Player Matchup

Yemoja
Yemoja
Acativo
Yemoja
Level 22
God Stats
21W - 29L
1,457 SR
Queue Stats
106W - 146L
1,325 Elo+
Party 2
Aphrodite
Aphrodite
Bcapps03
Aphrodite
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 3
Artemis
Artemis
Farter6179
Artemis
Level 42
God Stats
1W - 3L
1,558 SR
Queue Stats
6W - 10L
1,431 Elo+
Party 3
Cernunnos
Cernunnos
PhateomZ
Cernunnos
Level 87
God Stats
1W - 3L
1,407 SR
Queue Stats
102W - 140L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
STAY FROSTY5226
Gilgamesh
Level 24
God Stats
0W - 3L
1,506 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 3
Team Averages
Level 44
1,485 SR
1,456 Elo+

VS

Team Averages
Level 47
1,428 SR
1,419 Elo+
Ymir
Ymir
DimitrisKerkyra
Ymir
Level 80
God Stats
75W - 52L
1,531 SR
Queue Stats
251W - 297L
1,427 Elo+
Solo
Raijin
Raijin
LooKaDisBK
Raijin
Level 23
God Stats
4W - 10L
1,146 SR
Queue Stats
26W - 37L
1,386 Elo+
Party 1
Ares
Ares
Malvineous
Ares
Level 14
God Stats
14W - 20L
1,468 SR
Queue Stats
21W - 28L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
RunningScizzors
Danzaburou
Level 50
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 70L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsLingy
Tsukuyomi
Level 66
God Stats
31W - 34L
1,493 SR
Queue Stats
249W - 250L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acativo
Yemoja
10
0 / 1 / 0
5,901
393
1,023
6,484
2,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Bcapps03
Aphrodite
9
0 / 8 / 1
5,677
378
2,978
11,493
7,815
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Farter6179
Artemis
10
1 / 8 / 1
6,726
448
6,434
12,376
4,146
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
PhateomZ
Cernunnos
14
3 / 5 / 0
8,689
579
9,702
10,850
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
STAY FROSTY5226
Gilgamesh
10
1 / 8 / 0
6,522
435
4,429
17,500
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,971
531
4,150
10,362
9,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
LooKaDisBK
Raijin
13
7 / 1 / 6
8,461
564
9,961
6,711
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 7
7,910
527
6,835
9,832
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RunningScizzors
Danzaburou
15
6 / 0 / 3
8,711
581
10,365
7,038
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
itsLingy
Tsukuyomi
15
13 / 1 / 5
9,471
631
11,208
12,464
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
30
30
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Acativo
Yemoja
0
1
0
0
L
Aphrodite
Bcapps03
Aphrodite
0
8
1
0.06
W
0
2
6
1.5
L
Artemis
Farter6179
Artemis
1
8
1
0.19
W
Raijin
LooKaDisBK
Raijin
7
1
6
10
W
4
1
7
7.5
L
Cernunnos
PhateomZ
Cernunnos
3
5
0
0.6
W
Danzaburou
RunningScizzors
Danzaburou
6
0
3
7.5
L
Gilgamesh
STAY FROSTY5226
Gilgamesh
1
8
0
0.13
W
Tsukuyomi
itsLingy
Tsukuyomi
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
42,519
58,703
Taken
46,407
23,812
Mitigated
28,519
13,673
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Acativo
Yemoja
1,023
167
366
35
6,484
2,618
0
1,168
5,316
18,739
0
L
Aphrodite
Bcapps03
Aphrodite
2,978
728
2,947
3,114
11,493
7,815
155
4,832
6,247
20,147
0
W
4,150
335
0
1,414
10,362
9,358
0
139
10,223
41,359
0
L
Artemis
Farter6179
Artemis
6,434
2,518
770
1,588
12,376
4,146
0
2,932
9,322
0
28,438
W
Raijin
LooKaDisBK
Raijin
9,961
2,048
0
1,064
6,711
2,519
778
1,108
5,603
49,344
0
W
6,835
280
0
1,986
9,832
8,849
381
1,398
8,434
19,531
0
L
Cernunnos
PhateomZ
Cernunnos
9,702
5,642
0
2,327
10,850
3,419
916
3,560
7,290
0
54,980
W
Danzaburou
RunningScizzors
Danzaburou
10,365
4,318
0
4,261
7,038
2,803
2,356
936
6,102
0
61,505
L
Gilgamesh
STAY FROSTY5226
Gilgamesh
4,429
985
352
2,174
17,500
5,814
32
7,481
9,582
0
29,998
W
Tsukuyomi
itsLingy
Tsukuyomi
11,208
3,572
0
5,401
12,464
4,990
0
420
12,044
0
59,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
42,524
279
Minions Killed
376
0
Camps Cleared
0
1,262,445
Distance Traveled
1,354,397
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,901
393
27
2
0
256,586
0
L
Aphrodite
5,677
378
34
2
0
254,666
2
W
Ymir
7,971
531
87
6
0
257,798
3
L
Artemis
6,726
448
57
4
0
240,405
1
W
Raijin
8,461
564
76
5
0
245,441
3
W
Ares
7,910
527
22
1
0
288,361
0
L
Cernunnos
8,689
579
108
7
0
202,520
3
W
Danzaburou
8,711
581
104
7
0
258,920
0
L
Gilgamesh
6,522
435
53
4
0
308,268
5
W
Tsukuyomi
9,471
631
87
6
0
303,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role