Player Matchup

Da Ji
Da Ji
Deadlerps
Da Ji
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Meisteri
Sun Wukong
Level 56
God Stats
6W - 14L
1,166 SR
Queue Stats
106W - 122L
1,482 Elo+
Party 1
Artemis
Artemis
SHADOWLANDS18
Artemis
Level 25
God Stats
6W - 8L
1,730 SR
Queue Stats
102W - 118L
1,357 Elo+
Solo
Susano
Susano
Thegreensonic49
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
霸天魯萬歲
Izanami
Level 17
God Stats
11W - 12L
1,659 SR
Queue Stats
49W - 71L
1,295 Elo+
Solo
Team Averages
Level 23
1,511 SR
1,413 Elo+

VS

Team Averages
Level 25
1,554 SR
1,452 Elo+
Cabrakan
Cabrakan
MasterDraster
Cabrakan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,442 Elo+
Party 2
Chaac
Chaac
Miffings
Chaac
Level 43
God Stats
6W - 1L
1,537 SR
Queue Stats
125W - 109L
1,497 Elo+
Party 2
Zeus
Zeus
Skizzxyy
Zeus
Level 18
God Stats
4W - 2L
1,732 SR
Queue Stats
35W - 41L
1,394 Elo+
Party 2
Ne Zha
Ne Zha
SmallDeeSneaky
Ne Zha
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 73L
1,469 Elo+
Party 2
Artemis
Artemis
TrollinFlamingo
Artemis
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 52L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Deadlerps
Da Ji
15
3 / 7 / 3
9,298
489
7,609
14,681
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Meisteri
Sun Wukong
16
4 / 3 / 3
9,717
511
12,836
17,626
9,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
5
0 / 0 / 0
5,746
302
1,040
1,266
257
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 14 / 2
6,253
329
3,450
12,581
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 9 / 0
8,116
427
6,487
12,924
3,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MasterDraster
Cabrakan
15
4 / 2 / 7
10,183
536
3,433
13,070
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Miffings
Chaac
17
5 / 1 / 6
11,235
591
7,479
12,012
8,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
5 / 2 / 9
10,675
562
7,394
10,071
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 3 / 5
10,232
539
9,560
14,122
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
10 / 0 / 6
11,134
586
13,408
9,649
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
32
33
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Deadlerps
Da Ji
3
7
3
0.64
W
Cabrakan
MasterDraster
Cabrakan
4
2
7
3.75
L
Sun Wukong
Meisteri
Sun Wukong
4
3
3
1.83
W
Chaac
Miffings
Chaac
5
1
6
8
L
Artemis
0
0
0
0
W
Zeus
5
2
9
4.75
W
8
3
5
3.5
L
0
14
2
0.07
W
10
0
6
13
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
41,274
59,078
Taken
58,924
22,221
Mitigated
36,739
11,576
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Deadlerps
Da Ji
7,609
1,383
0
3,284
14,681
5,748
0
1,847
12,834
0
44,968
W
Cabrakan
MasterDraster
Cabrakan
3,433
641
0
2,581
13,070
15,817
1,131
160
12,910
26,274
0
L
Sun Wukong
Meisteri
Sun Wukong
12,836
1,316
0
5,959
17,626
9,597
0
2,115
15,511
0
60,356
W
Chaac
Miffings
Chaac
7,479
2,246
32
6,044
12,012
8,226
4,237
0
12,012
0
60,880
L
Artemis
1,040
350
0
250
1,266
257
24
0
1,266
0
7,492
W
Zeus
7,394
2,634
0
2,792
10,071
4,324
3,006
0
10,071
47,790
2,933
W
9,560
5,651
0
5,323
14,122
4,614
1,499
0
14,122
0
53,673
L
3,450
1,009
0
359
12,581
3,475
0
4,235
8,346
0
14,089
W
13,408
8,300
0
6,821
9,649
3,758
4,660
217
9,432
0
69,508
L
6,487
3,172
0
1,724
12,924
3,144
2,733
2,147
10,777
0
46,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
53,459
318
Minions Killed
465
0
Camps Cleared
0
1,262,981
Distance Traveled
1,731,671
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,298
489
82
4
0
314,122
11
W
Cabrakan
10,183
536
38
2
0
340,644
1
L
Sun Wukong
9,717
511
102
5
0
340,066
0
W
Chaac
11,235
591
140
7
0
337,540
1
L
Artemis
5,746
302
20
1
0
79,217
2
W
Zeus
10,675
562
86
5
0
356,329
4
W
Ne Zha
10,232
539
82
4
0
357,045
0
L
Susano
6,253
329
22
1
0
271,369
1
W
Artemis
11,134
586
119
6
0
340,113
7
L
Izanami
8,116
427
92
5
0
258,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role