Player Matchup

Nu Wa
Nu Wa
SouthernCross22
Nu Wa
Level 16
God Stats
4W - 5L
1,447 SR
Queue Stats
4W - 14L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
TMLPixel
Jing Wei
Level 42
God Stats
0W - 5L
1,470 SR
Queue Stats
80W - 115L
1,393 Elo+
Party 1
Geb
Geb
TheGubbernator
Geb
Level 83
God Stats
1W - 2L
1,365 SR
Queue Stats
93W - 130L
1,391 Elo+
Party 1
Team Averages
Level 47
1,427 SR
1,396 Elo+

VS

Team Averages
Level 72
1,501 SR
1,362 Elo+
Zeus
Zeus
Billybobjoe3866
Zeus
Level 25
God Stats
9W - 14L
1,365 SR
Queue Stats
27W - 41L
1,276 Elo+
Party 2
Bacchus
Bacchus
HammyTron13
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 2
Gilgamesh
Gilgamesh
JAKTNTonYT
Gilgamesh
Level 106
God Stats
13W - 10L
1,638 SR
Queue Stats
483W - 288L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,700
670
7,049
9,123
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
TMLPixel
Jing Wei
10
4 / 6 / 3
7,212
721
9,260
10,505
3,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 5
7,145
715
6,909
12,469
11,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
7,765
777
5,590
7,275
4,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
HammyTron13
Bacchus
12
5 / 2 / 8
8,158
816
6,327
11,831
9,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
JAKTNTonYT
Gilgamesh
13
8 / 2 / 6
8,849
885
14,928
11,401
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Bacchus
HammyTron13
Bacchus
5
2
8
4.5
W
Gilgamesh
JAKTNTonYT
Gilgamesh
8
2
6
5.5
L
1
7
3
0.36
L
Jing Wei
TMLPixel
Jing Wei
4
6
3
0.92
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
26,845
32,097
Taken
30,507
19,053
Mitigated
21,991
3,343
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,590
1,095
314
2,125
7,275
4,630
276
3,248
4,027
18,475
0
W
Bacchus
HammyTron13
Bacchus
6,327
797
0
1,128
11,831
9,585
193
5,558
6,273
15,007
0
W
Gilgamesh
JAKTNTonYT
Gilgamesh
14,928
2,959
0
2,046
11,401
7,776
720
5,759
5,642
4,244
30,647
L
7,049
3,139
60
659
9,123
3,138
0
2,986
5,827
14,186
0
L
Jing Wei
TMLPixel
Jing Wei
9,260
7,516
0
1,240
10,505
3,923
0
3,748
6,466
0
28,362
L
6,909
1,275
398
986
12,469
11,992
0
6,254
5,679
11,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,057
Gold Earned
24,772
69
Minions Killed
92
1
Camps Cleared
7
530,495
Distance Traveled
568,890
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,765
777
30
3
1
165,035
0
W
Bacchus
8,158
816
13
1
0
197,738
0
W
Gilgamesh
8,849
885
49
5
6
206,117
5
L
Nu Wa
6,700
670
23
2
0
140,030
0
L
Jing Wei
7,212
721
39
4
1
177,623
3
L
Geb
7,145
715
7
1
0
212,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role