Player Matchup

Artio
Artio
Highlandarorn
Artio
Level 103
God Stats
9W - 8L
1,580 SR
Queue Stats
182W - 154L
1,502 Elo+
Party 3
Achilles
Achilles
MAST3RLUKE
Achilles
Level 107
God Stats
10W - 10L
1,473 SR
Queue Stats
164W - 146L
1,528 Elo+
Party 3
Artemis
Artemis
PlayestiCk
Artemis
Level 125
God Stats
1W - 1L
1,516 SR
Queue Stats
8W - 7L
1,489 Elo+
Party 1
Discordia
Discordia
RoadToDead
Discordia
Level 143
God Stats
29W - 13L
1,765 SR
Queue Stats
243W - 224L
1,489 Elo+
Party 1
Ganesha
Ganesha
TnTNinja619
Ganesha
Level 87
God Stats
1W - 0L
1,291 SR
Queue Stats
9W - 5L
1,477 Elo+
Solo
Team Averages
Level 113
1,525 SR
1,497 Elo+

VS

Team Averages
Level 126
1,537 SR
1,476 Elo+
Anhur
Anhur
DJDemon24
Anhur
Level 85
God Stats
5W - 5L
1,568 SR
Queue Stats
353W - 391L
1,528 Elo+
Solo
Discordia
Discordia
Gesior
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Nike
Nike
NaiDanac
Nike
Level 155
God Stats
1W - 2L
1,538 SR
Queue Stats
25W - 37L
1,470 Elo+
Party 2
Khepri
Khepri
cmorebooty
Khepri
Level 122
God Stats
48W - 41L
1,581 SR
Queue Stats
447W - 461L
1,449 Elo+
Solo
Bastet
Bastet
mrbadman2
Bastet
Level 124
God Stats
2W - 8L
1,500 SR
Queue Stats
209W - 213L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 19
12,690
508
11,267
27,568
30,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
MAST3RLUKE
Achilles
20
25 / 0 / 6
15,066
603
25,140
18,758
14,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
PlayestiCk
Artemis
20
11 / 2 / 11
13,928
557
21,382
18,810
7,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
RoadToDead
Discordia
20
9 / 5 / 13
13,902
556
22,467
14,777
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
TnTNinja619
Ganesha
18
0 / 1 / 26
12,918
517
10,052
22,171
25,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DJDemon24
Anhur
14
0 / 4 / 1
9,514
381
4,822
12,637
3,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Gesior
Discordia
16
1 / 12 / 2
9,954
398
12,302
15,877
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
4 / 11 / 2
10,856
434
18,773
28,394
17,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
cmorebooty
Khepri
15
2 / 9 / 3
10,206
408
9,193
27,021
26,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
mrbadman2
Bastet
14
2 / 12 / 4
9,678
387
14,761
26,778
9,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
21
47
Kills
9
9
Deaths
48
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
DJDemon24
Anhur
0
4
1
0.13
L
Discordia
Gesior
Discordia
1
12
2
0.17
W
2
1
19
11.5
W
Achilles
MAST3RLUKE
Achilles
25
0
6
28
L
Nike
4
11
2
0.45
W
Artemis
PlayestiCk
Artemis
11
2
11
8.25
W
Discordia
RoadToDead
Discordia
9
5
13
3.1
W
Ganesha
TnTNinja619
Ganesha
0
1
26
13
L
Khepri
cmorebooty
Khepri
2
9
3
0.39
L
Bastet
mrbadman2
Bastet
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,308
Damage
59,851
102,084
Taken
110,707
85,997
Mitigated
60,776
32,119
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DJDemon24
Anhur
4,822
1,416
0
1,330
12,637
3,111
977
1,527
11,110
0
63,662
L
Discordia
Gesior
Discordia
12,302
655
0
193
15,877
4,367
0
6,033
9,440
72,378
0
W
11,267
942
1,186
12,171
27,568
30,916
2,401
5,452
22,004
61,497
0
W
Achilles
MAST3RLUKE
Achilles
25,140
9,680
0
1,102
18,758
14,779
1,475
3,929
14,515
0
96,069
L
Nike
18,773
3,829
0
2,928
28,394
17,634
0
11,844
16,415
11,713
49,004
W
Artemis
PlayestiCk
Artemis
21,382
11,868
0
7,587
18,810
7,549
5,911
3,619
15,107
0
133,599
W
Discordia
RoadToDead
Discordia
22,467
1,243
0
1,245
14,777
6,895
246
5,242
9,383
118,613
0
W
Ganesha
TnTNinja619
Ganesha
10,052
1,237
4,826
4,002
22,171
25,858
1,145
6,923
14,998
35,869
0
L
Khepri
cmorebooty
Khepri
9,193
500
707
6,665
27,021
26,439
205
14,241
12,459
41,118
0
L
Bastet
mrbadman2
Bastet
14,761
3,763
0
7,289
26,778
9,225
0
9,161
17,421
0
55,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,504
Gold Earned
50,208
612
Minions Killed
499
0
Camps Cleared
0
2,430,977
Distance Traveled
1,955,149
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,514
381
120
5
0
290,069
4
L
Discordia
9,954
398
131
5
0
397,643
0
W
Artio
12,690
508
127
5
0
518,494
0
W
Achilles
15,066
603
122
5
0
571,561
6
L
Nike
10,856
434
100
4
0
412,285
4
W
Artemis
13,928
557
187
7
0
446,065
6
W
Discordia
13,902
556
168
7
0
418,833
7
W
Ganesha
12,918
517
8
0
0
476,024
6
L
Khepri
10,206
408
55
2
0
413,478
12
L
Bastet
9,678
387
93
4
0
441,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role