Player Matchup

Athena
Athena
Danvoy9045
Athena
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 150L
1,223 Elo+
Party 3
Olorun
Olorun
Lost_Renegade33
Olorun
Level 53
God Stats
8W - 3L
1,570 SR
Queue Stats
244W - 280L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SupermanKalEl
Cu Chulainn
Level 48
God Stats
6W - 10L
1,214 SR
Queue Stats
193W - 205L
1,356 Elo+
Party 2
Izanami
Izanami
ZHIIION
Izanami
Level 147
God Stats
2W - 4L
1,369 SR
Queue Stats
138W - 194L
1,329 Elo+
Party 3
Bastet
Bastet
vVerBzy
Bastet
Level 29
God Stats
8W - 5L
1,522 SR
Queue Stats
81W - 81L
1,396 Elo+
Party 2
Team Averages
Level 60
1,435 SR
1,338 Elo+

VS

Team Averages
Level 31
1,525 SR
1,378 Elo+
Jing Wei
Jing Wei
LuuDWiGTrAp
Jing Wei
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
MrGeringas
Zeus
Level 42
God Stats
2W - 6L
1,315 SR
Queue Stats
139W - 174L
1,298 Elo+
Party 4
Loki
Loki
Navarrot24
Loki
Level 28
God Stats
24W - 25L
1,480 SR
Queue Stats
75W - 112L
1,297 Elo+
Party 4
Ymir
Ymir
fedegargom
Ymir
Level 25
God Stats
4W - 4L
1,512 SR
Queue Stats
53W - 80L
1,292 Elo+
Party 4
Ares
Ares
mjamiel
Ares
Level 48
God Stats
0W - 2L
1,820 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Danvoy9045
Athena
14
1 / 7 / 1
9,282
404
2,065
18,790
7,351
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
11 / 4 / 7
12,785
556
14,728
14,416
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
SupermanKalEl
Cu Chulainn
16
3 / 3 / 3
10,550
459
8,090
17,642
13,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ZHIIION
Izanami
15
1 / 8 / 7
9,980
434
3,753
12,834
4,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
vVerBzy
Bastet
20
14 / 0 / 8
13,818
601
20,473
15,413
6,684
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LuuDWiGTrAp
Jing Wei
1
0 / 0 / 0
5,920
257
0
0
0
18
7 / 12 / 3
12,145
528
15,405
17,814
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 9 / 2
9,748
424
5,756
17,802
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 2
10,201
444
8,947
16,715
19,602
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
mjamiel
Ares
17
4 / 4 / 2
10,462
455
7,538
18,196
20,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
30
Kills
15
22
Deaths
30
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
Danvoy9045
Athena
1
7
1
0.21
W
11
4
7
3.63
L
Jing Wei
LuuDWiGTrAp
Jing Wei
0
0
0
0
L
7
12
3
0.71
L
2
9
2
0.33
W
Cu Chulainn
SupermanKalEl
Cu Chulainn
3
3
3
1.5
W
Izanami
ZHIIION
Izanami
1
8
7
0.56
L
2
5
2
0.6
L
Ares
mjamiel
Ares
4
4
2
1.25
W
Bastet
vVerBzy
Bastet
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,109
Damage
37,646
79,095
Taken
70,527
38,599
Mitigated
51,636
23,444
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Danvoy9045
Athena
2,065
835
0
2,905
18,790
7,351
0
3,387
15,403
53,624
0
W
14,728
7,351
532
6,304
14,416
6,439
3,177
9,246
5,170
72,087
5,192
L
Jing Wei
LuuDWiGTrAp
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
15,405
5,654
0
3,667
17,814
5,540
1,196
5,219
12,595
85,421
0
L
5,756
1,361
0
4,401
17,802
6,471
0
2,553
15,249
0
62,163
W
Cu Chulainn
SupermanKalEl
Cu Chulainn
8,090
1,475
0
4,739
17,642
13,915
1,432
6,296
11,346
0
50,273
W
Izanami
ZHIIION
Izanami
3,753
2,329
0
0
12,834
4,210
1,520
5,484
7,350
0
53,828
L
8,947
1,957
0
2,503
16,715
19,602
328
3,434
13,281
55,680
0
L
Ares
mjamiel
Ares
7,538
513
0
1,962
18,196
20,023
0
4,317
13,879
47,089
0
W
Bastet
vVerBzy
Bastet
20,473
6,902
0
8,964
15,413
6,684
117
7,553
7,860
0
95,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
48,476
511
Minions Killed
420
0
Camps Cleared
0
2,066,355
Distance Traveled
1,554,977
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,282
404
68
3
0
329,736
1
W
Olorun
12,785
556
127
6
0
386,845
0
L
Jing Wei
5,920
257
0
0
0
12,422
0
L
Zeus
12,145
528
142
6
0
359,892
3
L
Loki
9,748
424
100
4
0
426,683
0
W
Cu Chulainn
10,550
459
81
4
0
402,476
1
W
Izanami
9,980
434
100
4
0
420,150
2
L
Ymir
10,201
444
113
5
0
384,746
6
L
Ares
10,462
455
65
3
0
371,234
0
W
Bastet
13,818
601
135
6
0
527,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role