Player Matchup

Gilgamesh
Gilgamesh
BoomGotBoom
Gilgamesh
Level 98
God Stats
5W - 4L
1,574 SR
Queue Stats
118W - 123L
1,457 Elo+
Party 1
Olorun
Olorun
Lord_of_Cucks
Olorun
Level 69
God Stats
3W - 1L
1,282 SR
Queue Stats
16W - 13L
1,592 Elo+
Party 1
Ares
Ares
noskill1999
Ares
Level 122
God Stats
16W - 16L
1,442 SR
Queue Stats
80W - 73L
1,530 Elo+
Party 1
Team Averages
Level 96
1,433 SR
1,527 Elo+

VS

Team Averages
Level 66
1,573 SR
1,411 Elo+
Da Ji
Da Ji
Minorzs
Da Ji
Level 28
God Stats
8W - 12L
1,473 SR
Queue Stats
47W - 66L
1,352 Elo+
Solo
Geb
Geb
Peudelottie
Geb
Level 68
God Stats
20W - 8L
1,654 SR
Queue Stats
59W - 71L
1,377 Elo+
Party 2
Scylla
Scylla
nimdornn
Scylla
Level 101
God Stats
3W - 3L
1,593 SR
Queue Stats
76W - 68L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoomGotBoom
Gilgamesh
13
3 / 4 / 6
10,542
620
13,404
22,486
21,329
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 1 / 10
11,011
648
18,988
13,517
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 0 / 4
12,601
741
15,969
22,075
28,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Minorzs
Da Ji
12
1 / 7 / 4
9,225
543
5,549
17,237
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 3
10,279
605
9,228
27,320
26,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
nimdornn
Scylla
14
2 / 1 / 2
10,073
593
20,896
12,309
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
4
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoomGotBoom
Gilgamesh
3
4
6
1.5
W
2
1
10
7
L
Da Ji
Minorzs
Da Ji
1
7
4
0.43
L
1
5
3
0.5
L
Scylla
nimdornn
Scylla
2
1
2
3
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,361
Damage
35,673
58,078
Taken
56,866
57,731
Mitigated
40,207
18,154
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoomGotBoom
Gilgamesh
13,404
1,586
746
3,134
22,486
21,329
98
9,835
12,171
4,057
33,347
W
18,988
6,813
3,035
6,422
13,517
7,475
2,284
7,120
6,237
69,013
0
L
Da Ji
Minorzs
Da Ji
5,549
2,015
0
1,200
17,237
9,012
0
10,529
6,708
0
20,533
L
9,228
719
1,012
3,908
27,320
26,019
0
17,896
9,424
18,884
0
L
Scylla
nimdornn
Scylla
20,896
1,667
0
454
12,309
5,176
0
8,007
4,302
63,062
0
W
15,969
1,030
595
4,222
22,075
28,927
759
12,668
8,625
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
29,577
167
Minions Killed
157
7
Camps Cleared
5
970,631
Distance Traveled
942,300
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,542
620
26
2
2
334,302
0
W
Olorun
11,011
648
116
7
5
295,903
1
L
Da Ji
9,225
543
38
2
3
304,182
2
L
Geb
10,279
605
23
1
1
329,742
6
L
Scylla
10,073
593
96
6
1
308,376
1
W
Ares
12,601
741
25
1
0
340,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role