Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Biledriver
Osiris
Level 125
God Stats
3W - 1L
1,700 SR
Queue Stats
120W - 116L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Roshak24
Nu Wa
Level 118
God Stats
3W - 1L
1,465 SR
Queue Stats
201W - 192L
1,498 Elo+
Party 1
Apollo
Apollo
SketchyAtBest
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,510 Elo+
Party 1
Geb
Geb
VoidableStew
Geb
Level 112
God Stats
4W - 2L
1,666 SR
Queue Stats
170W - 154L
1,497 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,507 Elo+

VS

Team Averages
Level 118
1,508 SR
1,499 Elo+
Ah Puch
Ah Puch
AdolphThicccler
Ah Puch
Level 121
God Stats
2W - 2L
1,703 SR
Queue Stats
74W - 82L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
MaruseiBudda
Erlang Shen
Level 140
God Stats
1W - 3L
1,471 SR
Queue Stats
149W - 147L
1,507 Elo+
Party 2
Xbalanque
Xbalanque
baconbite
Xbalanque
Level 137
God Stats
8W - 11L
1,460 SR
Queue Stats
610W - 616L
1,484 Elo+
Solo
Chronos
Chronos
bradderzvilla2
Chronos
Level 109
God Stats
0W - 3L
1,292 SR
Queue Stats
383W - 351L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
kdiggy112
Cthulhu
Level 81
God Stats
2W - 4L
1,617 SR
Queue Stats
188W - 188L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
6 / 2 / 17
10,888
907
14,674
9,590
3,365
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Biledriver
Osiris
17
6 / 4 / 15
10,258
855
13,606
15,801
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Roshak24
Nu Wa
18
6 / 4 / 15
10,683
890
19,366
11,225
3,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 13
9,827
819
5,132
9,385
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 6 / 16
9,401
783
9,550
16,830
17,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
10,364
864
19,352
8,607
3,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MaruseiBudda
Erlang Shen
16
6 / 6 / 12
10,129
844
8,935
16,269
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
baconbite
Xbalanque
15
3 / 6 / 9
9,538
795
9,971
12,836
5,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 13
9,587
799
8,307
13,408
6,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
kdiggy112
Cthulhu
16
4 / 5 / 9
9,896
825
7,778
23,224
26,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
24
Kills
20
20
Deaths
24
76
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
2
17
7.25
L
4
3
10
3
W
Osiris
Biledriver
Osiris
6
4
15
3.38
L
Erlang Shen
MaruseiBudda
Erlang Shen
6
6
12
2
W
Nu Wa
Roshak24
Nu Wa
6
4
15
3.38
W
4
4
13
2.63
W
2
6
16
1.67
L
Xbalanque
baconbite
Xbalanque
3
6
9
1.25
L
3
4
13
2.38
L
Cthulhu
kdiggy112
Cthulhu
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,328
Damage
54,343
62,831
Taken
74,344
42,851
Mitigated
52,114
23,614
Healing
24,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,674
779
774
2,925
9,590
3,365
752
6,927
2,661
29,367
0
L
19,352
186
1,851
1,694
8,607
3,244
472
5,654
2,510
39,175
0
W
Osiris
Biledriver
Osiris
13,606
3,516
2,790
3,306
15,801
14,397
876
7,565
8,236
0
21,767
L
Erlang Shen
MaruseiBudda
Erlang Shen
8,935
3,334
2,633
2,707
16,269
10,127
1,280
8,912
6,582
0
16,374
W
Nu Wa
Roshak24
Nu Wa
19,366
4,684
1,978
2,654
11,225
3,897
1,753
6,874
4,351
42,474
0
W
5,132
3,795
1,948
2,056
9,385
3,309
2,222
5,058
4,327
0
14,354
W
9,550
464
1,539
3,644
16,830
17,883
465
9,011
7,819
16,091
0
L
Xbalanque
baconbite
Xbalanque
9,971
4,219
1,696
2,230
12,836
5,948
2,432
7,931
4,575
0
25,607
L
8,307
3,015
1,875
2,384
13,408
6,489
776
6,642
6,445
22,821
0
L
Cthulhu
kdiggy112
Cthulhu
7,778
246
3,559
4,195
23,224
26,306
301
12,165
9,371
25,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
49,514
121
Minions Killed
148
0
Camps Cleared
0
1,102,831
Distance Traveled
1,044,052
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,888
907
34
3
0
228,507
0
L
Ah Puch
10,364
864
36
3
0
228,242
0
W
Osiris
10,258
855
16
1
0
237,673
0
L
Erlang Shen
10,129
844
10
1
0
204,494
0
W
Nu Wa
10,683
890
42
4
0
202,006
1
W
Apollo
9,827
819
15
1
0
204,790
0
W
Geb
9,401
783
14
1
0
229,855
0
L
Xbalanque
9,538
795
23
2
0
183,816
0
L
Chronos
9,587
799
35
3
0
208,652
0
L
Cthulhu
9,896
825
44
4
0
218,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role