Player Matchup

Scylla
Scylla
JustAShadow98
Scylla
Level 98
God Stats
1W - 2L
1,425 SR
Queue Stats
183W - 162L
1,552 Elo+
Party 1
Chaac
Chaac
ShockwaveShark
Chaac
Level 87
God Stats
27W - 3L
1,782 SR
Queue Stats
80W - 57L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
drbuttcheeck
Tsukuyomi
Level 27
God Stats
13W - 5L
1,596 SR
Queue Stats
69W - 50L
1,504 Elo+
Party 1
Team Averages
Level 71
1,601 SR
1,536 Elo+

VS

Team Averages
Level 112
1,307 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Maiaamee
Baron Samedi
Level 88
God Stats
0W - 2L
1,271 SR
Queue Stats
127W - 147L
1,538 Elo+
Solo
Nike
Nike
ReliableFever
Nike
Level 158
God Stats
6W - 5L
1,431 SR
Queue Stats
151W - 172L
1,415 Elo+
Party 2
Fenrir
Fenrir
Zer0Bread
Fenrir
Level 89
God Stats
13W - 24L
1,219 SR
Queue Stats
47W - 75L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
13,744
654
6,675
9,251
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 15
14,524
692
18,064
26,405
37,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
drbuttcheeck
Tsukuyomi
20
15 / 3 / 9
16,165
770
34,269
22,233
10,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maiaamee
Baron Samedi
15
1 / 8 / 5
12,286
585
11,493
19,839
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 9 / 5
12,561
598
14,720
27,083
17,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Zer0Bread
Fenrir
15
6 / 8 / 2
12,700
605
16,948
18,807
6,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
25
Kills
9
9
Deaths
25
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Baron Samedi
Maiaamee
Baron Samedi
1
8
5
0.44
L
2
9
5
0.5
W
6
3
15
4.5
L
Fenrir
Zer0Bread
Fenrir
6
8
2
0.88
W
Tsukuyomi
drbuttcheeck
Tsukuyomi
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,008
Damage
43,161
57,889
Taken
65,729
51,428
Mitigated
29,161
13,763
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,675
382
0
1,531
9,251
2,790
407
1,134
8,117
54,372
0
L
Baron Samedi
Maiaamee
Baron Samedi
11,493
766
2,167
2,286
19,839
5,134
0
1,467
18,274
60,730
0
L
14,720
869
0
1,971
27,083
17,685
0
4,889
21,488
5,631
47,892
W
18,064
2,283
0
9,754
26,405
37,737
757
8,636
17,769
10,253
34,651
L
Fenrir
Zer0Bread
Fenrir
16,948
3,117
0
1,288
18,807
6,342
0
4,822
13,577
0
33,346
W
Tsukuyomi
drbuttcheeck
Tsukuyomi
34,269
5,800
0
2,478
22,233
10,901
2,248
4,356
17,877
0
87,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
37,547
231
Minions Killed
208
10
Camps Cleared
8
1,188,974
Distance Traveled
1,026,696
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,744
654
88
4
7
393,190
3
L
Baron Samedi
12,286
585
95
5
0
346,946
3
L
Nike
12,561
598
79
4
3
359,084
4
W
Chaac
14,524
692
41
2
1
379,366
2
L
Fenrir
12,700
605
34
2
5
320,666
2
W
Tsukuyomi
16,165
770
102
5
2
416,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role