Player Matchup

Fenrir
Fenrir
Dutchmasterbruh
Fenrir
Level 140
God Stats
3W - 6L
1,439 SR
Queue Stats
190W - 208L
1,407 Elo+
Party 1
Freya
Freya
Lkane1992
Freya
Level 127
God Stats
9W - 6L
1,661 SR
Queue Stats
330W - 357L
1,402 Elo+
Solo
Izanami
Izanami
Pizzzzaaaalover
Izanami
Level 85
God Stats
15W - 14L
1,596 SR
Queue Stats
18W - 21L
1,380 Elo+
Party 1
Geb
Geb
RESIDENTEVILBITW
Geb
Level 157
God Stats
5W - 7L
1,315 SR
Queue Stats
81W - 78L
1,292 Elo+
Solo
Xing Tian
Xing Tian
lorddrums
Xing Tian
Level 148
God Stats
19W - 12L
1,672 SR
Queue Stats
444W - 414L
1,347 Elo+
Solo
Team Averages
Level 131
1,537 SR
1,366 Elo+

VS

Team Averages
Level 73
1,470 SR
1,420 Elo+
Chronos
Chronos
AlmightyJhit481
Chronos
Level 61
God Stats
2W - 4L
1,747 SR
Queue Stats
194W - 193L
1,477 Elo+
Solo
Chiron
Chiron
BATTZ612
Chiron
Level 87
God Stats
11W - 13L
1,501 SR
Queue Stats
257W - 270L
1,450 Elo+
Party 2
Geb
Geb
BradGuwop
Geb
Level 55
God Stats
5W - 3L
1,603 SR
Queue Stats
55W - 69L
1,384 Elo+
Solo
Ullr
Ullr
PSX_Cezar
Ullr
Level 57
God Stats
1W - 10L
1,153 SR
Queue Stats
173W - 208L
1,413 Elo+
Party 2
Thanatos
Thanatos
mauroursino
Thanatos
Level 106
God Stats
2W - 2L
1,346 SR
Queue Stats
278W - 313L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 3
9,536
636
12,551
9,871
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Lkane1992
Freya
13
1 / 2 / 3
7,785
519
1,944
9,259
3,286
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 1 / 2
7,970
531
5,397
5,915
1,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 8
8,157
544
4,013
8,246
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
lorddrums
Xing Tian
14
5 / 0 / 4
8,413
561
11,009
8,526
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,789
386
4,040
6,572
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
BATTZ612
Chiron
13
4 / 5 / 0
8,106
540
8,844
10,819
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
5,672
378
3,729
8,610
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
12
0 / 3 / 2
6,745
450
3,245
10,273
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
mauroursino
Thanatos
10
0 / 7 / 0
5,900
393
3,711
11,817
7,218
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
24
Kills
4
4
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Chiron
BATTZ612
Chiron
4
5
0
0.8
L
0
3
2
0.33
W
11
0
3
12.5
W
Freya
Lkane1992
Freya
1
2
3
1.25
L
Ullr
0
3
2
0.33
W
3
1
2
4
W
4
1
8
8
W
Xing Tian
lorddrums
Xing Tian
5
0
4
7
L
Thanatos
mauroursino
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,914
Damage
23,569
41,817
Taken
48,091
22,648
Mitigated
19,776
17,294
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,040
1,148
0
364
6,572
1,514
0
1,571
4,909
27,894
0
L
Chiron
BATTZ612
Chiron
8,844
3,669
160
2,045
10,819
3,599
938
1,654
9,044
0
51,114
L
3,729
313
0
905
8,610
4,137
0
2,957
5,514
11,303
0
W
12,551
1,970
0
4,989
9,871
3,983
0
1,273
8,518
0
62,352
W
Freya
Lkane1992
Freya
1,944
818
0
4,013
9,259
3,286
0
404
8,855
40,277
0
L
Ullr
3,245
1,012
0
2,702
10,273
3,308
0
3,522
6,428
0
36,914
W
5,397
3,150
431
2,264
5,915
1,708
4,078
2,155
3,484
0
54,273
W
4,013
280
591
2,224
8,246
7,380
610
2,494
5,646
15,449
0
W
Xing Tian
lorddrums
Xing Tian
11,009
707
0
2,782
8,526
6,291
0
937
7,545
42,446
0
L
Thanatos
mauroursino
Thanatos
3,711
1,029
0
3,442
11,817
7,218
0
5,953
5,109
0
21,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,861
Gold Earned
32,212
377
Minions Killed
296
0
Camps Cleared
0
1,446,542
Distance Traveled
1,279,731
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,789
386
66
4
0
227,029
1
L
Chiron
8,106
540
100
7
0
243,553
3
L
Geb
5,672
378
11
1
0
266,653
0
W
Fenrir
9,536
636
106
7
0
326,166
1
W
Freya
7,785
519
78
5
0
279,233
4
L
Ullr
6,745
450
81
5
0
280,135
0
W
Izanami
7,970
531
110
7
0
275,706
0
W
Geb
8,157
544
18
1
0
302,086
3
W
Xing Tian
8,413
561
65
4
0
263,351
1
L
Thanatos
5,900
393
38
3
0
262,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role