
958
29
2
3
254,148
4
W
Ah Muzen Cab
15,757
1,212
74
6
6
256,420
1
L
Ra
12,097
931
124
10
0
254,722
0
W
Kukulkan
14,146
1,088
68
5
3
266,778
0
W
Aphrodite
14,150
1,088
32
2
1
252,456
0
L
Medusa
11,351
873
19
1
1
218,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role