Player Matchup

Sol
Sol
CanIgetaSmurf
Sol
Level 29
God Stats
89W - 46L
1,763 SR
Queue Stats
323W - 163L
1,743 Elo+
Party 1
Geb
Geb
Emospongebob47
Geb
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 59L
1,738 Elo+
Party 1
Jing Wei
Jing Wei
SunnyDNRumYUMYUM
Jing Wei
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
448W - 376L
1,702 Elo+
Party 1
Team Averages
Level 96
1,588 SR
1,728 Elo+

VS

Team Averages
Level 52
1,450 SR
1,464 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BeyondNyx
Amaterasu
Level 109
God Stats
1W - 3L
1,136 SR
Queue Stats
284W - 279L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
PowerMyRanger
Heimdallr
Level 27
God Stats
1W - 1L
1,714 SR
Queue Stats
24W - 32L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 6
9,540
867
15,584
9,573
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 15
8,768
797
5,090
9,723
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 11
8,709
792
13,423
8,347
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 8 / 2
6,303
573
4,980
17,053
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
BeyondNyx
Amaterasu
12
2 / 6 / 1
7,708
701
6,065
14,396
9,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
PowerMyRanger
Heimdallr
10
2 / 4 / 2
7,241
658
8,566
9,297
3,619
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
8
2
0.13
L
Amaterasu
BeyondNyx
Amaterasu
2
6
1
0.42
W
11
2
6
7
W
2
1
15
9.5
L
Heimdallr
PowerMyRanger
Heimdallr
2
4
2
0.75
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
19,611
27,643
Taken
40,746
16,716
Mitigated
23,172
9,789
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,980
696
1,114
2,854
17,053
9,588
0
7,573
9,480
0
13,624
L
Amaterasu
BeyondNyx
Amaterasu
6,065
1,048
461
2,491
14,396
9,965
0
7,090
7,306
0
16,259
W
15,584
5,294
471
4,239
9,573
3,698
1,682
167
9,285
41,116
4,569
W
5,090
1,026
480
2,568
9,723
9,191
300
0
9,518
10,122
0
L
Heimdallr
PowerMyRanger
Heimdallr
8,566
3,808
0
410
9,297
3,619
0
4,915
4,382
0
25,637
W
13,423
10,788
449
1,582
8,347
3,827
1,426
0
8,055
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
21,252
119
Minions Killed
94
6
Camps Cleared
3
658,091
Distance Traveled
537,822
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,303
573
20
2
1
182,012
0
L
Amaterasu
7,708
701
26
2
1
191,788
1
W
Sol
9,540
867
51
5
6
211,942
3
W
Geb
8,768
797
7
1
0
215,545
1
L
Heimdallr
7,241
658
48
4
1
164,022
0
W
Jing Wei
8,709
792
61
6
0
230,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role