Player Matchup

Gilgamesh
Gilgamesh
BareRays
Gilgamesh
Level 104
God Stats
29W - 12L
1,804 SR
Queue Stats
337W - 253L
1,516 Elo+
Party 1
Bellona
Bellona
CryLight-_-
Bellona
Level 22
God Stats
18W - 7L
1,569 SR
Queue Stats
30W - 15L
1,533 Elo+
Party 1
Zeus
Zeus
GoldenB_sack
Zeus
Level 44
God Stats
18W - 31L
1,411 SR
Queue Stats
281W - 321L
1,417 Elo+
Solo
Chronos
Chronos
UniqueKillem
Chronos
Level 37
God Stats
5W - 4L
1,450 SR
Queue Stats
8W - 10L
1,363 Elo+
Party 1
Hercules
Hercules
noguvyrome
Hercules
Level 98
God Stats
11W - 4L
1,628 SR
Queue Stats
136W - 126L
1,508 Elo+
Party 1
Team Averages
Level 61
1,572 SR
1,467 Elo+

VS

Team Averages
Level 67
1,523 SR
1,473 Elo+
Rama
Rama
Anghus_Og
Rama
Level 44
God Stats
6W - 3L
1,644 SR
Queue Stats
89W - 97L
1,437 Elo+
Solo
Khepri
Khepri
BeIu-C-
Khepri
Level 105
God Stats
56W - 41L
1,615 SR
Queue Stats
210W - 223L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
Im-JungIe
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,579 Elo+
Party 2
Hun Batz
Hun Batz
LucurA_700
Hun Batz
Level 99
God Stats
8W - 8L
1,519 SR
Queue Stats
296W - 344L
1,398 Elo+
Party 2
Chronos
Chronos
Notenloquesa
Chronos
Level 69
God Stats
0W - 3L
1,336 SR
Queue Stats
286W - 317L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BareRays
Gilgamesh
11
2 / 0 / 3
6,375
580
4,353
5,992
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
CryLight-_-
Bellona
11
3 / 0 / 0
6,386
581
4,701
5,683
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 0
6,979
634
5,062
3,865
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
UniqueKillem
Chronos
10
3 / 1 / 4
5,762
524
3,616
4,426
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
noguvyrome
Hercules
10
3 / 0 / 5
6,567
597
3,219
5,386
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
1 / 3 / 0
4,885
444
4,405
6,770
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
BeIu-C-
Khepri
7
0 / 3 / 0
4,892
445
1,099
5,802
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Im-JungIe
The Morrigan
11
0 / 2 / 0
5,647
513
1,063
4,279
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LucurA_700
Hun Batz
9
0 / 4 / 0
5,204
473
2,135
7,639
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Notenloquesa
Chronos
9
0 / 4 / 0
5,204
473
2,637
6,272
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
15
Kills
1
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
0
0.33
W
Gilgamesh
BareRays
Gilgamesh
2
0
3
3.5
L
Khepri
BeIu-C-
Khepri
0
3
0
0
W
Bellona
CryLight-_-
Bellona
3
0
0
3
W
4
0
0
4
L
The Morrigan
Im-JungIe
The Morrigan
0
2
0
0
L
Hun Batz
LucurA_700
Hun Batz
0
4
0
0
L
Chronos
Notenloquesa
Chronos
0
4
0
0
W
Chronos
UniqueKillem
Chronos
3
1
4
5
W
Hercules
noguvyrome
Hercules
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
11,339
25,352
Taken
30,762
11,314
Mitigated
11,931
10,728
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,405
2,668
0
2,531
6,770
1,773
0
2,248
4,392
0
30,681
W
Gilgamesh
BareRays
Gilgamesh
4,353
1,648
0
3,001
5,992
2,097
0
555
5,394
0
38,460
L
Khepri
BeIu-C-
Khepri
1,099
112
0
742
5,802
2,812
0
2,137
3,483
8,735
0
W
Bellona
CryLight-_-
Bellona
4,701
1,543
0
2,830
5,683
3,662
363
1,693
3,510
0
30,436
W
5,062
1,303
0
2,076
3,865
1,241
150
701
3,150
46,364
0
L
The Morrigan
Im-JungIe
The Morrigan
1,063
238
0
860
4,279
1,570
0
2,010
2,133
32,945
2,584
L
Hun Batz
LucurA_700
Hun Batz
2,135
608
0
1,588
7,639
2,764
0
1,763
5,804
0
32,141
L
Chronos
Notenloquesa
Chronos
2,637
562
0
1,112
6,272
3,012
0
0
6,272
22,872
0
W
Chronos
UniqueKillem
Chronos
3,616
1,028
0
893
4,426
1,102
42
829
3,583
24,269
0
W
Hercules
noguvyrome
Hercules
3,219
696
0
1,928
5,386
3,212
0
645
4,741
0
24,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
25,832
361
Minions Killed
272
0
Camps Cleared
0
1,154,707
Distance Traveled
1,024,763
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,885
444
59
5
0
190,761
2
W
Gilgamesh
6,375
580
75
7
0
253,425
4
L
Khepri
4,892
445
15
1
0
221,232
4
W
Bellona
6,386
581
83
8
0
245,464
0
W
Zeus
6,979
634
101
9
0
216,647
6
L
The Morrigan
5,647
513
74
7
0
208,053
2
L
Hun Batz
5,204
473
73
7
0
209,697
2
L
Chronos
5,204
473
51
5
0
195,020
2
W
Chronos
5,762
524
66
6
0
213,598
1
W
Hercules
6,567
597
36
3
0
225,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role