Player Matchup

Mulan
Mulan
DanZoiD
Mulan
Level 136
God Stats
8W - 5L
1,770 SR
Queue Stats
188W - 134L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
Zavenex
Ah Puch
Level 129
God Stats
7W - 3L
1,984 SR
Queue Stats
190W - 119L
1,652 Elo+
Party 1
Nike
Nike
xXFI6HT3RXx
Nike
Level 127
God Stats
5W - 4L
1,550 SR
Queue Stats
33W - 18L
1,680 Elo+
Party 1
Team Averages
Level 131
1,768 SR
1,649 Elo+

VS

Team Averages
Level 114
1,683 SR
1,431 Elo+
Ra
Ra
BlackDragon62003
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,446 Elo+
Solo
Neith
Neith
JungleOrTroll69
Neith
Level 108
God Stats
12W - 6L
1,724 SR
Queue Stats
455W - 451L
1,584 Elo+
Solo
Ymir
Ymir
PristineJet
Ymir
Level 129
God Stats
4W - 4L
1,824 SR
Queue Stats
100W - 173L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DanZoiD
Mulan
12
1 / 1 / 12
8,620
784
6,767
12,631
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Zavenex
Ah Puch
14
6 / 0 / 12
9,207
837
13,899
2,209
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 0 / 7
10,012
910
8,771
6,013
2,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,471
588
3,158
9,699
2,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 0
6,716
611
5,853
10,164
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,942
631
669
11,804
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Mulan
DanZoiD
Mulan
1
1
12
7
L
1
7
0
0.14
L
0
6
1
0.08
W
Ah Puch
Zavenex
Ah Puch
6
0
12
12
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
9,680
20,853
Taken
31,667
12,593
Mitigated
14,196
6,834
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,158
318
218
587
9,699
2,587
0
4,406
5,293
19,730
0
W
Mulan
DanZoiD
Mulan
6,767
923
280
4,646
12,631
9,349
301
2,827
9,804
0
29,713
L
5,853
1,659
0
1,106
10,164
2,706
0
3,434
6,730
0
15,825
L
669
62
0
646
11,804
8,903
0
6,059
5,745
6,735
0
W
Ah Puch
Zavenex
Ah Puch
13,899
0
0
1,408
2,209
784
728
215
1,994
48,065
0
W
8,771
1,202
0
500
6,013
2,460
423
1,661
4,352
0
27,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
20,129
162
Minions Killed
90
10
Camps Cleared
1
703,893
Distance Traveled
551,269
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,471
588
45
4
1
202,777
2
W
Mulan
8,620
784
37
3
3
222,275
2
L
Neith
6,716
611
29
3
0
180,954
5
L
Ymir
6,942
631
16
1
0
167,538
0
W
Ah Puch
9,207
837
76
7
2
230,679
1
W
Nike
10,012
910
49
4
5
250,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role