Player Matchup

Cernunnos
Cernunnos
AWIZARD
Cernunnos
Level 28
God Stats
3W - 6L
1,533 SR
Queue Stats
49W - 43L
1,539 Elo+
Solo
Merlin
Merlin
AuroraVamp
Merlin
Level 26
God Stats
7W - 7L
1,486 SR
Queue Stats
168W - 143L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Elpotatoe69
Danzaburou
Level 21
God Stats
9W - 8L
1,609 SR
Queue Stats
42W - 28L
1,574 Elo+
Solo
Ymir
Ymir
RickJohnson6
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
duskhunterss
Gilgamesh
Level 29
God Stats
1W - 2L
1,497 SR
Queue Stats
7W - 13L
1,418 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,504 Elo+

VS

Team Averages
Level 23
1,662 SR
1,560 Elo+
Kukulkan
Kukulkan
GoldenFrachus
Kukulkan
Level 8
God Stats
2W - 0L
1,790 SR
Queue Stats
2W - 1L
1,633 Elo+
Solo
Bastet
Bastet
Jessica2008
Bastet
Level 27
God Stats
24W - 14L
1,672 SR
Queue Stats
52W - 34L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
M1ddleF1sh
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Riveru3
Cthulhu
Level 24
God Stats
2W - 0L
1,707 SR
Queue Stats
63W - 53L
1,515 Elo+
Party 1
Skadi
Skadi
ToonaMelts
Skadi
Level 27
God Stats
3W - 1L
1,640 SR
Queue Stats
96W - 72L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AWIZARD
Cernunnos
17
2 / 11 / 3
11,149
858
22,158
25,691
8,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
AuroraVamp
Merlin
17
0 / 8 / 3
10,713
824
10,851
21,031
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Elpotatoe69
Danzaburou
18
4 / 6 / 4
12,570
967
19,455
27,689
9,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 7 / 5
12,586
968
10,265
30,723
34,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
duskhunterss
Gilgamesh
16
0 / 2 / 0
9,848
758
809
2,459
946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoldenFrachus
Kukulkan
19
2 / 4 / 11
11,679
898
11,813
8,117
2,904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
20
12 / 0 / 11
14,936
1,149
34,523
14,628
5,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
M1ddleF1sh
Cu Chulainn
18
0 / 1 / 12
11,122
856
11,849
15,737
20,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Riveru3
Cthulhu
19
4 / 3 / 13
12,507
962
14,674
23,434
24,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
20
16 / 0 / 9
15,172
1,167
28,436
8,534
3,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
8
Kills
34
34
Deaths
8
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AWIZARD
Cernunnos
2
11
3
0.32
L
Merlin
AuroraVamp
Merlin
0
8
3
0.19
L
Danzaburou
Elpotatoe69
Danzaburou
4
6
4
1
W
Kukulkan
GoldenFrachus
Kukulkan
2
4
11
1.88
W
Bastet
12
0
11
17.5
W
Cu Chulainn
M1ddleF1sh
Cu Chulainn
0
1
12
6
L
2
7
5
0.64
W
Cthulhu
Riveru3
Cthulhu
4
3
13
3.5
W
Skadi
16
0
9
20.5
L
Gilgamesh
duskhunterss
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,538
Damage
101,295
107,593
Taken
70,450
59,915
Mitigated
56,570
8,797
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AWIZARD
Cernunnos
22,158
15,243
0
2,821
25,691
8,232
0
4,650
20,522
0
30,979
L
Merlin
AuroraVamp
Merlin
10,851
1,328
0
0
21,031
6,621
0
4,791
15,813
36,986
0
L
Danzaburou
Elpotatoe69
Danzaburou
19,455
11,182
0
4,202
27,689
9,861
0
6,541
20,341
0
53,606
W
Kukulkan
GoldenFrachus
Kukulkan
11,813
716
0
0
8,117
2,904
0
2,600
5,517
25,508
0
W
Bastet
34,523
5,665
0
4,605
14,628
5,193
0
5,409
9,219
0
50,649
W
Cu Chulainn
M1ddleF1sh
Cu Chulainn
11,849
2,892
0
1,049
15,737
20,441
0
5,488
10,249
0
25,760
L
10,265
1,896
0
967
30,723
34,255
0
8,222
21,645
36,297
0
W
Cthulhu
Riveru3
Cthulhu
14,674
658
319
3,825
23,434
24,900
0
5,449
17,985
27,391
0
W
Skadi
28,436
9,006
0
2,174
8,534
3,132
0
2,170
6,364
0
71,079
L
Gilgamesh
duskhunterss
Gilgamesh
809
0
610
197
2,459
946
0
808
1,492
0
3,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,866
Gold Earned
65,416
228
Minions Killed
257
4
Camps Cleared
13
927,977
Distance Traveled
1,190,893
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,149
858
19
1
2
230,933
0
L
Merlin
10,713
824
56
4
0
212,419
1
L
Danzaburou
12,570
967
74
6
2
231,520
1
W
Kukulkan
11,679
898
46
4
1
188,989
0
W
Bastet
14,936
1,149
37
3
8
302,923
1
W
Cu Chulainn
11,122
856
25
2
3
214,919
0
L
Ymir
12,586
968
69
5
0
214,199
1
W
Cthulhu
12,507
962
36
3
1
227,735
0
W
Skadi
15,172
1,167
113
9
0
256,327
0
L
Gilgamesh
9,848
758
10
1
0
38,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role