Player Matchup

Cliodhna
Cliodhna
GreatZephyr
Cliodhna
Level 26
God Stats
13W - 14L
1,500 SR
Queue Stats
67W - 55L
1,627 Elo+
Party 3
Chang'e
Chang'e
Jestrus
Chang'e
Level 62
God Stats
28W - 25L
1,579 SR
Queue Stats
331W - 295L
1,573 Elo+
Party 3
Bacchus
Bacchus
TenLnTwoWatts
Bacchus
Level 19
God Stats
6W - 7L
1,741 SR
Queue Stats
79W - 59L
1,617 Elo+
Party 3
Apollo
Apollo
haaaqs
Apollo
Level 29
God Stats
21W - 10L
1,588 SR
Queue Stats
128W - 98L
1,627 Elo+
Party 3
Artio
Artio
highimshawn
Artio
Level 67
God Stats
8W - 2L
1,654 SR
Queue Stats
199W - 205L
1,497 Elo+
Solo
Team Averages
Level 41
1,612 SR
1,588 Elo+

VS

Team Averages
Level 65
1,562 SR
1,557 Elo+
Kukulkan
Kukulkan
BurnTheBones
Kukulkan
Level 84
God Stats
6W - 4L
1,664 SR
Queue Stats
139W - 121L
1,551 Elo+
Party 2
Hercules
Hercules
DomRM14
Hercules
Level 89
God Stats
2W - 4L
1,398 SR
Queue Stats
168W - 142L
1,556 Elo+
Party 1
Awilix
Awilix
Ref0rmedc0w
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,580 Elo+
Party 2
Geb
Geb
ehamp1
Geb
Level 40
God Stats
7W - 11L
1,639 SR
Queue Stats
185W - 203L
1,544 Elo+
Party 1
Izanami
Izanami
jamesy10
Izanami
Level 84
God Stats
2W - 3L
1,610 SR
Queue Stats
124W - 108L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GreatZephyr
Cliodhna
14
5 / 2 / 5
8,555
570
5,951
7,417
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Jestrus
Chang'e
14
2 / 3 / 3
8,743
583
5,504
12,884
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
4 / 0 / 9
8,675
578
6,964
10,676
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
haaaqs
Apollo
16
5 / 1 / 2
10,026
668
4,646
7,121
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 0
8,896
593
7,614
10,523
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BurnTheBones
Kukulkan
11
1 / 7 / 3
6,582
439
6,307
8,483
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
DomRM14
Hercules
13
0 / 0 / 0
6,933
462
6,323
9,156
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
14
3 / 3 / 1
7,834
522
5,332
9,493
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
ehamp1
Geb
10
0 / 4 / 3
6,556
437
2,920
9,864
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jamesy10
Izanami
15
1 / 2 / 1
8,300
553
4,793
6,020
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
5
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BurnTheBones
Kukulkan
1
7
3
0.36
L
Hercules
DomRM14
Hercules
0
0
0
0
W
Cliodhna
GreatZephyr
Cliodhna
5
2
5
3.75
W
Chang'e
Jestrus
Chang'e
2
3
3
1.17
L
Awilix
3
3
1
1.17
W
Bacchus
4
0
9
8.5
L
Geb
ehamp1
Geb
0
4
3
0.38
W
Apollo
haaaqs
Apollo
5
1
2
6
W
0
0
0
0
L
Izanami
jamesy10
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
25,675
48,621
Taken
43,016
31,816
Mitigated
20,822
22,761
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BurnTheBones
Kukulkan
6,307
317
0
1,319
8,483
2,954
0
4,668
3,659
39,170
0
L
Hercules
DomRM14
Hercules
6,323
2,349
0
5,413
9,156
5,313
0
5,253
2,900
0
42,415
W
Cliodhna
GreatZephyr
Cliodhna
5,951
674
0
3,455
7,417
2,638
451
1,239
6,178
0
45,665
W
Chang'e
Jestrus
Chang'e
5,504
300
833
6,410
12,884
4,119
0
4,860
8,024
54,111
0
L
Awilix
5,332
1,689
0
3,376
9,493
3,645
0
3,794
5,473
0
42,368
W
Bacchus
6,964
1,107
0
3,286
10,676
12,649
369
2,731
7,945
16,950
0
L
Geb
ehamp1
Geb
2,920
369
0
1,535
9,864
7,354
0
3,078
6,710
13,864
0
W
Apollo
haaaqs
Apollo
4,646
2,957
0
2,813
7,121
1,849
2,473
462
6,659
0
87,485
W
7,614
864
0
5,964
10,523
10,561
0
0
9,693
54,378
0
L
Izanami
jamesy10
Izanami
4,793
2,907
0
2,021
6,020
1,556
0
1,810
4,192
0
70,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
36,205
542
Minions Killed
408
0
Camps Cleared
0
1,432,301
Distance Traveled
1,389,876
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,582
439
66
4
0
245,404
2
L
Hercules
6,933
462
87
6
0
269,906
5
W
Cliodhna
8,555
570
75
5
0
250,367
0
W
Chang'e
8,743
583
131
9
0
287,170
2
L
Awilix
7,834
522
87
6
0
309,638
2
W
Bacchus
8,675
578
25
2
0
283,884
2
L
Geb
6,556
437
24
2
0
282,777
2
W
Apollo
10,026
668
173
12
0
292,272
5
W
Artio
8,896
593
138
9
0
318,608
0
L
Izanami
8,300
553
144
10
0
282,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role