Player Matchup

Gilgamesh
Gilgamesh
Aaronkiri
Gilgamesh
Level 39
God Stats
1W - 4L
1,414 SR
Queue Stats
56W - 75L
1,403 Elo+
Party 1
Neith
Neith
DragonAWagon
Neith
Level 11
God Stats
3W - 2L
1,808 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
OverlordOuranos
Guan Yu
Level 119
God Stats
22W - 15L
1,627 SR
Queue Stats
401W - 388L
1,506 Elo+
Party 1
Eset
Eset
Redxnoir
Eset
Level 25
God Stats
3W - 5L
1,496 SR
Queue Stats
8W - 18L
1,378 Elo+
Party 1
Yemoja
Yemoja
realfuntoy
Yemoja
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 32L
1,312 Elo+
Party 1
Team Averages
Level 45
1,609 SR
1,400 Elo+

VS

Team Averages
Level 19
1,493 SR
1,434 Elo+
Janus
Janus
DarckMaxXbox
Janus
Level 5
God Stats
4W - 9L
1,471 SR
Queue Stats
44W - 42L
1,424 Elo+
Solo
Sol
Sol
PownedPanda
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,127 Elo+
Solo
Agni
Agni
PuckMyFussee
Agni
Level 24
God Stats
0W - 5L
1,149 SR
Queue Stats
78W - 89L
1,432 Elo+
Solo
Ymir
Ymir
WaywardStranger
Ymir
Level 17
God Stats
4W - 3L
1,642 SR
Queue Stats
13W - 10L
1,609 Elo+
Party 2
Charybdis
Charybdis
Yurtisuma
Charybdis
Level 44
God Stats
2W - 5L
1,705 SR
Queue Stats
95W - 69L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaronkiri
Gilgamesh
9
9 / 4 / 3
6,547
595
4,483
7,021
2,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 4 / 0
5,232
476
3,300
5,052
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
6 / 3 / 2
6,573
598
3,874
8,389
5,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
10
1 / 2 / 10
6,216
565
5,612
6,345
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
realfuntoy
Yemoja
8
0 / 1 / 3
5,447
495
1,510
8,255
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 3
4,634
421
1,505
6,379
1,211
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 2 / 0
4,120
375
519
2,721
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,285
480
869
5,257
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 3 / 7
6,093
554
2,654
8,613
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Yurtisuma
Charybdis
12
10 / 2 / 0
7,664
697
14,121
8,134
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
11
14
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aaronkiri
Gilgamesh
9
4
3
2.63
L
0
8
3
0.19
W
2
4
0
0.5
W
6
3
2
2.33
L
0
2
0
0
L
0
3
0
0
W
Eset
1
2
10
3
L
1
3
7
1.5
L
Charybdis
Yurtisuma
Charybdis
10
2
0
5
W
Yemoja
realfuntoy
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
19,668
35,062
Taken
31,104
14,999
Mitigated
10,827
8,038
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aaronkiri
Gilgamesh
4,483
2,239
0
756
7,021
2,183
504
867
6,154
0
20,843
L
1,505
335
0
307
6,379
1,211
0
1,638
4,645
12,154
0
W
3,300
1,401
0
331
5,052
1,276
677
250
4,802
0
23,204
W
3,874
903
128
2,288
8,389
5,373
158
1,315
7,074
120
36,164
L
519
274
0
333
2,721
708
539
1,274
1,253
5,294
971
L
869
153
0
2,742
5,257
1,113
550
217
5,018
28,420
0
W
Eset
5,612
742
124
1,563
6,345
1,784
1,463
1,884
4,461
30,448
0
L
2,654
715
0
1,752
8,613
5,340
0
2,325
6,186
10,014
0
L
Charybdis
Yurtisuma
Charybdis
14,121
6,792
0
3,606
8,134
2,455
192
1,196
6,880
0
47,352
W
Yemoja
realfuntoy
Yemoja
1,510
409
698
2,150
8,255
4,383
489
1,138
7,117
10,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,015
Gold Earned
27,796
237
Minions Killed
204
0
Camps Cleared
0
1,103,654
Distance Traveled
818,769
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,547
595
35
3
0
234,336
0
L
Janus
4,634
421
22
2
0
181,893
0
W
Neith
5,232
476
46
4
0
206,149
0
W
Guan Yu
6,573
598
79
7
0
236,129
1
L
Sol
4,120
375
16
1
0
92,407
1
L
Agni
5,285
480
61
6
0
172,887
2
W
Eset
6,216
565
57
5
0
213,817
0
L
Ymir
6,093
554
15
1
0
191,618
2
L
Charybdis
7,664
697
90
8
0
179,964
4
W
Yemoja
5,447
495
20
2
0
213,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role