Player Matchup

Persephone
Persephone
Helsing69
Persephone
Level 22
God Stats
3W - 3L
1,171 SR
Queue Stats
10W - 11L
1,207 Elo+
Solo
Hel
Hel
RebawesomeSauce
Hel
Level 28
God Stats
23W - 31L
1,426 SR
Queue Stats
27W - 41L
1,308 Elo+
Solo
Thor
Thor
TommyTwoDiccs
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,326 Elo+
Party 2
Zeus
Zeus
bbc69
Zeus
Level 9
God Stats
2W - 5L
1,342 SR
Queue Stats
3W - 8L
1,187 Elo+
Party 2
Jormungandr
Jormungandr
keybored3
Jormungandr
Level 29
God Stats
10W - 5L
1,823 SR
Queue Stats
132W - 116L
1,540 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,314 Elo+

VS

Team Averages
Level 21
1,548 SR
1,492 Elo+
Sylvanus
Sylvanus
Herbachat
Sylvanus
Level 5
God Stats
3W - 2L
1,580 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
NinjewBroflovski
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Medusa
Medusa
Yoyomans
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,493 Elo+
Party 1
Nemesis
Nemesis
shiikashii
Nemesis
Level 28
God Stats
4W - 1L
1,304 SR
Queue Stats
46W - 68L
1,283 Elo+
Solo
Agni
Agni
xSaindou89
Agni
Level 7
God Stats
3W - 1L
1,855 SR
Queue Stats
11W - 8L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Helsing69
Persephone
7
0 / 2 / 0
5,080
462
1,549
4,271
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 4 / 1
4,504
409
1,707
4,980
506
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 4 / 2
5,704
519
1,055
7,048
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
bbc69
Zeus
8
0 / 5 / 0
5,065
460
1,197
4,159
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
keybored3
Jormungandr
12
5 / 0 / 0
6,763
615
3,680
4,991
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herbachat
Sylvanus
8
1 / 0 / 5
5,641
513
2,020
3,687
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,906
446
842
6,070
2,604
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Yoyomans
Medusa
10
7 / 1 / 1
6,065
551
5,859
4,118
1,388
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
shiikashii
Nemesis
11
4 / 1 / 2
6,377
580
2,515
6,496
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 4
6,244
568
3,370
3,435
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
15
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
Helsing69
Persephone
0
2
0
0
W
Sylvanus
Herbachat
Sylvanus
1
0
5
3.5
W
0
4
0
0
L
0
4
1
0.13
L
1
4
2
0.5
W
Medusa
Yoyomans
Medusa
7
1
1
7.5
L
Zeus
bbc69
Zeus
0
5
0
0
L
Jormungandr
keybored3
Jormungandr
5
0
0
5
W
Nemesis
shiikashii
Nemesis
4
1
2
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,188
Damage
14,606
25,449
Taken
23,806
9,161
Mitigated
8,689
5,503
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Helsing69
Persephone
1,549
566
0
769
4,271
1,881
21
1,136
3,133
11,664
0
W
Sylvanus
Herbachat
Sylvanus
2,020
762
526
1,322
3,687
1,732
256
1,426
2,261
18,000
0
W
842
234
0
514
6,070
2,604
49
2,962
2,645
0
16,600
L
1,707
204
76
1,477
4,980
506
0
766
4,214
10,635
0
L
1,055
306
0
2,152
7,048
1,681
0
1,082
5,874
0
20,781
W
Medusa
Yoyomans
Medusa
5,859
2,257
0
865
4,118
1,388
144
1,422
2,684
0
27,566
L
Zeus
bbc69
Zeus
1,197
83
0
10
4,159
938
257
2,112
1,845
18,948
0
L
Jormungandr
keybored3
Jormungandr
3,680
952
0
1,019
4,991
4,155
185
0
4,991
34,331
0
W
Nemesis
shiikashii
Nemesis
2,515
829
0
3,138
6,496
2,060
0
869
5,535
0
34,521
W
3,370
224
0
1,104
3,435
905
1,359
785
2,548
23,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
29,233
214
Minions Killed
229
0
Camps Cleared
0
865,430
Distance Traveled
1,059,295
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,080
462
18
2
0
184,036
0
W
Sylvanus
5,641
513
26
2
0
203,703
0
W
Guan Yu
4,906
446
28
3
0
207,663
0
L
Hel
4,504
409
23
2
0
162,534
0
L
Thor
5,704
519
47
4
0
197,716
0
W
Medusa
6,065
551
53
5
0
212,137
0
L
Zeus
5,065
460
53
5
0
166,596
0
L
Jormungandr
6,763
615
73
7
0
154,548
0
W
Nemesis
6,377
580
72
7
0
235,242
1
W
Agni
6,244
568
50
5
0
200,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role