Player Matchup

Bellona
Bellona
Drewstopher
Bellona
Level 6
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
GirlKisser
Kuzenbo
Level 27
God Stats
4W - 0L
1,607 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 1
Loki
Loki
Revantful
Loki
Level 29
God Stats
4W - 0L
1,817 SR
Queue Stats
4W - 1L
1,573 Elo+
Party 1
Neith
Neith
Xp0werslaveX
Neith
Level 27
God Stats
1W - 0L
1,859 SR
Queue Stats
4W - 1L
1,573 Elo+
Party 1
Hades
Hades
Zacthar X
Hades
Level 26
God Stats
4W - 3L
1,490 SR
Queue Stats
14W - 15L
1,311 Elo+
Solo
Team Averages
Level 23
1,612 SR
1,508 Elo+

VS

Team Averages
Level 28
1,515 SR
1,363 Elo+
Morgan Le Fay
Morgan Le Fay
FERCHUNAU
Morgan Le Fay
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
FirePhoenix0010
The Morrigan
Level 25
God Stats
7W - 6L
1,686 SR
Queue Stats
13W - 27L
1,209 Elo+
Solo
Anhur
Anhur
Vonn_lol
Anhur
Level 27
God Stats
2W - 3L
1,717 SR
Queue Stats
84W - 94L
1,486 Elo+
Solo
Merlin
Merlin
esfiro00
Merlin
Level 53
God Stats
91W - 103L
1,472 SR
Queue Stats
91W - 103L
1,322 Elo+
Party 2
Hachiman
Hachiman
jesterfortheking
Hachiman
Level 29
God Stats
12W - 14L
1,202 SR
Queue Stats
144W - 200L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drewstopher
Bellona
14
8 / 3 / 4
8,903
524
9,279
11,850
11,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
GirlKisser
Kuzenbo
14
3 / 2 / 9
9,479
558
4,881
15,475
21,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
15
8 / 4 / 8
9,811
577
8,467
10,562
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
19 / 1 / 6
11,696
688
17,890
7,815
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Zacthar X
Hades
16
4 / 1 / 5
9,602
565
4,800
10,424
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FERCHUNAU
Morgan Le Fay
11
0 / 13 / 3
7,274
428
4,633
12,254
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
FirePhoenix0010
The Morrigan
12
1 / 9 / 1
8,009
471
8,669
11,994
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Vonn_lol
Anhur
13
5 / 4 / 1
8,823
519
4,342
9,020
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
esfiro00
Merlin
15
2 / 6 / 0
9,801
577
7,423
12,343
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 11 / 2
7,144
420
4,825
10,960
2,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
42
Kills
11
11
Deaths
43
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Drewstopher
Bellona
8
3
4
3.33
L
Morgan Le Fay
FERCHUNAU
Morgan Le Fay
0
13
3
0.12
L
The Morrigan
FirePhoenix0010
The Morrigan
1
9
1
0.17
W
Kuzenbo
GirlKisser
Kuzenbo
3
2
9
3.75
W
Loki
8
4
8
3
L
Anhur
Vonn_lol
Anhur
5
4
1
1.38
W
19
1
6
22
W
Hades
Zacthar X
Hades
4
1
5
6.5
L
Merlin
esfiro00
Merlin
2
6
0
0.33
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,317
Damage
29,892
56,126
Taken
56,571
43,374
Mitigated
18,589
17,414
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Drewstopher
Bellona
9,279
1,996
0
3,818
11,850
11,556
208
5,519
5,924
5,055
31,515
L
Morgan Le Fay
FERCHUNAU
Morgan Le Fay
4,633
1,146
0
112
12,254
3,689
838
2,122
10,132
31,121
0
L
The Morrigan
FirePhoenix0010
The Morrigan
8,669
2,392
54
488
11,994
4,783
729
3,838
8,149
35,947
3,745
W
Kuzenbo
GirlKisser
Kuzenbo
4,881
1,851
0
1,162
15,475
21,338
701
5,934
9,147
27,109
0
W
Loki
8,467
2,067
0
3,640
10,562
3,327
242
1,775
8,747
0
56,578
L
Anhur
Vonn_lol
Anhur
4,342
1,334
0
2,942
9,020
2,588
2,008
1,727
7,293
0
40,712
W
17,890
12,458
0
3,101
7,815
2,805
4,744
2,144
5,523
0
75,680
W
Hades
Zacthar X
Hades
4,800
420
135
5,558
10,424
4,348
1,768
2,713
7,667
66,107
0
L
Merlin
esfiro00
Merlin
7,423
106
0
1,570
12,343
4,870
862
1,603
10,740
61,333
0
L
4,825
2,318
0
411
10,960
2,659
120
2,092
8,868
0
17,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
41,051
444
Minions Killed
377
0
Camps Cleared
0
1,568,576
Distance Traveled
1,258,053
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,903
524
57
3
0
258,567
0
L
Morgan Le Fay
7,274
428
53
3
0
267,242
8
L
The Morrigan
8,009
471
72
4
0
244,294
0
W
Kuzenbo
9,479
558
35
2
0
363,304
1
W
Loki
9,811
577
95
6
0
351,221
3
L
Anhur
8,823
519
84
5
0
235,037
2
W
Neith
11,696
688
135
8
0
300,782
2
W
Hades
9,602
565
122
7
0
294,702
4
L
Merlin
9,801
577
145
9
0
271,186
0
L
Hachiman
7,144
420
23
1
0
240,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role