Player Matchup

Izanami
Izanami
Pipenall
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 101L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
Schmiighty
Baron Samedi
Level 75
God Stats
14W - 21L
1,378 SR
Queue Stats
99W - 139L
1,373 Elo+
Party 2
Scylla
Scylla
percman305
Scylla
Level 59
God Stats
8W - 13L
1,492 SR
Queue Stats
110W - 156L
1,379 Elo+
Party 2
Team Averages
Level 53
1,457 SR
1,385 Elo+

VS

Team Averages
Level 29
1,631 SR
1,299 Elo+
Ares
Ares
IDamNoob
Ares
Level 18
God Stats
0W - 2L
1,679 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Odin
Odin
MasterYam
Odin
Level 37
God Stats
0W - 1L
1,626 SR
Queue Stats
1W - 4L
1,365 Elo+
Party 1
Merlin
Merlin
otaap
Merlin
Level 33
God Stats
3W - 4L
1,590 SR
Queue Stats
44W - 61L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pipenall
Izanami
17
18 / 3 / 8
13,243
828
25,882
13,472
5,567
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
Schmiighty
Baron Samedi
15
3 / 4 / 20
10,945
684
13,986
17,042
13,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
percman305
Scylla
16
6 / 1 / 15
11,621
726
13,206
8,258
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 12 / 5
9,525
595
6,036
24,797
25,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
13
2 / 7 / 6
9,446
590
6,945
24,470
22,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
otaap
Merlin
13
5 / 8 / 2
10,898
681
15,963
13,366
5,231
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
27
Kills
8
8
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
1
12
5
0.29
L
Odin
2
7
6
0.71
W
Izanami
Pipenall
Izanami
18
3
8
7.33
W
Baron Samedi
Schmiighty
Baron Samedi
3
4
20
3.25
L
Merlin
otaap
Merlin
5
8
2
0.75
W
Scylla
percman305
Scylla
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,074
Damage
28,944
38,772
Taken
62,633
22,588
Mitigated
53,119
21,708
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,036
410
0
1,529
24,797
25,787
509
10,401
14,396
16,233
0
L
Odin
6,945
1,617
766
4,896
24,470
22,101
199
12,898
11,572
2,838
13,980
W
Izanami
Pipenall
Izanami
25,882
21,429
0
5,290
13,472
5,567
1,887
8,123
5,349
0
62,897
W
Baron Samedi
Schmiighty
Baron Samedi
13,986
2,570
2,651
9,455
17,042
13,799
493
10,486
6,556
36,546
0
L
Merlin
otaap
Merlin
15,963
1,037
54
796
13,366
5,231
331
3,910
9,456
41,289
0
W
Scylla
percman305
Scylla
13,206
732
0
4,312
8,258
3,222
243
5,061
3,197
43,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
29,869
171
Minions Killed
115
9
Camps Cleared
0
811,811
Distance Traveled
747,280
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,525
595
15
1
0
244,846
1
L
Odin
9,446
590
30
2
0
270,056
0
W
Izanami
13,243
828
80
5
2
237,034
5
W
Baron Samedi
10,945
684
36
2
2
261,751
4
L
Merlin
10,898
681
70
4
0
232,378
2
W
Scylla
11,621
726
55
3
5
313,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role