Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ahmromir
Apollo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,598 Elo+
Party 1
Da Ji
Da Ji
CaboBishTaco
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,551 Elo+
Party 4
Mulan
Mulan
PolarBehr95
Mulan
Level 126
God Stats
0W - 2L
1,690 SR
Queue Stats
65W - 49L
1,562 Elo+
Party 4
Ganesha
Ganesha
nansky
Ganesha
Level 77
God Stats
0W - 1L
1,669 SR
Queue Stats
5W - 2L
1,895 Elo+
Party 1
Team Averages
Level 115
1,572 SR
1,621 Elo+

VS

Team Averages
Level 127
1,494 SR
1,558 Elo+
Cupid
Cupid
Baphomet17
Cupid
Level 158
God Stats
4W - 3L
1,704 SR
Queue Stats
197W - 160L
1,572 Elo+
Party 3
Zeus
Zeus
SansiBelle
Zeus
Level 96
God Stats
4W - 1L
1,489 SR
Queue Stats
123W - 91L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Spootyone
Cthulhu
Level 126
God Stats
3W - 0L
1,634 SR
Queue Stats
82W - 55L
1,581 Elo+
Party 2
Ullr
Ullr
Urrk
Ullr
Level 149
God Stats
1W - 5L
1,180 SR
Queue Stats
225W - 191L
1,576 Elo+
Party 2
Sobek
Sobek
Zaguatico
Sobek
Level 104
God Stats
7W - 4L
1,461 SR
Queue Stats
169W - 139L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 5 / 5
7,359
736
12,161
13,432
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Ahmromir
Apollo
13
3 / 5 / 4
7,325
733
10,673
9,970
3,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 3
7,404
740
7,379
9,426
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 4
6,482
648
7,887
13,088
10,166
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
nansky
Ganesha
13
0 / 5 / 9
7,267
727
10,106
15,357
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
10 / 0 / 12
9,882
988
14,032
6,594
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 2 / 17
9,320
932
17,138
7,685
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Spootyone
Cthulhu
13
1 / 3 / 18
8,041
804
8,347
16,780
9,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Urrk
Ullr
16
7 / 1 / 16
9,556
956
10,698
9,802
4,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Zaguatico
Sobek
13
0 / 3 / 17
8,304
830
3,797
17,141
20,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
9
Kills
25
25
Deaths
9
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
5
1.1
L
Apollo
Ahmromir
Apollo
3
5
4
1
W
Cupid
10
0
12
16
L
3
4
3
1.13
L
0
6
4
0.33
W
7
2
17
7.75
W
Cthulhu
Spootyone
Cthulhu
1
3
18
3.33
W
Ullr
Urrk
Ullr
7
1
16
15
W
Sobek
Zaguatico
Sobek
0
3
17
2.83
L
Ganesha
nansky
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,206
Damage
54,012
61,273
Taken
58,002
38,633
Mitigated
39,903
22,246
Healing
25,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,161
1,000
4,147
4,284
13,432
6,227
266
7,327
6,105
20,213
0
L
Apollo
Ahmromir
Apollo
10,673
5,188
2,026
1,790
9,970
3,665
0
5,435
4,535
0
23,311
W
Cupid
14,032
6,109
5,680
2,482
6,594
2,905
1,481
2,359
4,235
0
26,104
L
7,379
937
1,025
1,335
9,426
4,038
212
4,860
4,566
0
9,101
L
7,887
675
965
1,905
13,088
10,166
147
6,812
6,276
0
10,587
W
17,138
2,596
1,018
1,617
7,685
3,052
1,322
3,401
4,284
34,196
0
W
Cthulhu
Spootyone
Cthulhu
8,347
178
1,246
5,254
16,780
9,583
174
7,919
8,861
17,006
0
W
Ullr
Urrk
Ullr
10,698
4,019
888
1,463
9,802
4,278
2,064
3,188
6,614
0
22,255
W
Sobek
Zaguatico
Sobek
3,797
287
826
4,975
17,141
20,085
75
5,400
11,741
7,748
0
L
Ganesha
nansky
Ganesha
10,106
263
1,251
3,518
15,357
14,537
368
4,848
10,509
20,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
45,103
71
Minions Killed
107
0
Camps Cleared
0
825,923
Distance Traveled
980,673
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,359
736
22
2
0
156,328
0
L
Apollo
7,325
733
31
3
0
164,739
0
W
Cupid
9,882
988
28
3
0
191,619
1
L
Da Ji
7,404
740
8
1
0
163,006
3
L
Mulan
6,482
648
10
1
0
160,964
2
W
Zeus
9,320
932
29
3
0
188,614
0
W
Cthulhu
8,041
804
4
0
0
189,494
1
W
Ullr
9,556
956
34
3
0
204,251
1
W
Sobek
8,304
830
12
1
0
206,695
0
L
Ganesha
7,267
727
0
0
0
180,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role