Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
CringyGinger
Fafnir
Level 159
God Stats
8W - 3L
1,746 SR
Queue Stats
609W - 513L
1,581 Elo+
Party 2
Sol
Sol
D BIooo
Sol
Level 106
God Stats
7W - 10L
1,594 SR
Queue Stats
205W - 196L
1,541 Elo+
Party 2
Yemoja
Yemoja
mergaid
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 2
Izanami
Izanami
xSCROMPERx
Izanami
Level 129
God Stats
2W - 2L
1,185 SR
Queue Stats
97W - 96L
1,540 Elo+
Party 2
Team Averages
Level 106
1,505 SR
1,492 Elo+

VS

Team Averages
Level 69
1,603 SR
1,509 Elo+
Aphrodite
Aphrodite
Ace_Willy_
Aphrodite
Level 38
God Stats
1W - 1L
1,810 SR
Queue Stats
86W - 92L
1,353 Elo+
Solo
Charybdis
Charybdis
Blue8c19
Charybdis
Level 17
God Stats
0W - 1L
1,549 SR
Queue Stats
33W - 20L
1,636 Elo+
Party 1
Thanatos
Thanatos
SirUnorthodox
Thanatos
Level 105
God Stats
5W - 3L
1,606 SR
Queue Stats
175W - 144L
1,571 Elo+
Party 1
Scylla
Scylla
frigginkool
Scylla
Level 145
God Stats
0W - 1L
1,276 SR
Queue Stats
199W - 178L
1,538 Elo+
Party 1
Vamana
Vamana
majymaj16
Vamana
Level 41
God Stats
9W - 7L
1,773 SR
Queue Stats
382W - 411L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 1
6,265
627
4,314
4,733
2,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
10
5 / 1 / 4
6,631
663
5,107
7,627
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sol
10
3 / 0 / 1
5,664
566
4,569
3,855
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
mergaid
Yemoja
7
0 / 0 / 0
4,576
458
55
811
222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xSCROMPERx
Izanami
11
5 / 2 / 3
6,845
685
5,530
5,706
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ace_Willy_
Aphrodite
8
0 / 2 / 0
4,864
486
393
4,038
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Blue8c19
Charybdis
9
2 / 3 / 1
5,552
555
1,934
4,650
1,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
SirUnorthodox
Thanatos
8
1 / 3 / 0
5,040
504
2,389
6,524
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
0 / 4 / 0
4,431
443
2,735
4,562
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
majymaj16
Vamana
9
0 / 3 / 2
5,483
548
2,525
8,475
4,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
3
4
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
L
Aphrodite
Ace_Willy_
Aphrodite
0
2
0
0
L
Charybdis
Blue8c19
Charybdis
2
3
1
0.83
W
Fafnir
5
1
4
7
W
Sol
3
0
1
3.5
L
Thanatos
SirUnorthodox
Thanatos
1
3
0
0.33
L
Scylla
0
4
0
0
L
Vamana
majymaj16
Vamana
0
3
2
0.33
W
Yemoja
mergaid
Yemoja
0
0
0
0
W
Izanami
xSCROMPERx
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
9,976
22,732
Taken
28,249
9,903
Mitigated
10,156
8,398
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,314
1,233
0
1,206
4,733
2,717
114
215
4,518
0
32,525
L
Aphrodite
Ace_Willy_
Aphrodite
393
118
599
1,947
4,038
1,917
50
2,325
1,369
13,973
0
L
Charybdis
Blue8c19
Charybdis
1,934
996
0
661
4,650
1,270
0
2,001
2,421
0
25,500
W
Fafnir
5,107
1,217
0
2,916
7,627
4,510
0
1,624
6,003
24,345
0
W
Sol
4,569
982
0
2,074
3,855
803
1,199
278
3,577
31,372
0
L
Thanatos
SirUnorthodox
Thanatos
2,389
290
0
4,930
6,524
1,704
0
1,835
4,689
0
23,313
L
Scylla
2,735
624
0
580
4,562
874
81
1,004
3,558
21,728
0
L
Vamana
majymaj16
Vamana
2,525
1,570
0
3,047
8,475
4,391
0
1,930
6,414
0
26,766
W
Yemoja
mergaid
Yemoja
55
55
149
187
811
222
0
56
755
2,851
0
W
Izanami
xSCROMPERx
Izanami
5,530
3,509
0
1,866
5,706
1,651
0
955
4,751
0
42,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
25,370
278
Minions Killed
239
0
Camps Cleared
0
916,438
Distance Traveled
913,341
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,265
627
70
7
0
204,439
3
L
Aphrodite
4,864
486
20
2
0
178,556
0
L
Charybdis
5,552
555
59
6
0
178,272
2
W
Fafnir
6,631
663
56
6
0
202,652
1
W
Sol
5,664
566
61
6
0
176,453
1
L
Thanatos
5,040
504
60
6
0
202,564
0
L
Scylla
4,431
443
33
3
0
165,077
1
L
Vamana
5,483
548
67
7
0
188,872
0
W
Yemoja
4,576
458
10
1
0
152,238
0
W
Izanami
6,845
685
81
8
0
180,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role