Player Matchup

Izanami
Izanami
ColbySW
Izanami
Level 47
God Stats
5W - 5L
1,441 SR
Queue Stats
22W - 24L
1,433 Elo+
Party 1
Scylla
Scylla
TropicJuiceWRLD
Scylla
Level 83
God Stats
2W - 1L
1,581 SR
Queue Stats
130W - 115L
1,499 Elo+
Party 1
Hercules
Hercules
Ultamant01
Hercules
Level 64
God Stats
2W - 2L
1,166 SR
Queue Stats
111W - 101L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
mavrick2456
Ratatoskr
Level 17
God Stats
9W - 14L
1,504 SR
Queue Stats
13W - 23L
1,288 Elo+
Party 1
Amaterasu
Amaterasu
sumCrocs
Amaterasu
Level 58
God Stats
27W - 12L
1,628 SR
Queue Stats
110W - 93L
1,516 Elo+
Party 1
Team Averages
Level 54
1,464 SR
1,445 Elo+

VS

Team Averages
Level 69
1,564 SR
1,475 Elo+
Persephone
Persephone
 
Persephone
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AlRasheed
Jing Wei
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 108L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Kuand0
Gilgamesh
Level 53
God Stats
7W - 5L
1,629 SR
Queue Stats
49W - 46L
1,455 Elo+
Party 2
Ares
Ares
everydaychinaman
Ares
Level 25
God Stats
4W - 3L
1,689 SR
Queue Stats
18W - 16L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColbySW
Izanami
15
2 / 5 / 11
9,703
539
12,270
11,022
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 3
10,411
578
11,417
7,724
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Ultamant01
Hercules
13
3 / 4 / 8
8,974
499
8,109
17,795
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
mavrick2456
Ratatoskr
14
3 / 0 / 6
8,771
487
5,864
11,574
3,892
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
sumCrocs
Amaterasu
17
6 / 3 / 10
10,365
576
14,749
17,134
12,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 3 / 2
9,406
523
10,788
12,260
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
 
Hercules
13
1 / 4 / 2
7,722
429
5,092
14,253
13,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
AlRasheed
Jing Wei
13
5 / 4 / 5
8,586
477
6,470
14,650
5,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Kuand0
Gilgamesh
13
3 / 5 / 5
8,204
456
9,845
19,873
14,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 9
8,801
489
10,870
15,948
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
20
Kills
14
14
Deaths
20
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
2
1.33
L
Hercules
 
Hercules
1
4
2
0.5
L
Jing Wei
AlRasheed
Jing Wei
5
4
5
1.88
W
Izanami
ColbySW
Izanami
2
5
11
1.5
L
Gilgamesh
Kuand0
Gilgamesh
3
5
5
1.1
W
6
2
3
3.75
W
Hercules
Ultamant01
Hercules
3
4
8
1.75
L
2
4
9
1.63
W
Ratatoskr
mavrick2456
Ratatoskr
3
0
6
6
W
Amaterasu
sumCrocs
Amaterasu
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,409
Damage
43,065
65,249
Taken
76,984
39,248
Mitigated
51,726
20,009
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,788
1,136
90
3,164
12,260
4,132
314
2,240
9,871
60,329
0
L
Hercules
 
Hercules
5,092
1,068
374
3,674
14,253
13,136
269
2,111
12,096
0
31,012
L
Jing Wei
AlRasheed
Jing Wei
6,470
4,752
0
3,102
14,650
5,156
2,084
1,403
13,185
0
29,578
W
Izanami
ColbySW
Izanami
12,270
8,574
0
995
11,022
4,333
2,084
2,425
8,569
0
73,214
L
Gilgamesh
Kuand0
Gilgamesh
9,845
2,410
0
1,905
19,873
14,722
0
2,817
16,878
336
50,410
W
11,417
620
287
1,470
7,724
3,136
116
3,697
3,949
68,896
0
W
Hercules
Ultamant01
Hercules
8,109
2,472
0
5,096
17,795
15,486
282
6,204
11,479
0
25,172
L
10,870
870
0
4,081
15,948
14,580
333
2,287
13,535
29,371
0
W
Ratatoskr
mavrick2456
Ratatoskr
5,864
1,364
0
5,180
11,574
3,892
0
3,240
8,182
0
59,566
W
Amaterasu
sumCrocs
Amaterasu
14,749
6,075
0
6,981
17,134
12,401
0
6,152
10,904
0
58,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
42,719
486
Minions Killed
341
0
Camps Cleared
0
1,869,938
Distance Traveled
1,797,015
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,406
523
118
7
0
337,393
3
L
Hercules
7,722
429
64
4
0
336,760
4
L
Jing Wei
8,586
477
60
3
0
352,481
0
W
Izanami
9,703
539
126
7
0
322,532
0
L
Gilgamesh
8,204
456
75
4
0
384,045
3
W
Scylla
10,411
578
140
8
0
362,690
8
W
Hercules
8,974
499
34
2
0
356,917
8
L
Ares
8,801
489
24
1
0
386,336
0
W
Ratatoskr
8,771
487
98
5
0
446,966
3
W
Amaterasu
10,365
576
88
5
0
380,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role