Player Matchup

Ganesha
Ganesha
Daiki4omine
Ganesha
Level 23
God Stats
27W - 21L
1,479 SR
Queue Stats
82W - 102L
1,343 Elo+
Party 2
Fenrir
Fenrir
Gmork5150
Fenrir
Level 12
God Stats
18W - 18L
1,790 SR
Queue Stats
147W - 131L
1,430 Elo+
Solo
Kukulkan
Kukulkan
MrKonnen
Kukulkan
Level 25
God Stats
63W - 52L
1,516 SR
Queue Stats
81W - 84L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
TrashiestCan
Jing Wei
Level 27
God Stats
8W - 8L
1,485 SR
Queue Stats
57W - 53L
1,433 Elo+
Solo
Nike
Nike
VantablackEffect
Nike
Level 29
God Stats
5W - 3L
1,622 SR
Queue Stats
51W - 37L
1,498 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,428 Elo+

VS

Team Averages
Level 14
1,389 SR
1,271 Elo+
Medusa
Medusa
A_Stoned_Hedge
Medusa
Level 18
God Stats
0W - 4L
1,066 SR
Queue Stats
12W - 26L
1,241 Elo+
Party 1
Ra
Ra
DagoBicks
Ra
Level 7
God Stats
2W - 5L
1,153 SR
Queue Stats
4W - 12L
1,068 Elo+
Party 1
Khepri
Khepri
Darthmarccus
Khepri
Level 21
God Stats
1W - 1L
1,727 SR
Queue Stats
17W - 24L
1,441 Elo+
Solo
Xing Tian
Xing Tian
Finsup1714
Xing Tian
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 12L
1,068 Elo+
Party 1
Ravana
Ravana
SenWaffle
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Daiki4omine
Ganesha
20
0 / 3 / 32
12,661
1,151
17,633
15,714
12,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Gmork5150
Fenrir
18
10 / 6 / 12
11,874
1,079
11,207
14,328
10,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MrKonnen
Kukulkan
19
7 / 8 / 22
11,588
1,053
19,035
11,341
4,965
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TrashiestCan
Jing Wei
18
9 / 4 / 16
12,296
1,118
23,969
11,430
4,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 2 / 17
13,751
1,250
20,349
13,263
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

207

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 11
10,480
953
12,885
13,784
6,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 5
10,607
964
10,097
14,633
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
18
2 / 9 / 11
10,643
968
6,531
24,494
24,810
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Finsup1714
Xing Tian
16
0 / 4 / 12
10,439
949
4,191
22,360
30,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
SenWaffle
Ravana
17
13 / 14 / 7
12,954
1,178
24,587
23,147
12,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
68
41
Kills
22
23
Deaths
41
99
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
L
3
6
5
0.92
W
Ganesha
Daiki4omine
Ganesha
0
3
32
5.33
L
Khepri
2
9
11
0.83
L
Xing Tian
Finsup1714
Xing Tian
0
4
12
1.5
W
Fenrir
Gmork5150
Fenrir
10
6
12
2.67
W
Kukulkan
MrKonnen
Kukulkan
7
8
22
2.25
L
Ravana
SenWaffle
Ravana
13
14
7
1.18
W
Jing Wei
TrashiestCan
Jing Wei
9
4
16
4.25
W
15
2
17
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,193
Damage
58,291
66,076
Taken
98,418
44,388
Mitigated
79,904
8,939
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,885
6,730
0
546
13,784
6,231
0
5,861
7,726
0
28,064
L
10,097
2,000
1,237
1,353
14,633
5,864
0
6,497
7,899
41,401
0
W
Ganesha
Daiki4omine
Ganesha
17,633
771
553
4,836
15,714
12,938
0
5,927
9,787
31,763
0
L
Khepri
6,531
1,095
0
138
24,494
24,810
0
11,151
13,041
21,125
0
L
Xing Tian
Finsup1714
Xing Tian
4,191
628
0
832
22,360
30,866
0
8,674
13,255
14,018
0
W
Fenrir
Gmork5150
Fenrir
11,207
4,815
0
565
14,328
10,638
0
4,499
9,635
0
18,520
W
Kukulkan
MrKonnen
Kukulkan
19,035
2,328
0
815
11,341
4,965
0
2,936
8,405
37,906
0
L
Ravana
SenWaffle
Ravana
24,587
9,739
0
814
23,147
12,133
0
8,369
14,220
0
31,642
W
Jing Wei
TrashiestCan
Jing Wei
23,969
21,767
0
0
11,430
4,016
0
3,842
7,588
0
44,090
W
20,349
2,796
0
2,170
13,263
11,831
0
3,615
9,648
8,752
29,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,170
Gold Earned
55,123
168
Minions Killed
155
4
Camps Cleared
4
1,033,218
Distance Traveled
940,463
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,480
953
13
1
0
163,186
0
L
Ra
10,607
964
76
7
1
192,484
0
W
Ganesha
12,661
1,151
0
0
0
204,918
0
L
Khepri
10,643
968
20
2
0
188,961
2
L
Xing Tian
10,439
949
33
3
0
211,918
1
W
Fenrir
11,874
1,079
12
1
0
209,395
0
W
Kukulkan
11,588
1,053
43
4
1
193,442
0
L
Ravana
12,954
1,178
13
1
3
183,914
3
W
Jing Wei
12,296
1,118
45
4
2
210,336
0
W
Nike
13,751
1,250
68
6
1
215,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role