Player Matchup

Mulan
Mulan
Diamond I
Danhou
Mulan
Diamond I
Level 159
God Stats
5W - 4L
1,606 SR
Queue Stats
405W - 393L
2,433 MMR
Solo
Ne Zha
Ne Zha
Diamond I
LoneSheeep
Ne Zha
Diamond I
Level 66
God Stats
4W - 2L
1,299 SR
Queue Stats
57W - 50L
2,343 MMR
Party 2
Hachiman
Hachiman
Diamond I
NGHTMRES
Hachiman
Diamond I
Level 66
God Stats
11W - 3L
1,661 SR
Queue Stats
106W - 80L
2,398 MMR
Solo
Hades
Hades
Diamond II
VanLikesToParty
Hades
Diamond II
Level 129
God Stats
1W - 0L
1,712 SR
Queue Stats
199W - 190L
2,325 MMR
Solo
Vulcan
Vulcan
Diamond IV
YellowNumbersMan
Vulcan
Diamond IV
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
2,412 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 100
1,556 SR
2,382 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,570 SR
2,056 MMR
Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Diamond I
Gingy
Tiamat
Diamond I
Level 160
God Stats
2W - 3L
1,720 SR
Queue Stats
485W - 472L
2,500 MMR
Solo
Ra
Ra
Diamond I
StaRkÖ
Ra
Diamond I
Level 160
God Stats
0W - 4L
1,616 SR
Queue Stats
117W - 112L
2,402 MMR
Solo
Apollo
Apollo
Diamond II
simplylucky123
Apollo
Diamond II
Level 156
God Stats
7W - 11L
1,516 SR
Queue Stats
409W - 390L
2,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Danhou
Mulan
15
7 / 1 / 5
8,939
596
10,573
9,057
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
LoneSheeep
Ne Zha
13
2 / 3 / 7
7,947
530
3,629
10,990
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
NGHTMRES
Hachiman
15
2 / 2 / 4
8,904
594
8,387
10,181
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 3
8,819
588
4,735
11,977
8,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 6
9,639
643
9,665
5,040
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GebLokiCliodhna

VS

Bans
ArtioYemojaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 3 / 2
7,034
469
5,581
9,765
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
10
1 / 3 / 5
7,013
468
3,935
13,274
11,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Gingy
Tiamat
11
1 / 5 / 1
6,753
450
3,091
7,605
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 3 / 1
8,296
553
8,784
8,659
6,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 0
8,451
563
6,620
9,716
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
2
0.33
L
Khepri
 
Khepri
1
3
5
1.17
W
Mulan
Danhou
Mulan
7
1
5
9.5
L
Tiamat
Gingy
Tiamat
1
5
1
0.3
W
Ne Zha
LoneSheeep
Ne Zha
2
3
7
1.83
W
Hachiman
NGHTMRES
Hachiman
2
2
4
2
L
1
3
1
0.5
W
1
0
3
2.5
W
3
1
6
6
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
28,011
47,245
Taken
49,019
22,768
Mitigated
27,228
23,014
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,581
999
0
2,988
9,765
3,332
0
3,554
6,211
0
50,906
L
Khepri
 
Khepri
3,935
802
2,010
2,231
13,274
11,772
0
6,236
7,038
15,659
0
W
Mulan
Danhou
Mulan
10,573
1,932
0
6,043
9,057
3,892
0
2,328
6,729
0
56,888
L
Tiamat
Gingy
Tiamat
3,091
618
0
1,014
7,605
3,605
0
1,090
6,515
39,720
0
W
Ne Zha
LoneSheeep
Ne Zha
3,629
1,090
0
2,232
10,990
5,886
151
4,249
6,741
0
30,053
W
Hachiman
NGHTMRES
Hachiman
8,387
4,990
0
4,963
10,181
2,832
388
1,197
8,984
0
66,341
L
8,784
1,351
281
3,475
8,659
6,152
0
3,520
5,139
65,169
0
W
4,735
723
555
8,100
11,977
8,308
170
6,000
5,977
60,519
0
W
9,665
1,585
0
1,121
5,040
1,850
530
2,036
3,004
87,703
0
L
6,620
5,172
0
2,068
9,716
2,367
784
303
9,413
0
65,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
37,547
578
Minions Killed
487
0
Camps Cleared
0
1,546,320
Distance Traveled
1,500,566
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,034
469
104
7
0
346,648
2
L
Khepri
7,013
468
23
2
0
298,777
3
W
Mulan
8,939
596
91
6
0
325,065
4
L
Tiamat
6,753
450
84
6
0
256,763
3
W
Ne Zha
7,947
530
44
3
0
302,286
2
W
Hachiman
8,904
594
124
8
0
298,323
6
L
Ra
8,296
553
134
9
0
292,547
4
W
Hades
8,819
588
141
9
0
295,080
4
W
Vulcan
9,639
643
178
12
0
325,566
6
L
Apollo
8,451
563
142
9
0
305,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role