Player Matchup

Artemis
Artemis
KRIZZLYCUB420
Artemis
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
35W - 21L
966 Elo+
Solo
Pele
Pele
MatteosComp
Pele
Level 22
God Stats
6W - 5L
1,572 SR
Queue Stats
42W - 59L
1,298 Elo+
Party 2
Sol
Sol
SVG GRIM REAPER
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
YslDos
Zeus
Level 12
God Stats
3W - 5L
1,376 SR
Queue Stats
7W - 17L
1,230 Elo+
Party 2
King Arthur
King Arthur
Ysluno250
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 2
Team Averages
Level 9
1,490 SR
1,252 Elo+

VS

Team Averages
Level 23
1,548 SR
1,323 Elo+
Anubis
Anubis
Dva_OvEr_WaTcH
Anubis
Level 42
God Stats
1W - 0L
1,844 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 3
Geb
Geb
Mr_Mowers_jr
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Tewrykan
Sun Wukong
Level 27
God Stats
9W - 14L
1,319 SR
Queue Stats
53W - 70L
1,284 Elo+
Solo
Ares
Ares
rechetegg
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,278 Elo+
Party 1
Nemesis
Nemesis
urqti
Nemesis
Level 9
God Stats
3W - 3L
1,578 SR
Queue Stats
4W - 5L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
6 / 1 / 2
9,916
551
17,560
10,982
3,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 7 / 2
10,149
564
11,117
18,556
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
7,419
412
9,713
10,003
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
YslDos
Zeus
11
0 / 7 / 1
7,333
407
2,212
10,841
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Ysluno250
King Arthur
11
1 / 10 / 1
7,020
390
4,218
14,641
9,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 1
11,511
640
10,960
10,239
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 1
8,523
474
5,181
15,865
10,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Tewrykan
Sun Wukong
17
12 / 4 / 5
11,315
629
14,774
13,524
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
0 / 3 / 2
7,585
421
1,950
13,602
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
urqti
Nemesis
14
2 / 4 / 8
8,873
493
4,301
11,035
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
13
Kills
28
29
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
L
Artemis
6
1
2
7
L
5
7
2
0.86
W
3
1
1
3.5
L
1
4
3
0.63
W
Sun Wukong
Tewrykan
Sun Wukong
12
4
5
3.63
L
Zeus
YslDos
Zeus
0
7
1
0.07
L
King Arthur
Ysluno250
King Arthur
1
10
1
0.15
W
Ares
0
3
2
0.33
W
Nemesis
urqti
Nemesis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,820
Damage
37,166
65,023
Taken
64,265
25,064
Mitigated
37,238
12,297
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,960
351
0
7,407
10,239
4,602
1,714
1,208
8,875
79,382
0
L
Artemis
17,560
10,535
0
4,480
10,982
3,672
453
4,245
6,688
0
63,869
L
11,117
2,692
0
4,975
18,556
5,706
100
5,744
12,532
0
76,942
W
5,181
564
1,985
3,971
15,865
10,542
400
4,947
10,822
35,201
0
L
9,713
2,799
0
2,518
10,003
3,243
245
6,170
3,833
29,277
3,558
W
Sun Wukong
Tewrykan
Sun Wukong
14,774
3,339
0
5,118
13,524
10,888
2,341
627
12,857
6,796
56,976
L
Zeus
YslDos
Zeus
2,212
413
0
324
10,841
2,741
80
1,789
8,951
38,416
0
L
King Arthur
Ysluno250
King Arthur
4,218
1,157
0
0
14,641
9,702
66
2,452
11,538
397
20,309
W
Ares
1,950
156
0
2,230
13,602
8,500
244
3,855
9,727
16,373
0
W
Nemesis
urqti
Nemesis
4,301
1,142
0
558
11,035
2,706
0
436
10,599
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
47,807
388
Minions Killed
419
0
Camps Cleared
0
1,383,510
Distance Traveled
1,610,730
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,511
640
151
8
0
316,594
4
L
Artemis
9,916
551
101
6
0
294,348
4
L
Pele
10,149
564
123
7
0
290,103
0
W
Geb
8,523
474
39
2
0
334,132
3
L
Sol
7,419
412
48
3
0
287,216
1
W
Sun Wukong
11,315
629
123
7
0
268,900
0
L
Zeus
7,333
407
77
4
0
233,470
0
L
King Arthur
7,020
390
39
2
0
278,373
0
W
Ares
7,585
421
30
2
0
306,337
0
W
Nemesis
8,873
493
76
4
0
384,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role