Player Matchup

Bastet
Bastet
GLITCH x Draco
Bastet
Level 140
God Stats
17W - 6L
1,755 SR
Queue Stats
101W - 92L
1,605 Elo+
Party 1
Olorun
Olorun
KoiSage
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,886 Elo+
Party 1
Cliodhna
Cliodhna
SrReliur
Cliodhna
Level 25
God Stats
2W - 0L
1,755 SR
Queue Stats
97W - 64L
1,579 Elo+
Solo
Yemoja
Yemoja
Waterdrinker984
Yemoja
Level 5
God Stats
4W - 1L
1,648 SR
Queue Stats
5W - 2L
1,745 Elo+
Solo
Artemis
Artemis
manlygunner
Artemis
Level 26
God Stats
1W - 3L
1,227 SR
Queue Stats
87W - 76L
1,606 Elo+
Solo
Team Averages
Level 40
1,577 SR
1,684 Elo+

VS

Team Averages
Level 21
1,585 SR
1,530 Elo+
Izanami
Izanami
BiBi_26PR
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,430 Elo+
Party 2
Loki
Loki
ReaperWolf-PR
Loki
Level 28
God Stats
5W - 6L
1,603 SR
Queue Stats
225W - 227L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
XMrioX
Zhong Kui
Level 27
God Stats
12W - 7L
1,685 SR
Queue Stats
192W - 177L
1,556 Elo+
Party 2
King Arthur
King Arthur
feyojavierpr
King Arthur
Level 29
God Stats
6W - 8L
1,535 SR
Queue Stats
215W - 221L
1,550 Elo+
Party 2
Ymir
Ymir
xXdarkwolf199Xx
Ymir
Level 5
God Stats
7W - 7L
1,602 SR
Queue Stats
38W - 42L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 7
9,772
651
15,366
12,282
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
KoiSage
Olorun
11
4 / 1 / 0
7,744
516
5,386
3,074
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
SrReliur
Cliodhna
17
3 / 1 / 3
9,870
658
8,127
9,343
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 10
7,395
493
3,019
11,262
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
manlygunner
Artemis
14
8 / 2 / 6
8,922
595
11,466
11,805
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiBi_26PR
Izanami
11
1 / 6 / 2
6,585
439
9,625
10,902
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 10 / 1
8,038
536
6,911
13,974
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
XMrioX
Zhong Kui
12
1 / 4 / 4
7,230
482
6,896
13,816
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
feyojavierpr
King Arthur
13
0 / 2 / 0
7,292
486
911
9,352
4,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 1
6,938
463
3,226
11,957
7,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
27
Kills
9
9
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiBi_26PR
Izanami
1
6
2
0.33
W
12
2
7
7.75
W
Olorun
KoiSage
Olorun
4
1
0
4
L
5
10
1
0.55
W
Cliodhna
SrReliur
Cliodhna
3
1
3
4.5
W
0
3
10
1.67
L
Zhong Kui
XMrioX
Zhong Kui
1
4
4
0.75
L
King Arthur
feyojavierpr
King Arthur
0
2
0
0
W
Artemis
manlygunner
Artemis
8
2
6
5.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,364
Damage
27,569
47,766
Taken
60,001
22,688
Mitigated
24,670
21,941
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiBi_26PR
Izanami
9,625
7,393
0
1,962
10,902
2,313
326
1,442
9,460
0
37,130
W
15,366
4,567
0
5,414
12,282
5,209
0
4,019
7,941
0
67,111
W
Olorun
KoiSage
Olorun
5,386
2,619
77
1,147
3,074
1,102
918
1,121
1,873
35,422
4,751
L
6,911
2,323
0
2,223
13,974
3,323
0
1,923
12,051
0
36,845
W
Cliodhna
SrReliur
Cliodhna
8,127
1,509
0
6,674
9,343
3,363
728
452
8,849
0
79,361
W
3,019
924
714
2,143
11,262
9,029
417
2,653
8,557
20,460
0
L
Zhong Kui
XMrioX
Zhong Kui
6,896
556
0
5,291
13,816
7,102
0
2,115
11,701
35,180
0
L
King Arthur
feyojavierpr
King Arthur
911
62
0
2,603
9,352
4,176
0
0
9,352
0
41,766
W
Artemis
manlygunner
Artemis
11,466
8,846
0
5,772
11,805
3,985
536
1,670
10,103
0
58,065
L
3,226
1,032
1,146
686
11,957
7,756
87
2,247
9,710
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
36,083
478
Minions Killed
334
0
Camps Cleared
0
1,324,094
Distance Traveled
1,296,721
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,585
439
66
4
0
239,798
0
W
Bastet
9,772
651
101
7
0
310,232
2
W
Olorun
7,744
516
86
6
0
205,805
3
L
Loki
8,038
536
56
4
0
267,855
0
W
Cliodhna
9,870
658
179
12
0
312,895
2
W
Yemoja
7,395
493
35
2
0
239,092
1
L
Zhong Kui
7,230
482
86
6
0
272,203
2
L
King Arthur
7,292
486
103
7
0
255,011
2
W
Artemis
8,922
595
77
5
0
256,070
1
L
Ymir
6,938
463
23
2
0
261,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role