Player Matchup

Ravana
Ravana
Jahriot
Ravana
Level 148
God Stats
9W - 14L
1,446 SR
Queue Stats
605W - 624L
1,515 Elo+
Solo
Pele
Pele
RamtheCam
Pele
Level 128
God Stats
0W - 2L
1,297 SR
Queue Stats
16W - 9L
1,648 Elo+
Party 2
Rama
Rama
SchKoTtY8l
Rama
Level 83
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
SleepyFluffs
Kukulkan
Level 43
God Stats
2W - 3L
1,517 SR
Queue Stats
181W - 158L
1,586 Elo+
Solo
Jormungandr
Jormungandr
ulesspacer4
Jormungandr
Level 149
God Stats
6W - 2L
1,591 SR
Queue Stats
231W - 249L
1,519 Elo+
Solo
Team Averages
Level 110
1,429 SR
1,552 Elo+

VS

Team Averages
Level 132
1,622 SR
1,614 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rayleonard
Tiamat
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,661 Elo+
Party 1
He Bo
He Bo
TerminatorxD360
He Bo
Level 121
God Stats
6W - 5L
1,555 SR
Queue Stats
412W - 392L
1,552 Elo+
Solo
Athena
Athena
Vesnar
Athena
Level 158
God Stats
7W - 0L
1,857 SR
Queue Stats
180W - 171L
1,677 Elo+
Party 1
Apollo
Apollo
lFiFl
Apollo
Level 156
God Stats
2W - 0L
1,697 SR
Queue Stats
137W - 106L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jahriot
Ravana
15
4 / 4 / 6
9,431
725
7,794
12,639
11,851
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
16
6 / 6 / 5
9,979
768
20,539
19,679
12,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 7
8,636
664
7,108
11,356
5,075
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SleepyFluffs
Kukulkan
14
2 / 5 / 4
8,644
665
15,857
10,075
6,089
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ulesspacer4
Jormungandr
17
2 / 4 / 8
9,837
757
11,077
14,199
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
4 / 3 / 15
11,025
848
5,754
16,721
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Rayleonard
Tiamat
17
1 / 1 / 19
9,622
740
8,183
10,856
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 5
9,342
719
8,410
14,378
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Vesnar
Athena
15
1 / 2 / 19
9,435
726
5,608
17,789
17,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
lFiFl
Apollo
20
17 / 3 / 8
12,628
971
33,274
16,783
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
14
Kills
26
26
Deaths
15
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
3
15
3.83
L
Ravana
Jahriot
Ravana
4
4
6
1.75
L
Pele
6
6
5
1.42
W
Tiamat
Rayleonard
Tiamat
1
1
19
10.5
L
0
7
7
0.5
L
Kukulkan
SleepyFluffs
Kukulkan
2
5
4
0.8
W
3
6
5
0.92
W
Athena
Vesnar
Athena
1
2
19
5.25
W
Apollo
lFiFl
Apollo
17
3
8
7
L
Jormungandr
ulesspacer4
Jormungandr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,375
Damage
61,229
67,948
Taken
76,527
53,236
Mitigated
57,669
21,985
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,754
224
2,676
3,492
16,721
19,040
124
7,492
8,647
13,971
0
L
Ravana
Jahriot
Ravana
7,794
1,110
1,032
2,980
12,639
11,851
311
4,500
8,139
0
11,663
L
Pele
20,539
3,296
1,345
8,960
19,679
12,667
572
9,539
10,140
0
39,812
W
Tiamat
Rayleonard
Tiamat
8,183
633
1,484
2,795
10,856
6,841
929
2,188
8,318
17,499
0
L
7,108
4,220
332
882
11,356
5,075
939
4,061
7,295
0
14,824
L
Kukulkan
SleepyFluffs
Kukulkan
15,857
1,402
1,137
1,363
10,075
6,089
0
4,000
6,075
27,595
0
W
8,410
117
1,991
2,824
14,378
5,120
761
4,880
9,211
20,711
0
W
Athena
Vesnar
Athena
5,608
1,358
3,084
1,875
17,789
17,067
142
7,340
9,886
8,298
0
W
Apollo
lFiFl
Apollo
33,274
16,332
3,540
4,327
16,783
9,601
2,812
5,034
11,126
0
67,712
L
Jormungandr
ulesspacer4
Jormungandr
11,077
1,352
1,112
2,842
14,199
17,554
0
5,855
8,344
23,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
52,052
123
Minions Killed
134
0
Camps Cleared
0
1,072,054
Distance Traveled
1,235,741
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,025
848
20
2
0
255,181
4
L
Ravana
9,431
725
15
1
0
219,468
4
L
Pele
9,979
768
40
3
0
216,416
0
W
Tiamat
9,622
740
15
1
0
270,476
0
L
Rama
8,636
664
20
2
0
194,756
0
L
Kukulkan
8,644
665
29
2
0
209,707
4
W
He Bo
9,342
719
23
2
0
226,256
1
W
Athena
9,435
726
5
0
0
255,226
3
W
Apollo
12,628
971
71
5
0
228,602
0
L
Jormungandr
9,837
757
19
1
0
231,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role