Player Matchup

Gilgamesh
Gilgamesh
A7X Madness
Gilgamesh
Level 12
God Stats
40W - 23L
1,562 SR
Queue Stats
79W - 80L
1,421 Elo+
Party 1
Charybdis
Charybdis
Gl0wing Iris
Charybdis
Level 16
God Stats
31W - 45L
1,429 SR
Queue Stats
70W - 88L
1,336 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MM Slasher13
Kumbhakarna
Level 13
God Stats
15W - 8L
1,527 SR
Queue Stats
49W - 49L
1,372 Elo+
Party 1
King Arthur
King Arthur
Mystic Rain
King Arthur
Level 28
God Stats
8W - 4L
1,539 SR
Queue Stats
226W - 239L
1,385 Elo+
Party 1
Bellona
Bellona
XBL66D6
Bellona
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,165 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,336 Elo+

VS

Team Averages
Level 10
1,402 SR
1,313 Elo+
Cthulhu
Cthulhu
DrasticList12
Cthulhu
Level 6
God Stats
5W - 4L
1,505 SR
Queue Stats
5W - 6L
1,271 Elo+
Party 2
Thor
Thor
Matthiasgoku
Thor
Level 4
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 4L
1,043 Elo+
Solo
Sol
Sol
MusiqalDreamer
Sol
Level 28
God Stats
16W - 25L
1,512 SR
Queue Stats
78W - 104L
1,398 Elo+
Solo
Discordia
Discordia
cr4ck3d-Sp3x
Discordia
Level 7
God Stats
8W - 7L
1,318 SR
Queue Stats
19W - 22L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
kybloo
Cu Chulainn
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A7X Madness
Gilgamesh
20
15 / 3 / 30
15,773
1,213
32,791
24,576
23,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Gl0wing Iris
Charybdis
20
22 / 2 / 23
15,441
1,188
47,181
19,311
9,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
MM Slasher13
Kumbhakarna
20
8 / 1 / 40
15,728
1,210
10,941
25,824
45,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Mystic Rain
King Arthur
20
7 / 7 / 30
13,493
1,038
16,529
23,680
15,615
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
XBL66D6
Bellona
20
2 / 5 / 32
13,614
1,047
9,937
21,430
23,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
3 / 15 / 10
13,282
1,022
33,797
35,178
36,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 13 / 9
11,329
871
1,446
24,352
9,897
19
7 / 11 / 6
13,597
1,046
29,463
26,247
10,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
cr4ck3d-Sp3x
Discordia
20
6 / 3 / 9
14,482
1,114
26,612
10,648
4,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
kybloo
Cu Chulainn
18
2 / 12 / 8
11,711
901
17,054
28,002
26,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

209
Kill Participation
60
54
Kills
18
18
Deaths
54
155
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A7X Madness
Gilgamesh
15
3
30
10
L
Cthulhu
3
15
10
0.53
W
Charybdis
Gl0wing Iris
Charybdis
22
2
23
16.75
W
Kumbhakarna
MM Slasher13
Kumbhakarna
8
1
40
28
L
0
13
9
0.35
L
7
11
6
0.91
W
King Arthur
Mystic Rain
King Arthur
7
7
30
3.14
W
Bellona
XBL66D6
Bellona
2
5
32
3.6
L
Discordia
cr4ck3d-Sp3x
Discordia
6
3
9
3.5
L
Cu Chulainn
kybloo
Cu Chulainn
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,379
Damage
108,372
114,821
Taken
124,427
117,221
Mitigated
86,991
21,692
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A7X Madness
Gilgamesh
32,791
9,638
2,196
2,131
24,576
23,150
0
20,343
3,558
11,709
41,022
L
Cthulhu
33,797
2,292
602
5,272
35,178
36,817
0
4,226
30,952
58,530
0
W
Charybdis
Gl0wing Iris
Charybdis
47,181
36,681
97
6,377
19,311
9,616
0
16,709
2,552
0
62,374
W
Kumbhakarna
MM Slasher13
Kumbhakarna
10,941
2,902
0
1,454
25,824
45,295
0
19,786
5,611
23,691
0
L
1,446
779
0
0
24,352
9,897
0
3,011
21,341
0
7,713
L
29,463
11,002
0
7,560
26,247
10,021
0
5,332
20,915
52,451
0
W
King Arthur
Mystic Rain
King Arthur
16,529
5,899
1,860
1,124
23,680
15,615
0
19,269
3,998
0
24,425
W
Bellona
XBL66D6
Bellona
9,937
5,350
3,139
3,314
21,430
23,545
0
17,567
3,387
0
27,607
L
Discordia
cr4ck3d-Sp3x
Discordia
26,612
2,203
0
321
10,648
4,004
0
1,472
9,176
49,618
0
L
Cu Chulainn
kybloo
Cu Chulainn
17,054
2,832
0
47
28,002
26,252
0
3,543
24,459
8,482
18,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,049
Gold Earned
64,401
169
Minions Killed
196
3
Camps Cleared
5
1,297,822
Distance Traveled
972,092
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,773
1,213
46
4
0
294,111
0
L
Cthulhu
13,282
1,022
64
5
2
192,982
0
W
Charybdis
15,441
1,188
32
2
1
231,454
0
W
Kumbhakarna
15,728
1,210
31
2
2
282,243
0
L
Thor
11,329
871
5
0
1
183,724
1
L
Sol
13,597
1,046
42
3
2
191,823
0
W
King Arthur
13,493
1,038
15
1
0
257,890
0
W
Bellona
13,614
1,047
45
3
0
232,124
1
L
Discordia
14,482
1,114
63
5
0
236,779
2
L
Cu Chulainn
11,711
901
22
2
0
166,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role