Player Matchup

Osiris
Osiris
Diamond IV
ShadowMurlocc
Osiris
Diamond IV
Level 157
God Stats
1W - 3L
1,681 SR
Queue Stats
344W - 202L
2,057 MMR
Party 1
Ganesha
Ganesha
Grandmaster
TheDemonicEye
Ganesha
Grandmaster
Level 146
God Stats
6W - 7L
1,681 SR
Queue Stats
640W - 375L
2,519 MMR
Party 1
Sol
Sol
Diamond I
owensf
Sol
Diamond I
Level 108
God Stats
13W - 3L
1,859 SR
Queue Stats
328W - 136L
2,203 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,740 SR
2,260 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,703 SR
2,221 MMR
Ne Zha
Ne Zha
Diamond V
AverageGamer1234
Ne Zha
Diamond V
Level 58
God Stats
6W - 3L
1,699 SR
Queue Stats
42W - 22L
2,236 MMR
Party 2
Ares
Ares
Diamond IV
EpochTide
Ares
Diamond IV
Level 145
God Stats
3W - 5L
1,672 SR
Queue Stats
110W - 68L
2,172 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
szax
Ah Muzen Cab
Diamond V
Level 160
God Stats
1W - 3L
1,740 SR
Queue Stats
50W - 52L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
9,196
575
13,530
18,956
22,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
12
0 / 3 / 3
9,549
597
7,568
18,392
20,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
owensf
Sol
13
0 / 2 / 3
8,754
547
15,030
12,513
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
OdinAphroditeGebArtioFenrir

VS

Bans
GilgameshTerraMulanSobekAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
10,333
646
15,971
16,362
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
15
5 / 0 / 5
11,582
724
12,195
18,379
23,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
szax
Ah Muzen Cab
14
1 / 3 / 6
9,781
611
14,925
11,977
7,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Ares
5
0
5
7.5
L
3
5
0
0.6
L
Ganesha
0
3
3
0.5
L
Sol
owensf
Sol
0
2
3
0.75
W
Ah Muzen Cab
szax
Ah Muzen Cab
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,128
Damage
43,091
49,861
Taken
46,718
51,779
Mitigated
44,218
15,060
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,971
3,075
0
9,088
16,362
13,739
824
6,996
8,287
669
42,474
W
Ares
12,195
895
0
7,451
18,379
23,208
472
9,122
8,900
20,744
0
L
13,530
2,025
590
3,122
18,956
22,067
0
5,228
13,132
0
25,428
L
Ganesha
7,568
573
67
5,214
18,392
20,996
0
4,634
13,212
22,507
0
L
Sol
owensf
Sol
15,030
6,020
0
6,067
12,513
8,716
0
2,693
9,269
52,022
4,710
W
Ah Muzen Cab
szax
Ah Muzen Cab
14,925
6,353
0
4,707
11,977
7,271
1,965
5,441
6,094
0
73,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,499
Gold Earned
31,696
180
Minions Killed
187
5
Camps Cleared
9
868,201
Distance Traveled
981,773
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,333
646
52
3
5
342,244
4
W
Ares
11,582
724
17
1
0
332,979
5
L
Osiris
9,196
575
48
3
0
305,313
3
L
Ganesha
9,549
597
11
1
0
290,810
2
L
Sol
8,754
547
121
8
5
272,078
0
W
Ah Muzen Cab
9,781
611
118
7
4
306,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role